Michael Bayne 3c94cd67f6 Various fixes to support negative tile coordinates; created sparse miso
scene model and associated business to store scene data in an arbitrary
set of blocks rather than fixed arrays; finally stuck a fork in scene
width and height as well as view width and height along with origin offset
and a few other now obsolete bits.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2434 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-04-19 22:40:34 +00:00
2003-03-30 02:13:02 +00:00
S
Description
Distributed application framework, good for MMOGs
24 MiB
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