Created an ezgame message bundle, use that for this rematch message.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@508 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -0,0 +1,31 @@
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.ezgame.data;
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/**
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* Constants related to ezgames.
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*/
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public interface EZGameCodes
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{
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/** The message bundle for ezgame stuff. */
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public static final String EZGAME_MESSAGE_BUNDLE = "ezgame";
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}
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@@ -60,6 +60,7 @@ import com.threerings.parlor.turn.server.TurnGameManager;
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import com.threerings.util.MessageBundle;
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import com.threerings.ezgame.data.EZGameCodes;
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import com.threerings.ezgame.data.EZGameMarshaller;
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import com.threerings.ezgame.data.EZGameObject;
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import com.threerings.ezgame.data.PropertySetEvent;
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@@ -71,7 +72,7 @@ import static com.threerings.ezgame.server.Log.log;
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* A manager for "ez" games.
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*/
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public class EZGameManager extends GameManager
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implements EZGameProvider, TurnGameManager
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implements EZGameCodes, EZGameProvider, TurnGameManager
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{
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public EZGameManager ()
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{
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@@ -95,8 +96,8 @@ public class EZGameManager extends GameManager
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// report to the other players that this player requested a rematch
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int pidx = _ezObj.getPlayerIndex(caller.getVisibleName());
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if (pidx != -1 && _playerOids[pidx] == 0) {
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systemMessage(GAME_MESSAGE_BUNDLE,
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MessageBundle.tcompose("m.requested_rematch", caller.getVisibleName()));
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systemMessage(EZGAME_MESSAGE_BUNDLE,
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MessageBundle.tcompose("m.rematch_requested", caller.getVisibleName()));
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}
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}
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