Added getTurnHolderIndex().
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@483 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: TurnGameManager.java,v 1.2 2001/10/12 19:31:35 mdb Exp $
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// $Id: TurnGameManager.java,v 1.3 2001/10/17 23:29:42 mdb Exp $
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package com.threerings.parlor.turn;
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@@ -76,9 +76,11 @@ public class TurnGameManager extends GameManager
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BodyObject body = (BodyObject)CrowdServer.omgr.getObject(boid);
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if (body != null) {
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_turnGame.setTurnHolder(body.username);
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} else {
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Log.warning("Unable to start game; first player isn't around " +
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"[boid=" + boid + "].");
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Log.warning("Unable to start turn; turn holder isn't around " +
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"[username=" + _players[_turnIdx] +
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", boid=" + boid + "].");
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}
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}
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@@ -142,6 +144,23 @@ public class TurnGameManager extends GameManager
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_turnIdx = (_turnIdx + 1) % _playerOids.length;
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}
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/**
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* Returns the index of the current turn holder as configured in the
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* game object.
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*
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* @return the index into the players array of the current turn holder
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* or -1 if there is no current turn holder.
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*/
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protected int getTurnHolderIndex ()
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{
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for (int i = 0; i < _players.length; i++) {
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if (_players[i].equals(_turnGame.turnHolder)) {
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return i;
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}
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}
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return -1;
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}
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/** A reference to our game object. */
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protected TurnGameObject _turnGame;
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