Andrzej Kapolka
98ea85c9b1
Pushed getRatingTypeId up to GameConfig.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3230 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-23 22:01:41 +00:00
Andrzej Kapolka
e5f36ca111
Pushed reportWinnersAndLosers and related methods up to GameManager, MouseInputAdapter instead of MouseAdapter/MouseMotionAdapter.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3221 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-18 21:45:10 +00:00
Michael Bayne
8451c39797
Added missing copyright headers to the .dobj files.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3218 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-17 23:16:56 +00:00
Ray Greenwell
39fcb381e2
Allow specific puzzles to override the default sync setting and force a sync.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3215 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-12 20:03:35 +00:00
Michael Bayne
01545355f5
Allow score animations to be extended.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3213 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-12 01:09:48 +00:00
Michael Bayne
4928ff01c7
Support extension.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3212 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-12 00:33:38 +00:00
Michael Bayne
1c1169e723
We need to use our view bounds here (which will be the same as the actual
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bounds for non-scrolling views).
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3211 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-11 23:53:51 +00:00
Michael Bayne
78e7fd6837
The way we were postponing gameDidStart() and gameDidEnd() until after the
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action cleared was ungood. It really only worked for the delegates. Now we
do it in a way that works for the controllers themselves and the delegates.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3189 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-29 16:32:10 +00:00
Eric Lundberg
14c3a0515a
Allow more 'advanced' robots to be created by derived classes if they like.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3188 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-29 00:48:37 +00:00
Michael Bayne
abc4e9c86a
Pass the synced board state (or null) to the managers so that they can
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behave differently (if necessary) when processing an event that has an
associated board state.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3185 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 19:29:59 +00:00
Michael Bayne
eb900f0084
No more SYNC_BOARD_STATE.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3184 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 19:20:27 +00:00
Michael Bayne
1b99ba033e
No more SYNC_BOARD_STATE either. Now that too can be activated at runtime.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3183 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 19:20:04 +00:00
Michael Bayne
19bd1b06bf
Javadoc cleanup.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3182 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 18:59:35 +00:00
Michael Bayne
bb113e6915
Only add the pause key combo if we're not robot testing.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3181 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 18:59:14 +00:00
Michael Bayne
aae20e9918
Make it possible for external entities to check whether or not the robot
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tester is activated.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3180 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 18:53:26 +00:00
Michael Bayne
cec4e340d4
Moved ROBOT_TEST into a runtime adjust.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3179 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 18:37:49 +00:00
Michael Bayne
6b1be3d964
Comment edits.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3178 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 17:59:11 +00:00
Michael Bayne
0c5c30514c
Meaningless edits!
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3168 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-23 01:19:39 +00:00
Michael Bayne
2aafbbfe7f
We need always to call boardDidStabilize() before clearing the action
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because that will do things like queue up score events and whatnot that
cannot be ignored. It will also queue up the next drop sprite, etc. but
that's fine as we can safely end the action in such circumstances.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3165 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-22 21:13:08 +00:00
Andrzej Kapolka
5766a6650f
Removed getPuzzleName in favor of getGameName.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3162 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-22 18:11:09 +00:00
Andrzej Kapolka
5c8e1f10af
Moved getClone, getBundle name from PuzzleConfig to GameConfig; added getGameName to GameConfig (but retained getPuzzleName for now--will change soon).
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3161 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-22 17:50:03 +00:00
Eric Lundberg
34863f4ce0
Seems like we probably don't want this turned on.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3157 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-21 19:49:22 +00:00
Michael Bayne
c8416e0674
Keep track of when pieces are moving into position so that we can do
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things like not render "targets" as filled until they actually arrive.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3156 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-21 18:07:37 +00:00
Michael Bayne
5939e8fd02
Removed special handling that is now confined to Yohoho and its particular
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requirements.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3155 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-21 02:54:44 +00:00
Michael Bayne
53afb875f0
Position the pieces before adding them to the view.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3150 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-20 02:23:36 +00:00
Michael Bayne
72aa4b05d7
Create an instance of the appropriate class when cloning.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3149 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-20 00:16:39 +00:00
Michael Bayne
722d7b9098
More log quieting.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3145 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-16 00:06:37 +00:00
Michael Bayne
beef7431f3
I'm so optimistic about the puzzle stuff now that the wacky waiter system
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is gone, that I'll disable the action debugging. Yay optimism!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3144 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-15 23:52:25 +00:00
Michael Bayne
3f591a83a6
Removed vestiges of waiter system.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3143 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-15 23:36:41 +00:00
Michael Bayne
90d8320297
Removed waiter mechanism which has become vestigal and was booching things
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by being incorrectly used by the duty report system.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3142 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-15 23:33:51 +00:00
Michael Bayne
0e4771dbd0
Now that the drop code uses sprites to display pieces, the
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PieceGroupAnimation is even simpler.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3125 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-20 22:17:54 +00:00
Michael Bayne
814259ca42
Get a piece with the appropriate coordinates when updating.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3120 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-16 00:08:28 +00:00
Michael Bayne
8397a78317
Provide the board coordinates when creating piece images so that puzzles
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that care can do the right thing.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3119 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-15 18:48:09 +00:00
Ray Greenwell
a7ae0f76a3
Actually, moved isDraw() to GameObject, fixed bug..
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3114 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-01 21:03:11 +00:00
Ray Greenwell
23a843d79b
Pulled draw logic into its own method.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3112 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-01 20:35:06 +00:00
Michael Bayne
97086356fc
Revamped drop puzzle framework to use sprites for pieces instead of
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rendering the board from the board state and doing all manner of jockeying
to prevent that from wigging out when the board state changes before the
display is ready to change.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3108 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-29 06:50:47 +00:00
Michael Bayne
a9720fd905
LGPLed the library. Hello world.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00
Michael Bayne
1229d183ff
Track that object!
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3092 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-23 21:10:01 +00:00
Eric Lundberg
85f8a1296a
Promote the DropBoard to a non abstract class. Add in code for our
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previously abstract methods to make the class behave how a theorized
IntDropBoard would have in our previous world of abstract DropBoards.
Removes the need for the ByteDropBoard and ShortDropBoard as classes can
now derive directly from DropBoard.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3087 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-19 00:55:27 +00:00
Eric Lundberg
c35b28f368
Removed the Byte and Short DropBoards. We don't send boards over the
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wire in normal play, so we don't care about the space savings.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3086 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-19 00:49:59 +00:00
Michael Bayne
0b2a4f9589
A special animation that makes it easy to do fancy stuff with all the
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pieces on a drop board, like slide them in or off or whatnot.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3085 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-18 01:34:19 +00:00
Michael Bayne
cb5c7c5d22
Added startActionImmediately(), put it to use.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3081 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-16 22:58:23 +00:00
Michael Bayne
01c497ae64
Added hasOverlay().
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3080 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-16 22:58:06 +00:00
Ray Greenwell
2efe7cc777
Moved getPerformanceLevel to yohoho where it belongs.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3063 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-29 21:51:38 +00:00
Ray Greenwell
51ce5f3b4f
Qualify them error messages.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3062 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-17 00:24:31 +00:00
Michael Bayne
1da753e14d
Brought things up to date with the latest Jakarta Commons world order.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3058 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-13 16:34:49 +00:00
Michael Bayne
a6f57205d7
Make sure we stop the drop sprite from dropping at high velocity when we
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suspend the puzzle. Also added some logging to debug the occasional
obscure situation where the puzzle is suspended at just the right time to
prevent the drop block from properly starting up again when we resume.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3057 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-10 05:18:59 +00:00
Michael Bayne
a19b77e68b
Confirm our start puzzle requests.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3056 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-10 04:17:21 +00:00
Michael Bayne
434a7cafb0
We need to set the difficulty before we set the board seed because that
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triggers the generation of the boards and the difficulty needs to have
been broadcast prior to that.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3040 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-06-22 15:35:10 +00:00
Michael Bayne
a4cdf5382e
Removed vestigal constant.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3039 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-06-22 14:26:10 +00:00