Moved getPerformanceLevel to yohoho where it belongs.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3063 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: PuzzleManager.java,v 1.11 2004/06/22 15:35:10 mdb Exp $
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// $Id: PuzzleManager.java,v 1.12 2004/07/29 21:51:38 ray Exp $
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package com.threerings.puzzle.server;
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@@ -770,19 +770,6 @@ public abstract class PuzzleManager extends GameManager
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// nothing for now
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}
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/**
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* Get the performance level for the specified percentile score.
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*/
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public static byte getPerformanceLevel (int pctile)
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{
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for (int ii=0; ii < PERFORMANCE_CUTOFFS.length; ii++) {
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if (pctile <= PERFORMANCE_CUTOFFS[ii]) {
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return (byte) ii;
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}
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}
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return (byte) PERFORMANCE_CUTOFFS.length;
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}
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/** A casted reference to our puzzle config object. */
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protected PuzzleConfig _puzconfig;
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@@ -798,10 +785,4 @@ public abstract class PuzzleManager extends GameManager
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/** Used to track the last time we received a progress event from each
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* player in this puzzle. */
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protected long[] _lastProgress;
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/** The percentile cutoffs for performance levels. Above the last one
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* is "incredible". These could be defined in {@link PuzzleCodes}, but
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* then users could find out these super-secret cutoff values! */
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protected static final int[] PERFORMANCE_CUTOFFS = new int[] {
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5, 20, 50, 75, 95 };
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}
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