There is no more SafeInterval, instead Intervals can be constructed with a RunQueue to use for expiring.
PresentsDObjectMgr implements RunQueue.
Client has a getRunQueue() method to get the client side RunQueue.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3283 542714f4-19e9-0310-aa3c-eee0fc999fb1
custom keys to include a 'global' section, I've just re-added the P key
in a hard-coded manner. If the P key is pressed, the puzzle isn't already
paused, and the user has not redefined P to perform some other command in
the puzzle, it will pause.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3279 542714f4-19e9-0310-aa3c-eee0fc999fb1
This fixes the bug where there was no pause message in carpentry.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3264 542714f4-19e9-0310-aa3c-eee0fc999fb1
generator. It handles inner classes slightly differently and prepends a
project-specific header to the generated classes.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3239 542714f4-19e9-0310-aa3c-eee0fc999fb1
action cleared was ungood. It really only worked for the delegates. Now we
do it in a way that works for the controllers themselves and the delegates.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3189 542714f4-19e9-0310-aa3c-eee0fc999fb1
behave differently (if necessary) when processing an event that has an
associated board state.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3185 542714f4-19e9-0310-aa3c-eee0fc999fb1
because that will do things like queue up score events and whatnot that
cannot be ignored. It will also queue up the next drop sprite, etc. but
that's fine as we can safely end the action in such circumstances.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3165 542714f4-19e9-0310-aa3c-eee0fc999fb1
things like not render "targets" as filled until they actually arrive.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3156 542714f4-19e9-0310-aa3c-eee0fc999fb1
is gone, that I'll disable the action debugging. Yay optimism!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3144 542714f4-19e9-0310-aa3c-eee0fc999fb1
by being incorrectly used by the duty report system.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3142 542714f4-19e9-0310-aa3c-eee0fc999fb1
rendering the board from the board state and doing all manner of jockeying
to prevent that from wigging out when the board state changes before the
display is ready to change.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3108 542714f4-19e9-0310-aa3c-eee0fc999fb1
previously abstract methods to make the class behave how a theorized
IntDropBoard would have in our previous world of abstract DropBoards.
Removes the need for the ByteDropBoard and ShortDropBoard as classes can
now derive directly from DropBoard.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3087 542714f4-19e9-0310-aa3c-eee0fc999fb1
wire in normal play, so we don't care about the space savings.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3086 542714f4-19e9-0310-aa3c-eee0fc999fb1
pieces on a drop board, like slide them in or off or whatnot.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3085 542714f4-19e9-0310-aa3c-eee0fc999fb1