neighbor and block keys and was thus booching object footprint coverage
computation.
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upper left which is something they're already much more likely to be
making use of directly.
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that we tease out any bugs that may have been hidden by uniform tiling.
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scene model and associated business to store scene data in an arbitrary
set of blocks rather than fixed arrays; finally stuck a fork in scene
width and height as well as view width and height along with origin offset
and a few other now obsolete bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2434 542714f4-19e9-0310-aa3c-eee0fc999fb1
bounds to preserve the current center point when we are resized. Deep
sixed "bounded" and some other needless fiddling.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2430 542714f4-19e9-0310-aa3c-eee0fc999fb1
recomputing visible objects, etc. if no blocks were loaded or flushed.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2429 542714f4-19e9-0310-aa3c-eee0fc999fb1
become the hover object if derived classes really want it (like the
editor).
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default because we can generally figure it out from the NPE and this gets
called a crapload so we don't want to negatively impact performance.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2422 542714f4-19e9-0310-aa3c-eee0fc999fb1
- Combined SceneViewPanel and IsoSceneView into one happy panel.
- Ditched the DisplayMisoScene notion; the new MisoScenePanel now manages
resolved scene information (like base, object and fringe tiles) itself
so that it can...
- ...support scrolling scenes by keeping blocks of resolved base, fringe
and object information loaded only for what is potentially visible
rather than for the whole scene.
Other things were surely cleaned up or broken in the process to keep a
keen eye out.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2413 542714f4-19e9-0310-aa3c-eee0fc999fb1
traverses a portal and give them the ability to position the player other
than on top of the entering portal when entering.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2412 542714f4-19e9-0310-aa3c-eee0fc999fb1
renderAllMedia() is ticked in all circumstances and ticked exactly once.
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timestamp so that we can switch frame rate on the fly.
- added setLength() to use a subset of the sequence
- added setResetOnInit() so that the sequencer can be swapped into a new
animation without being reset if desired.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2409 542714f4-19e9-0310-aa3c-eee0fc999fb1
SectionedMisoSceneModel for storing info on a section of a larger scene.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2406 542714f4-19e9-0310-aa3c-eee0fc999fb1