Moved shouldBroadcast override from PuzzleObject to GameObject.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3260 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -75,6 +75,14 @@ public class GameObject extends PlaceObject
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/** The player index of the creating player if this is a party game. */
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public int creator;
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// documentation inherited
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public boolean shouldBroadcast ()
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{
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// we do not broadcast to games because the users will get it
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// on their scene objects
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return false;
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}
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/**
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* Returns the number of players in the game.
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*/
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@@ -96,6 +96,14 @@ public class GameObject extends PlaceObject
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/** The player index of the creating player if this is a party game. */
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public int creator;
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// documentation inherited
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public boolean shouldBroadcast ()
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{
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// we do not broadcast to games because the users will get it
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// on their scene objects
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return false;
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}
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/**
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* Returns the number of players in the game.
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*/
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@@ -57,14 +57,6 @@ public class PuzzleObject extends GameObject
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/** The seed used to germinate the boards. */
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public long seed;
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// documentation inherited
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public boolean shouldBroadcast ()
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{
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// we do not broadcast to puzzles because the users will get it
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// on their scene objects
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return false;
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}
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/**
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* Returns the number of active players in the game.
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*/
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@@ -72,14 +72,6 @@ public class PuzzleObject extends GameObject
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/** The seed used to germinate the boards. */
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public long seed;
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// documentation inherited
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public boolean shouldBroadcast ()
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{
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// we do not broadcast to puzzles because the users will get it
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// on their scene objects
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return false;
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}
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/**
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* Returns the number of active players in the game.
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*/
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