modified code not to try to logoff in logoff() unless we're actually
logged on.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@491 542714f4-19e9-0310-aa3c-eee0fc999fb1
notifications. If someone disconnects and comes back, we don't want to
restart the game when they show up and we determine that everyone is once
again available.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@489 542714f4-19e9-0310-aa3c-eee0fc999fb1
tiles will be re-generated when the object footprint is stamped on
scene un-serialization.
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latter have a bounds associated with them. Dirty items can now paint
themselves to simplify scene-specific code.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@476 542714f4-19e9-0310-aa3c-eee0fc999fb1
provide information on what exception caused the object serialization or
unserialization to freak out.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@464 542714f4-19e9-0310-aa3c-eee0fc999fb1
was doubling the size of the internal array every time add() was called,
whether it needed to or not, the other was that unserializing an empty set
caused expand() to be called with -1 as the index from which mayhem would
ensue.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@463 542714f4-19e9-0310-aa3c-eee0fc999fb1
that have no specified layer. Made the scene editor gracefully handle
the case where there are no valid tile sets for use with the selected
scene layer.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@461 542714f4-19e9-0310-aa3c-eee0fc999fb1
gather dirty sprites and objects and render after base and fringe tile
layers. Add shadow tiles in the footprint of objects to make them
impassable.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@460 542714f4-19e9-0310-aa3c-eee0fc999fb1
them before setting their value in the distributed object to prevent
subsequent events from modifying those aggregate values before the
originals were propagated to the clients by the networking thread.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@458 542714f4-19e9-0310-aa3c-eee0fc999fb1
around. I always mess that up because it's backwards from instanceof.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@457 542714f4-19e9-0310-aa3c-eee0fc999fb1
having to import the arguments to the normal init().
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@454 542714f4-19e9-0310-aa3c-eee0fc999fb1
already have that around in 99% of the cases that you're implementing
message handlers and you more likely have it casted to the type you're
interested in and don't get any use out of that extra argument and have to
import PlaceObject when you might not otherwise have had to.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@453 542714f4-19e9-0310-aa3c-eee0fc999fb1
object tiles. If no dimensions are specified for an object, it
defaults to 1x1 unit tile units. The media package supports
specification of tilesets as object tile sets via the "layer"
attribute.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@450 542714f4-19e9-0310-aa3c-eee0fc999fb1
sure the sprite comes to rest at a stand-still frame index.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@447 542714f4-19e9-0310-aa3c-eee0fc999fb1
will now obtain tile set information directly from the tile sets.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@446 542714f4-19e9-0310-aa3c-eee0fc999fb1