Commit Graph

29 Commits

Author SHA1 Message Date
Ted V 64de3f4368 Player status is now initialized for all games. (And yes, I tested
that initBoard didn't generate some exceptions now that the player
status initialization occurs after board summary initialization.  This
occurs in sword fighting and old drinking, for the record.)


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3546 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-05-12 00:51:11 +00:00
Ray Greenwell 90e3065751 No longer assume that all board summaries are blank at the beginning
of the game- go ahead and initialize them and set them in the game object
when the game starts.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3495 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-15 21:44:36 +00:00
Andrzej Kapolka 32a42047dc Ignore non-existent bodies when players knocked out.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3420 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-22 03:11:07 +00:00
Ted V 94bf03ec9d Moved player status tracking and in/out of game status from puzzles to
games.  Updated the PLAYER_KNOCKED_OUT variable name to prevent some
namespace contention issues.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3386 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-09 22:52:03 +00:00
Michael Bayne dbbd8e955f Decided to take the pain and refactor the parlor.game and parlor.turn
packages properly into client, data and server subpackages. This
eliminates a bunch of hackery I had to do to properly handle dead code
removal when building the Game Gardens client and games and it simplifies
things and sets a good example to follow the standard procedure as much as
possible.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3381 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-03 19:36:34 +00:00
Michael Bayne 44f2a29f4f Regenerated with updated copyright information.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3365 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-02-22 18:56:52 +00:00
Michael Bayne 41fb0b1b80 The PuzzleService was superfluous. The ParlorService can handle starting
single player games and indeed should because it's useful outside the
context of puzzles and their ilk.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3359 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-02-19 22:38:06 +00:00
Ray Greenwell bd80c348eb The great Interval revamp.
There is no more SafeInterval, instead Intervals can be constructed with a RunQueue to use for expiring.
PresentsDObjectMgr implements RunQueue.
Client has a getRunQueue() method to get the client side RunQueue.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3283 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-12-22 19:23:00 +00:00
Michael Bayne a04e23e025 Regenerated our marshaller and dispatcher classes with the new Java-based
generator. It handles inner classes slightly differently and prepends a
project-specific header to the generated classes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3239 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-25 04:47:40 +00:00
Andrzej Kapolka e5f36ca111 Pushed reportWinnersAndLosers and related methods up to GameManager, MouseInputAdapter instead of MouseAdapter/MouseMotionAdapter.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3221 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-18 21:45:10 +00:00
Michael Bayne abc4e9c86a Pass the synced board state (or null) to the managers so that they can
behave differently (if necessary) when processing an event that has an
associated board state.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3185 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 19:29:59 +00:00
Michael Bayne 5939e8fd02 Removed special handling that is now confined to Yohoho and its particular
requirements.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3155 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-21 02:54:44 +00:00
Ray Greenwell a7ae0f76a3 Actually, moved isDraw() to GameObject, fixed bug..
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3114 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-01 21:03:11 +00:00
Ray Greenwell 23a843d79b Pulled draw logic into its own method.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3112 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-01 20:35:06 +00:00
Michael Bayne a9720fd905 LGPLed the library. Hello world.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00
Ray Greenwell 2efe7cc777 Moved getPerformanceLevel to yohoho where it belongs.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3063 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-29 21:51:38 +00:00
Michael Bayne a19b77e68b Confirm our start puzzle requests.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3056 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-10 04:17:21 +00:00
Michael Bayne 434a7cafb0 We need to set the difficulty before we set the board seed because that
triggers the generation of the boards and the difficulty needs to have
been broadcast prior to that.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3040 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-06-22 15:35:10 +00:00
Michael Bayne a4cdf5382e Removed vestigal constant.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3039 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-06-22 14:26:10 +00:00
Michael Bayne 2f0b9939d7 Some cleaning up of the difficulty handling so that we can use it as the
basis for our star system.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3038 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-06-22 14:08:58 +00:00
Michael Bayne 32dee3cbaf 405 modified source files and 17,367 lines of diffs later we now enforce
more discipline when handling names in our code base. Any user entered
name should find its way into a Name object as soon as it comes out of a
text field or whatnot, and stay that way until it makes its way into a
text field or into a database record (for which String objects are vastly
simpler because of JORA magic).

Dear God, let me never again make a change this large for the rest of my
mortal life.

Unfortunately, this means we have to keep an eye out for funny business
pretty much everywhere. However, since we will absolutely want to test
market stalls and so forth on Azure, we'll have an opportunity to iron out
any funny business that might fall under the radar during our internal
testing.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2980 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-03-06 11:29:19 +00:00
Michael Bayne d618d3c771 Eclipse suggested cleanup.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2971 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-02-25 14:50:28 +00:00
Ray Greenwell 70cb0c1cfd It's not a draw if one player leaves the puzzle before the other one
scores any points: we are only a draw if the number of winners equals
the number of players who have not bailed.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2944 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-01-30 23:03:22 +00:00
Michael Bayne bd24341589 Rejiggered the order in which board state comparison logging is done.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2886 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 23:16:43 +00:00
Michael Bayne b3e07b1bc1 This needs to go back in.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2883 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 18:04:37 +00:00
Michael Bayne fa1c7af17a More updates.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2882 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 17:46:06 +00:00
Michael Bayne c5a422f7a2 Track our manager in the base delegate.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2881 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 03:17:16 +00:00
Michael Bayne 5424a66006 Missed some bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2879 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 02:07:45 +00:00
Michael Bayne 54eaddb27d Holy crap Batman! It's the beginnings of refactoring the basic puzzle
stuff into Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2876 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 01:42:34 +00:00