Meaningless edits!

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3168 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2004-10-23 01:19:39 +00:00
parent 4038671d75
commit 0c5c30514c
@@ -1,5 +1,5 @@
//
// $Id: PuzzleController.java,v 1.15 2004/10/16 00:06:37 mdb Exp $
// $Id: PuzzleController.java,v 1.16 2004/10/23 01:19:39 mdb Exp $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -35,6 +35,7 @@ import com.samskivert.swing.util.MouseHijacker;
import com.samskivert.util.CollectionUtil;
import com.samskivert.util.ObserverList;
import com.samskivert.util.StringUtil;
import com.threerings.media.FrameParticipant;
import com.threerings.media.sound.SoundCodes;
@@ -764,8 +765,8 @@ public abstract class PuzzleController extends GameController
int[] events = CollectionUtil.toIntArray(_events);
_events.clear();
// Log.info("Sending progress [round=" + _puzobj.roundId +
// ", events=" + StringUtil.toString(events) + "].");
// Log.info("Sending progress [round=" + _puzobj.roundId +
// ", events=" + StringUtil.toString(events) + "].");
// create an array of the board states that correspond with those
// events (if state syncing is enabled)