Robert Zubeck
c250220684
Goodbye little ones. See you on the other side.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@509 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 20:15:02 +00:00
Ray Greenwell
451baa1fb6
Created an ezgame message bundle, use that for this rematch message.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@508 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:58:42 +00:00
Robert Zubeck
9b326716c3
They lied to me, they're not really my friends! Pox on them.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@507 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:47:53 +00:00
Robert Zubeck
1630892c4b
Meet my new friends, 'copy' and 'paste'.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@506 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:44:24 +00:00
Robert Zubeck
1ee799e29e
Helpful utility classes for game creators.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@505 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:38:02 +00:00
Ray Greenwell
ae8341de04
Removed unused isPartyGame().
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(Now things use getMatchType()).
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@504 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 00:54:06 +00:00
Ray Greenwell
558821cb81
Unbreak the build.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@503 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-19 23:50:16 +00:00
Ray Greenwell
bffb48d11b
Send a chat message to the game when players request a rematch.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@502 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-19 23:37:13 +00:00
Michael Bayne
6a783e8bc4
Make the spot services work if you don't implement ClusteredBodyObject. You
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won't be able to use clusters but you'll still be able to use locations and
portals.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@501 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-15 02:09:51 +00:00
Michael Bayne
3e296fce67
Similarly stay where we are on a failed move if we didn't leave our current
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location in trying to get there.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@500 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-15 02:00:08 +00:00
Michael Bayne
b8b63f9e28
Default to "middle" vertical alignment for our controls.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@499 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 23:11:55 +00:00
Michael Bayne
7ef4ef92dd
Small improvements.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@498 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:58:15 +00:00
Michael Bayne
e996e261f4
Please excuse my unilateral action, but I hate sliders. Use a ComboBox for
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player count selection and for any range parameter of less than 16 elements.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@497 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:55:10 +00:00
Michael Bayne
8ac8a8c6ea
Use GridUtil.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@496 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:38:54 +00:00
Michael Bayne
34a6d3e963
Use Grid instead of Tile as the latter requires hardcoding which blows.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@495 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:30:16 +00:00
Michael Bayne
9cfc273336
We don't need to be able to end the game here, just be a player. Simplified
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some of the access checking while I was in there since the only thing that
required the turn-holder was endTurn().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@494 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 21:52:16 +00:00
Ray Greenwell
26f5a67328
Log -> com.threerings.util.Log
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@493 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 09:31:12 +00:00
Ray Greenwell
1efafd649a
"We'll add it when we need it" was what was said before, and now the
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default non-fucking-obtuse dictionary has been replaced by a scrabble
dictionary that contains fucked-up wordfreak words.
You know, if you're playing a normal game "abys" is wrong, and "abyss"
is right.
So I at least added the parameter for selecting a dictionary.
Implementation pending.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@492 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-12 20:09:41 +00:00
Michael Bayne
679a5f1cfc
Oops, we don't always have a no-show timer.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@491 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-12 01:57:38 +00:00
Michael Bayne
91b416f18e
Cancel our no-show interval once the game starts so that if it expires after an
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EZGame has finished it doesn't think that it's still pre-game and that it
should actually cancel the game.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@490 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 05:27:17 +00:00
Michael Bayne
717beba71f
Extract GameManager creation into a specializable method.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@489 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 05:03:47 +00:00
Michael Bayne
4a06907ec0
Redundant cast removal.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@488 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 04:54:36 +00:00
Michael Bayne
eb80403bbe
No longer pass the manager in the constructor. As many of these delegates are
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in the wild, we'll deprecate the old constructors rather than remove them. Yay
cruft!
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@487 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 04:41:44 +00:00
Michael Bayne
265cf43941
Freak not out if we're being unstreamed on a Java client.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@486 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 01:35:02 +00:00
Michael Bayne
100a7e069a
Added validateCanEndGame() made it possible for server entities to call
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invocation service methods.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@485 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 01:20:42 +00:00
Michael Bayne
8059d9bc12
Allow the game manager we create to be augmented.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@484 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 01:20:19 +00:00
Michael Bayne
5d1bafd571
Nix unused imports.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@483 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 01:20:01 +00:00
Michael Bayne
f338096580
Freak out in a controlled way if this happens.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@482 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-07 03:22:49 +00:00
Ray Greenwell
adfd2c4428
Propa spelling.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@481 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-03 02:44:08 +00:00
Ray Greenwell
fd3cc11c6d
Re-dispatch the UNLOAD event through the gameControl.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@480 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-03 02:43:26 +00:00
Michael Bayne
026994edb6
Added a precondition.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@479 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-03 00:07:32 +00:00
Michael Bayne
0df9184758
Let us collect.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@478 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-02 23:10:18 +00:00
Michael Bayne
3159f330e8
We don't control the XML provided by the game makers so don't generate warning
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messages if they put bogus shit in their game definition.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@477 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-01 20:50:13 +00:00
Michael Bayne
df7a83bb32
We don't need to log a warning on NoSuchSceneException.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@476 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-31 20:33:35 +00:00
Michael Bayne
70d3d218c0
Actually we only go up to 99.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@475 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-30 01:28:21 +00:00
Michael Bayne
1bcaff4c59
Widening, added getCounts(), getRequiredScores().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@474 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-30 00:15:53 +00:00
Dave Hoover
adaf80af0a
Rerun generators.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@473 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-26 21:06:42 +00:00
Charlie Groves
44ddce00e8
Eclipse metadata
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@472 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-26 18:37:21 +00:00
Ray Greenwell
b5d6a6008b
Removed debug logging I had intentionally left in.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@471 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 23:22:05 +00:00
Ray Greenwell
51f2b4b9d2
Added a method: getSize()
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and a new event: SizeChangedEvent.
So that games can query and listen for changes to the size of their
display area.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@470 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 22:56:31 +00:00
Ray Greenwell
00723e90bf
Don't destructively modify the array given us by usercode.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@469 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 21:52:18 +00:00
Nathan Curtis
9402b71765
moar bettar
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@468 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 18:41:06 +00:00
Nathan Curtis
a4a47a4c1e
comment fix.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@467 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 18:40:22 +00:00
Ray Greenwell
a3911c21a3
Go ahead and fix this: party tables now have a 0-length occupants array.
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TableDirector.java already had this same code (and I wrote it!) so I
feel safe making the change.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@466 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 23:46:51 +00:00
Ray Greenwell
1d3a53757c
Renamed endTurn() to startNextTurn().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@465 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 02:02:09 +00:00
Ray Greenwell
3bb6c7e3f6
- In TurnGameManagerDelegate, pulled out random-turn picking into its
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own method, so that subclasses can get that behavior without assuming
their their superclass implementation of setFirstTurnHolder does that.
- Use that in EZ's code, and also fall back to it if there's some problem
with the user-specified next-turn value and it's nobody's turn.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@464 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 01:36:20 +00:00
Ray Greenwell
df72a961db
- Start up EZGames so that it's nobody's turn.
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- If the turn ends when it's nobody's turn and the user didn't specify
who goes next, pick a random player to go next.
- Fixed ancient bug that caused a NPE, every time. Nobody tickled it
by having a game where turns progress in a custom order.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@463 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 01:27:05 +00:00
Ray Greenwell
3fc47c0b9b
Comment clarification.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@462 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 01:23:34 +00:00
Ray Greenwell
ef70bd5752
Comment spelling fix.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@461 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 01:23:11 +00:00
Michael Bayne
456b93e08f
Allow our derived class to override our width/height configuration.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@460 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-20 00:06:18 +00:00