API docs for 1.3 release.

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Michael Bayne
2011-04-06 17:01:15 -07:00
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AuxModel (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
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Interface AuxModel</H2>
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<DT><B>All Superinterfaces:</B> <DD><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A>, com.threerings.io.Streamable</DD>
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<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>, <A HREF="../../../../com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A></DD>
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<DT><PRE>public interface <B>AuxModel</B><DT>extends com.threerings.io.Streamable, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A></DL>
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An interface that must be implemented by auxiliary scene models.
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<CODE>&nbsp;<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/AuxModel.html#clone()">clone</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a clone of this auxiliary model.</TD>
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clone</H3>
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<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A> <B>clone</B>()
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/CloneNotSupportedException.html?is-external=true" title="class or interface in java.lang">CloneNotSupportedException</A></PRE>
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<DD>Creates a clone of this auxiliary model.
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<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/CloneNotSupportedException.html?is-external=true" title="class or interface in java.lang">CloneNotSupportedException</A></CODE></DL>
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DefaultSceneConfig (vilya 1.3 API)
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Class DefaultSceneConfig</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.io.SimpleStreamableObject
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.data.PlaceConfig
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.DefaultSceneConfig</B>
</PRE>
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<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable</DD>
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<DT><PRE>public class <B>DefaultSceneConfig</B><DT>extends com.threerings.crowd.data.PlaceConfig</DL>
</PRE>
<P>
The default scene config simply causes the default scene manager and
controller to be created. A user of the Whirled services would most
likely extend the default scene config.
<p> Note that this place config won't even work on the client side
because it instantiates a <A HREF="../../../../com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client"><CODE>SceneController</CODE></A> which is an abstract
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in case standard scene configuration information is one day needed.
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/DefaultSceneConfig.html#DefaultSceneConfig()">DefaultSceneConfig</A></B>()</CODE>
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<A NAME="DefaultSceneConfig()"><!-- --></A><H3>
DefaultSceneConfig</H3>
<PRE>
public <B>DefaultSceneConfig</B>()</PRE>
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<A NAME="getManagerClassName()"><!-- --></A><H3>
getManagerClassName</H3>
<PRE>
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>getManagerClassName</B>()</PRE>
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<DT><B>Specified by:</B><DD><CODE>getManagerClassName</CODE> in class <CODE>com.threerings.crowd.data.PlaceConfig</CODE></DL>
</DD>
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Scene (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
<BR>
Interface Scene</H2>
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<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>, <A HREF="../../../../com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A></DD>
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<DT><PRE>public interface <B>Scene</B></DL>
</PRE>
<P>
This interface makes available basic scene information. At this basic
level, not much information is available, but extensions to this
interface begin to create a more comprehensive picture of a scene in a
system built from the Whirled services.
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#getId()">getId</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the unique identifier for this scene.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#getName()">getName</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the human readable name of this scene.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;com.threerings.crowd.data.PlaceConfig</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#getPlaceConfig()">getPlaceConfig</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the place config that can be used to determine which place
controller instance should be used to display this scene as well as
to obtain runtime configuration information.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#getSceneModel()">getSceneModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene model from which this scene was created.</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#getVersion()">getVersion</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the version number of this scene.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#setId(int)">setId</A></B>(int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets this scene's unique identifier.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#setName(java.lang.String)">setName</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the human readable name of this scene.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#setVersion(int)">setVersion</A></B>(int&nbsp;version)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets this scene's version number.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/Scene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></B>(<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called to inform the scene that an update has been received while
the scene was resolved and active.</TD>
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<A NAME="getId()"><!-- --></A><H3>
getId</H3>
<PRE>
int <B>getId</B>()</PRE>
<DL>
<DD>Returns the unique identifier for this scene.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getName()"><!-- --></A><H3>
getName</H3>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>getName</B>()</PRE>
<DL>
<DD>Returns the human readable name of this scene.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getVersion()"><!-- --></A><H3>
getVersion</H3>
<PRE>
int <B>getVersion</B>()</PRE>
<DL>
<DD>Returns the version number of this scene.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getPlaceConfig()"><!-- --></A><H3>
getPlaceConfig</H3>
<PRE>
com.threerings.crowd.data.PlaceConfig <B>getPlaceConfig</B>()</PRE>
<DL>
<DD>Returns the place config that can be used to determine which place
controller instance should be used to display this scene as well as
to obtain runtime configuration information.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setId(int)"><!-- --></A><H3>
setId</H3>
<PRE>
void <B>setId</B>(int&nbsp;sceneId)</PRE>
<DL>
<DD>Sets this scene's unique identifier.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setName(java.lang.String)"><!-- --></A><H3>
setName</H3>
<PRE>
void <B>setName</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;name)</PRE>
<DL>
<DD>Sets the human readable name of this scene.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setVersion(int)"><!-- --></A><H3>
setVersion</H3>
<PRE>
void <B>setVersion</B>(int&nbsp;version)</PRE>
<DL>
<DD>Sets this scene's version number.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="updateReceived(com.threerings.whirled.data.SceneUpdate)"><!-- --></A><H3>
updateReceived</H3>
<PRE>
void <B>updateReceived</B>(<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</PRE>
<DL>
<DD>Called to inform the scene that an update has been received while
the scene was resolved and active. The update should be applied to
the underlying scene model and any derivative data should be
appropriately updated.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getSceneModel()"><!-- --></A><H3>
getSceneModel</H3>
<PRE>
<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> <B>getSceneModel</B>()</PRE>
<DL>
<DD>Returns the scene model from which this scene was created.
<P>
<DD><DL>
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com.threerings.whirled.data</FONT>
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Interface SceneCodes</H2>
<DL>
<DT><B>All Superinterfaces:</B> <DD>com.threerings.presents.data.InvocationCodes, com.threerings.crowd.data.LocationCodes</DD>
</DL>
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<DT><B>All Known Subinterfaces:</B> <DD><A HREF="../../../../com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>, <A HREF="../../../../com/threerings/whirled/zone/data/ZoneCodes.html" title="interface in com.threerings.whirled.zone.data">ZoneCodes</A></DD>
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<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>, <A HREF="../../../../com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>, <A HREF="../../../../com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>, <A HREF="../../../../com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>, <A HREF="../../../../com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>, <A HREF="../../../../com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A></DD>
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<HR>
<DL>
<DT><PRE>public interface <B>SceneCodes</B><DT>extends com.threerings.crowd.data.LocationCodes</DL>
</PRE>
<P>
Contains codes used by the scene invocation services.
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<!-- =========== FIELD SUMMARY =========== -->
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<CODE>static&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneCodes.html#SCENE_UPDATE">SCENE_UPDATE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The message identifier for scene update messages.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneCodes.html#WHIRLED_GROUP">WHIRLED_GROUP</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Defines our invocation services group.</TD>
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&nbsp;<A NAME="fields_inherited_from_class_com.threerings.crowd.data.LocationCodes"><!-- --></A>
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<TH ALIGN="left"><B>Fields inherited from interface com.threerings.crowd.data.LocationCodes</B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>ALREADY_THERE, MOVE_IN_PROGRESS, NO_SUCH_PLACE</CODE></TD>
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&nbsp;<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationCodes"><!-- --></A>
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<TH ALIGN="left"><B>Fields inherited from interface com.threerings.presents.data.InvocationCodes</B></TH>
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<TD><CODE>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</CODE></TD>
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<A NAME="WHIRLED_GROUP"><!-- --></A><H3>
WHIRLED_GROUP</H3>
<PRE>
static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>WHIRLED_GROUP</B></PRE>
<DL>
<DD>Defines our invocation services group.
<P>
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<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneCodes.WHIRLED_GROUP">Constant Field Values</A></DL>
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<A NAME="SCENE_UPDATE"><!-- --></A><H3>
SCENE_UPDATE</H3>
<PRE>
static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>SCENE_UPDATE</B></PRE>
<DL>
<DD>The message identifier for scene update messages.
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<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneCodes.SCENE_UPDATE">Constant Field Values</A></DL>
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SceneImpl (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
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Class SceneImpl</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.SceneImpl</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></DD>
</DL>
<DL>
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A></DD>
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<DT><PRE>public class <B>SceneImpl</B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A><DT>implements <A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></DL>
</PRE>
<P>
An implementation of the <A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> interface.
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#SceneImpl()">SceneImpl</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Instantiates a blank scene implementation.</TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#SceneImpl(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)">SceneImpl</A></B>(<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an instance that will obtain data from the supplied scene
model and place config.</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#getId()">getId</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the unique identifier for this scene.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#getName()">getName</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the human readable name of this scene.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;com.threerings.crowd.data.PlaceConfig</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#getPlaceConfig()">getPlaceConfig</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the place config that can be used to determine which place
controller instance should be used to display this scene as well as
to obtain runtime configuration information.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#getSceneModel()">getSceneModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene model from which this scene was created.</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#getVersion()">getVersion</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the version number of this scene.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#setId(int)">setId</A></B>(int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets this scene's unique identifier.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#setName(java.lang.String)">setName</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the human readable name of this scene.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#setVersion(int)">setVersion</A></B>(int&nbsp;version)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets this scene's version number.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#toString()">toString</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneImpl.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></B>(<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called to inform the scene that an update has been received while
the scene was resolved and active.</TD>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="SceneImpl(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)"><!-- --></A><H3>
SceneImpl</H3>
<PRE>
public <B>SceneImpl</B>(<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</PRE>
<DL>
<DD>Creates an instance that will obtain data from the supplied scene
model and place config.
<P>
</DL>
<HR>
<A NAME="SceneImpl()"><!-- --></A><H3>
SceneImpl</H3>
<PRE>
public <B>SceneImpl</B>()</PRE>
<DL>
<DD>Instantiates a blank scene implementation. No place config will be
associated with this scene.
<P>
</DL>
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<A NAME="getId()"><!-- --></A><H3>
getId</H3>
<PRE>
public int <B>getId</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getId()">Scene</A></CODE></B></DD>
<DD>Returns the unique identifier for this scene.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getId()">getId</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getName()"><!-- --></A><H3>
getName</H3>
<PRE>
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>getName</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getName()">Scene</A></CODE></B></DD>
<DD>Returns the human readable name of this scene.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getName()">getName</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getVersion()"><!-- --></A><H3>
getVersion</H3>
<PRE>
public int <B>getVersion</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getVersion()">Scene</A></CODE></B></DD>
<DD>Returns the version number of this scene.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getVersion()">getVersion</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getPlaceConfig()"><!-- --></A><H3>
getPlaceConfig</H3>
<PRE>
public com.threerings.crowd.data.PlaceConfig <B>getPlaceConfig</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getPlaceConfig()">Scene</A></CODE></B></DD>
<DD>Returns the place config that can be used to determine which place
controller instance should be used to display this scene as well as
to obtain runtime configuration information.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getPlaceConfig()">getPlaceConfig</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setId(int)"><!-- --></A><H3>
setId</H3>
<PRE>
public void <B>setId</B>(int&nbsp;sceneId)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#setId(int)">Scene</A></CODE></B></DD>
<DD>Sets this scene's unique identifier.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#setId(int)">setId</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setName(java.lang.String)"><!-- --></A><H3>
setName</H3>
<PRE>
public void <B>setName</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;name)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#setName(java.lang.String)">Scene</A></CODE></B></DD>
<DD>Sets the human readable name of this scene.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#setName(java.lang.String)">setName</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setVersion(int)"><!-- --></A><H3>
setVersion</H3>
<PRE>
public void <B>setVersion</B>(int&nbsp;version)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#setVersion(int)">Scene</A></CODE></B></DD>
<DD>Sets this scene's version number.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#setVersion(int)">setVersion</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="updateReceived(com.threerings.whirled.data.SceneUpdate)"><!-- --></A><H3>
updateReceived</H3>
<PRE>
public void <B>updateReceived</B>(<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">Scene</A></CODE></B></DD>
<DD>Called to inform the scene that an update has been received while
the scene was resolved and active. The update should be applied to
the underlying scene model and any derivative data should be
appropriately updated.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getSceneModel()"><!-- --></A><H3>
getSceneModel</H3>
<PRE>
public <A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> <B>getSceneModel</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getSceneModel()">Scene</A></CODE></B></DD>
<DD>Returns the scene model from which this scene was created.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html#getSceneModel()">getSceneModel</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="toString()"><!-- --></A><H3>
toString</H3>
<PRE>
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>toString</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A></CODE> in class <CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></CODE></DL>
</DD>
<DD><DL>
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SceneMarshaller.SceneMoveMarshaller (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
<BR>
Class SceneMarshaller.SceneMoveMarshaller</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable, com.threerings.presents.client.InvocationService.InvocationListener, <A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></DD>
</DL>
<DL>
<DT><B>Enclosing class:</B><DD><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public static class <B>SceneMarshaller.SceneMoveMarshaller</B><DT>extends com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller<DT>implements <A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></DL>
</PRE>
<P>
Marshalls results to implementations of <code>SceneService.SceneMoveListener</code>.
<P>
<P>
<HR>
<P>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.io.Streamable</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
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<!-- =========== FIELD SUMMARY =========== -->
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH">MOVE_REQUIRES_SERVER_SWITCH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><CODE>moveRequiresServerSwitch(java.lang.String, int[])</CODE></A>
responses.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED">MOVE_SUCCEEDED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><CODE>moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)</CODE></A>
responses.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE">MOVE_SUCCEEDED_WITH_SCENE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><CODE>moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)</CODE></A>
responses.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES">MOVE_SUCCEEDED_WITH_UPDATES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><CODE>moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])</CODE></A>
responses.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>callerOid, listener, mapStamp, omgr, REQUEST_FAILED_RSPID, requestId, transport</CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Constructor Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#SceneMarshaller.SceneMoveMarshaller()">SceneMarshaller.SceneMoveMarshaller</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#dispatchResponse(int, java.lang.Object[])">dispatchResponse</A></B>(int&nbsp;methodId,
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A>[]&nbsp;args)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])">moveRequiresServerSwitch</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;arg1,
int[]&nbsp;arg2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates that the client must switch to the specified server and reissue its move
request in order to relocate to its desired scene.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)">moveSucceeded</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates that a move succeeded.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;arg3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;arg3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>requestFailed, setInvocationId, setNoResponse, toString</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.presents.client.InvocationService.InvocationListener"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.threerings.presents.client.InvocationService.InvocationListener</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>requestFailed</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="MOVE_REQUIRES_SERVER_SWITCH"><!-- --></A><H3>
MOVE_REQUIRES_SERVER_SWITCH</H3>
<PRE>
public static final int <B>MOVE_REQUIRES_SERVER_SWITCH</B></PRE>
<DL>
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><CODE>moveRequiresServerSwitch(java.lang.String, int[])</CODE></A>
responses.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller.MOVE_REQUIRES_SERVER_SWITCH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="MOVE_SUCCEEDED"><!-- --></A><H3>
MOVE_SUCCEEDED</H3>
<PRE>
public static final int <B>MOVE_SUCCEEDED</B></PRE>
<DL>
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><CODE>moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)</CODE></A>
responses.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller.MOVE_SUCCEEDED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="MOVE_SUCCEEDED_WITH_SCENE"><!-- --></A><H3>
MOVE_SUCCEEDED_WITH_SCENE</H3>
<PRE>
public static final int <B>MOVE_SUCCEEDED_WITH_SCENE</B></PRE>
<DL>
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><CODE>moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)</CODE></A>
responses.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller.MOVE_SUCCEEDED_WITH_SCENE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="MOVE_SUCCEEDED_WITH_UPDATES"><!-- --></A><H3>
MOVE_SUCCEEDED_WITH_UPDATES</H3>
<PRE>
public static final int <B>MOVE_SUCCEEDED_WITH_UPDATES</B></PRE>
<DL>
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><CODE>moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])</CODE></A>
responses.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller.MOVE_SUCCEEDED_WITH_UPDATES">Constant Field Values</A></DL>
</DL>
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="SceneMarshaller.SceneMoveMarshaller()"><!-- --></A><H3>
SceneMarshaller.SceneMoveMarshaller</H3>
<PRE>
public <B>SceneMarshaller.SceneMoveMarshaller</B>()</PRE>
<DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="moveRequiresServerSwitch(java.lang.String, int[])"><!-- --></A><H3>
moveRequiresServerSwitch</H3>
<PRE>
public void <B>moveRequiresServerSwitch</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;arg1,
int[]&nbsp;arg2)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveRequiresServerSwitch(java.lang.String, int[])">SceneService.SceneMoveListener</A></CODE></B></DD>
<DD>Indicates that the client must switch to the specified server and reissue its move
request in order to relocate to its desired scene.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveRequiresServerSwitch(java.lang.String, int[])">moveRequiresServerSwitch</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><!-- --></A><H3>
moveSucceeded</H3>
<PRE>
public void <B>moveSucceeded</B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)">SceneService.SceneMoveListener</A></CODE></B></DD>
<DD>Indicates that a move succeeded.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)">moveSucceeded</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>arg1</CODE> - the place object id of the newly occupied scene.<DD><CODE>arg2</CODE> - metadata related to the newly occupied scene.</DL>
</DD>
</DL>
<HR>
<A NAME="moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><!-- --></A><H3>
moveSucceededWithScene</H3>
<PRE>
public void <B>moveSucceededWithScene</B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;arg3)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">SceneService.SceneMoveListener</A></CODE></B></DD>
<DD>Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>arg1</CODE> - the place object id of the newly occupied scene.<DD><CODE>arg2</CODE> - metadata related to the newly occupied scene.<DD><CODE>arg3</CODE> - a fresh copy of the most recent scene data for the newly occupied scene.</DL>
</DD>
</DL>
<HR>
<A NAME="moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><!-- --></A><H3>
moveSucceededWithUpdates</H3>
<PRE>
public void <B>moveSucceededWithUpdates</B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;arg3)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">SceneService.SceneMoveListener</A></CODE></B></DD>
<DD>Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>arg1</CODE> - the place object id of the newly occupied scene.<DD><CODE>arg2</CODE> - metadata related to the newly occupied scene.<DD><CODE>arg3</CODE> - updates that must be applied to the client's copy of a scene model to
bring it up to date.</DL>
</DD>
</DL>
<HR>
<A NAME="dispatchResponse(int, java.lang.Object[])"><!-- --></A><H3>
dispatchResponse</H3>
<PRE>
public void <B>dispatchResponse</B>(int&nbsp;methodId,
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A>[]&nbsp;args)</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>dispatchResponse</CODE> in class <CODE>com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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SceneMarshaller (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
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Class SceneMarshaller</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.presents.data.InvocationMarshaller
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.SceneMarshaller</B>
</PRE>
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<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable, com.threerings.presents.client.InvocationService, <A HREF="../../../../com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client">SceneService</A></DD>
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<DT><PRE><FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenServiceTask",
comments="Derived from SceneService.java.")
</FONT>public class <B>SceneMarshaller</B><DT>extends com.threerings.presents.data.InvocationMarshaller<DT>implements <A HREF="../../../../com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client">SceneService</A></DL>
</PRE>
<P>
Provides the implementation of the <A HREF="../../../../com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><CODE>SceneService</CODE></A> interface
that marshalls the arguments and delivers the request to the provider
on the server. Also provides an implementation of the response listener
interfaces that marshall the response arguments and deliver them back
to the requesting client.
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A></B></CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Marshalls results to implementations of <code>SceneService.SceneMoveListener</code>.</TD>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.threerings.presents.data.InvocationMarshaller</B></TH>
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<TD><CODE>com.threerings.presents.data.InvocationMarshaller.ConfirmMarshaller, com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller, com.threerings.presents.data.InvocationMarshaller.ResultMarshaller</CODE></TD>
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<TD><CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A></CODE></TD>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.presents.client.InvocationService</B></TH>
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<TD><CODE>com.threerings.presents.client.InvocationService.ConfirmListener, com.threerings.presents.client.InvocationService.InvocationListener, com.threerings.presents.client.InvocationService.ResultListener</CODE></TD>
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<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html#MOVE_TO">MOVE_TO</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><CODE>moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</CODE></A> requests.</TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html#SceneMarshaller()">SceneMarshaller</A></B>()</CODE>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)">moveTo</A></B>(int&nbsp;arg1,
int&nbsp;arg2,
<A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>&nbsp;arg3)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Requests that that this client's body be moved to the specified scene.</TD>
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.presents.data.InvocationMarshaller</B></TH>
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<TD><CODE>getInvocationCode, init, readField__invCode, readField__invOid, readObject, setInvocationOid, setNoResponse, toString, writeField__invCode, writeField__invOid</CODE></TD>
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<A NAME="MOVE_TO"><!-- --></A><H3>
MOVE_TO</H3>
<PRE>
public static final int <B>MOVE_TO</B></PRE>
<DL>
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><CODE>moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</CODE></A> requests.
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<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.whirled.data.SceneMarshaller.MOVE_TO">Constant Field Values</A></DL>
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<A NAME="SceneMarshaller()"><!-- --></A><H3>
SceneMarshaller</H3>
<PRE>
public <B>SceneMarshaller</B>()</PRE>
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<A NAME="moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><!-- --></A><H3>
moveTo</H3>
<PRE>
public void <B>moveTo</B>(int&nbsp;arg1,
int&nbsp;arg2,
<A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>&nbsp;arg3)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)">SceneService</A></CODE></B></DD>
<DD>Requests that that this client's body be moved to the specified scene.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)">moveTo</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client">SceneService</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>arg1</CODE> - the scene id to which we want to move.<DD><CODE>arg2</CODE> - the version number of the scene object that we have in our local repository.</DL>
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com.threerings.whirled.data</FONT>
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Class SceneModel</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.io.SimpleStreamableObject
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.SceneModel</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A></DD>
</DL>
<DL>
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>SceneModel</B><DT>extends com.threerings.io.SimpleStreamableObject<DT>implements <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A></DL>
</PRE>
<P>
The scene model is the bare bones representation of the data for a
scene in the Whirled system. From the scene model, one would create an
instance of <A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A>.
<p> The scene model is what is loaded from the scene repositories and
what is transmitted over the wire when communicating scenes from the
server to the client.
<P>
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<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#auxModels">auxModels</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Auxiliary scene model information.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#name">name</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The human readable name of this scene.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#sceneId">sceneId</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This scene's unique identifier.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#version">version</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The version number of this scene.</TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#SceneModel()">SceneModel</A></B>()</CODE>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#addAuxModel(com.threerings.whirled.data.AuxModel)">addAuxModel</A></B>(<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>&nbsp;auxModel)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds the specified auxiliary model to this scene model.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#blankSceneModel()">blankSceneModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates and returns a blank scene model.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneModel.html#clone()">clone</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.io.SimpleStreamableObject</B></TH>
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<TD><CODE>toString</CODE></TD>
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<A NAME="sceneId"><!-- --></A><H3>
sceneId</H3>
<PRE>
public int <B>sceneId</B></PRE>
<DL>
<DD>This scene's unique identifier.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="name"><!-- --></A><H3>
name</H3>
<PRE>
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>name</B></PRE>
<DL>
<DD>The human readable name of this scene.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="version"><!-- --></A><H3>
version</H3>
<PRE>
public int <B>version</B></PRE>
<DL>
<DD>The version number of this scene. Versions are incremented
whenever modifications are made to a scene so that clients can
determine whether or not they have the latest version of a
scene.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="auxModels"><!-- --></A><H3>
auxModels</H3>
<PRE>
public <A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>[] <B>auxModels</B></PRE>
<DL>
<DD>Auxiliary scene model information.
<P>
<DL>
</DL>
</DL>
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<A NAME="SceneModel()"><!-- --></A><H3>
SceneModel</H3>
<PRE>
public <B>SceneModel</B>()</PRE>
<DL>
</DL>
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<A NAME="addAuxModel(com.threerings.whirled.data.AuxModel)"><!-- --></A><H3>
addAuxModel</H3>
<PRE>
public void <B>addAuxModel</B>(<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>&nbsp;auxModel)</PRE>
<DL>
<DD>Adds the specified auxiliary model to this scene model.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="clone()"><!-- --></A><H3>
clone</H3>
<PRE>
public <A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> <B>clone</B>()
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/CloneNotSupportedException.html?is-external=true" title="class or interface in java.lang">CloneNotSupportedException</A></PRE>
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<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/CloneNotSupportedException.html?is-external=true" title="class or interface in java.lang">CloneNotSupportedException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="blankSceneModel()"><!-- --></A><H3>
blankSceneModel</H3>
<PRE>
public static <A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> <B>blankSceneModel</B>()</PRE>
<DL>
<DD>Creates and returns a blank scene model.
<P>
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com.threerings.whirled.data</FONT>
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Class SceneObject</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.presents.dobj.DObject
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<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.SceneObject</B>
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<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.crowd.chat.data.SpeakObject, com.threerings.io.Streamable</DD>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A></DD>
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<DT><PRE>public class <B>SceneObject</B><DT>extends com.threerings.crowd.data.PlaceObject</DL>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
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<TD><CODE>com.threerings.crowd.data.PlaceObject.ManagerCaller</CODE></TD>
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<A NAME="nested_classes_inherited_from_class_com.threerings.crowd.chat.data.SpeakObject"><!-- --></A>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.crowd.chat.data.SpeakObject</B></TH>
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<TD><CODE>com.threerings.crowd.chat.data.SpeakObject.ListenerOp</CODE></TD>
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<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
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<TH ALIGN="left"><B>Fields inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
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<TD><CODE>manager, OCCUPANT_INFO, occupantInfo, occupants, OCCUPANTS, SPEAK_SERVICE, speakService</CODE></TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneObject.html#SceneObject()">SceneObject</A></B>()</CODE>
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<TD><CODE>addToOccupantInfo, addToOccupants, applyToListeners, getOccupantInfo, initManagerCaller, removeFromOccupantInfo, removeFromOccupants, setOccupantInfo, setSpeakService, shouldBroadcast, updateOccupantInfo</CODE></TD>
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.presents.dobj.DObject</B></TH>
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<TD><CODE>acquireLock, addListener, addListener, addSubscriber, addToSet, cancelTransaction, changeAttribute, checkPermissions, checkPermissions, commitTransaction, destroy, getAccessController, getAttribute, getLocal, getLocals, getManager, getOid, getSet, inTransaction, isActive, notifyListeners, notifyProxies, postEvent, postMessage, postMessage, readField__oid, releaseLock, removeFromSet, removeListener, removeSubscriber, setAccessController, setAttribute, setDestroyOnLastSubscriberRemoved, setLocal, setManager, setOid, startTransaction, toString, updateSet, which, writeField__oid</CODE></TD>
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<A NAME="SceneObject()"><!-- --></A><H3>
SceneObject</H3>
<PRE>
public <B>SceneObject</B>()</PRE>
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ScenePlace (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
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Class ScenePlace</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.io.SimpleStreamableObject
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.data.Place
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.ScenePlace</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable</DD>
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<DT><PRE>public class <B>ScenePlace</B><DT>extends com.threerings.crowd.data.Place</DL>
</PRE>
<P>
Extends <CODE>Place</CODE> with scene information.
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#sceneId">sceneId</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The id of the scene occupied by the body.</TD>
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<TH ALIGN="left"><B>Fields inherited from class com.threerings.crowd.data.Place</B></TH>
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<TD><CODE>placeOid</CODE></TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#ScenePlace(int, int)">ScenePlace</A></B>(int&nbsp;sceneOid,
int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a scene place with the supplied <A HREF="../../../../com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> oid and scene id.</TD>
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<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#getSceneId(com.threerings.crowd.data.BodyObject)">getSceneId</A></B>(com.threerings.crowd.data.BodyObject&nbsp;bobj)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene id occupied by the supplied body or -1 if the body is not in a scene.</TD>
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<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#getSceneId(com.threerings.crowd.data.Place)">getSceneId</A></B>(com.threerings.crowd.data.Place&nbsp;place)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene id for the supplied place or -1 if the place is null or not a scene place.</TD>
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.data.Place</B></TH>
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<A NAME="sceneId"><!-- --></A><H3>
sceneId</H3>
<PRE>
public int <B>sceneId</B></PRE>
<DL>
<DD>The id of the scene occupied by the body.
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<A NAME="ScenePlace(int, int)"><!-- --></A><H3>
ScenePlace</H3>
<PRE>
public <B>ScenePlace</B>(int&nbsp;sceneOid,
int&nbsp;sceneId)</PRE>
<DL>
<DD>Creates a scene place with the supplied <A HREF="../../../../com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> oid and scene id.
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<A NAME="getSceneId(com.threerings.crowd.data.Place)"><!-- --></A><H3>
getSceneId</H3>
<PRE>
public static int <B>getSceneId</B>(com.threerings.crowd.data.Place&nbsp;place)</PRE>
<DL>
<DD>Returns the scene id for the supplied place or -1 if the place is null or not a scene place.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getSceneId(com.threerings.crowd.data.BodyObject)"><!-- --></A><H3>
getSceneId</H3>
<PRE>
public static int <B>getSceneId</B>(com.threerings.crowd.data.BodyObject&nbsp;bobj)</PRE>
<DL>
<DD>Returns the scene id occupied by the supplied body or -1 if the body is not in a scene.
<P>
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SceneUpdate (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
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Class SceneUpdate</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.SceneUpdate</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A></DD>
</DL>
<DL>
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A>, <A HREF="../../../../com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A>, <A HREF="../../../../com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>SceneUpdate</B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A><DT>implements com.threerings.io.Streamable, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A></DL>
</PRE>
<P>
Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.
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<P>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#SceneUpdate()">SceneUpdate</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#apply(com.threerings.whirled.data.SceneModel)">apply</A></B>(<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applies this update to the specified scene model.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#getSceneId()">getSceneId</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene id for which this update is appropriate.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#getSceneVersion()">getSceneVersion</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene version for which this update is appropriate.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#getVersionIncrement()">getVersionIncrement</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the amount by which this update increments the scene version.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#init(int, int)">init</A></B>(int&nbsp;targetId,
int&nbsp;targetVersion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initializes this scene update such that it will operate on a scene with the specified target
scene and version number.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#persistTo(com.threerings.io.ObjectOutputStream)">persistTo</A></B>(com.threerings.io.ObjectOutputStream&nbsp;out)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Serializes the bare representation of this instance without the scene id and version fields.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#readObject(com.threerings.io.ObjectInputStream)">readObject</A></B>(com.threerings.io.ObjectInputStream&nbsp;in)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads our custom streamable fields.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#toString()">toString</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#unpersistFrom(com.threerings.io.ObjectInputStream)">unpersistFrom</A></B>(com.threerings.io.ObjectInputStream&nbsp;in)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unserializes this instance from the bare representation created by <A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#persistTo(com.threerings.io.ObjectOutputStream)"><CODE>persistTo(com.threerings.io.ObjectOutputStream)</CODE></A>.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#validate(com.threerings.whirled.data.SceneModel)">validate</A></B>(<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called to ensure that the scene is in the appropriate state prior to applying the update.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#writeObject(com.threerings.io.ObjectOutputStream)">writeObject</A></B>(com.threerings.io.ObjectOutputStream&nbsp;out)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes our custom streamable fields.</TD>
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="SceneUpdate()"><!-- --></A><H3>
SceneUpdate</H3>
<PRE>
public <B>SceneUpdate</B>()</PRE>
<DL>
</DL>
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<A NAME="init(int, int)"><!-- --></A><H3>
init</H3>
<PRE>
public void <B>init</B>(int&nbsp;targetId,
int&nbsp;targetVersion)</PRE>
<DL>
<DD>Initializes this scene update such that it will operate on a scene with the specified target
scene and version number.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>targetId</CODE> - the id of the scene on which we are to operate.<DD><CODE>targetVersion</CODE> - the version of the scene on which we are to operate.</DL>
</DD>
</DL>
<HR>
<A NAME="getSceneId()"><!-- --></A><H3>
getSceneId</H3>
<PRE>
public int <B>getSceneId</B>()</PRE>
<DL>
<DD>Returns the scene id for which this update is appropriate.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getSceneVersion()"><!-- --></A><H3>
getSceneVersion</H3>
<PRE>
public int <B>getSceneVersion</B>()</PRE>
<DL>
<DD>Returns the scene version for which this update is appropriate.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getVersionIncrement()"><!-- --></A><H3>
getVersionIncrement</H3>
<PRE>
public int <B>getVersionIncrement</B>()</PRE>
<DL>
<DD>Returns the amount by which this update increments the scene version.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="validate(com.threerings.whirled.data.SceneModel)"><!-- --></A><H3>
validate</H3>
<PRE>
public void <B>validate</B>(<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/IllegalStateException.html?is-external=true" title="class or interface in java.lang">IllegalStateException</A></PRE>
<DL>
<DD>Called to ensure that the scene is in the appropriate state prior to applying the update.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/IllegalStateException.html?is-external=true" title="class or interface in java.lang">IllegalStateException</A></CODE> - thrown if the update cannot be applied to the scene because
it is not in a valid state (appropriate previous updates were not applied, it's the wrong
kind of scene, etc.).</DL>
</DD>
</DL>
<HR>
<A NAME="apply(com.threerings.whirled.data.SceneModel)"><!-- --></A><H3>
apply</H3>
<PRE>
public void <B>apply</B>(<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</PRE>
<DL>
<DD>Applies this update to the specified scene model. Derived classes will want to override this
method and apply updates of their own, being sure to call <code>super.apply</code>.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="writeObject(com.threerings.io.ObjectOutputStream)"><!-- --></A><H3>
writeObject</H3>
<PRE>
public void <B>writeObject</B>(com.threerings.io.ObjectOutputStream&nbsp;out)
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A></PRE>
<DL>
<DD>Writes our custom streamable fields.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="readObject(com.threerings.io.ObjectInputStream)"><!-- --></A><H3>
readObject</H3>
<PRE>
public void <B>readObject</B>(com.threerings.io.ObjectInputStream&nbsp;in)
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A>,
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/ClassNotFoundException.html?is-external=true" title="class or interface in java.lang">ClassNotFoundException</A></PRE>
<DL>
<DD>Reads our custom streamable fields.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A></CODE>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/ClassNotFoundException.html?is-external=true" title="class or interface in java.lang">ClassNotFoundException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="persistTo(com.threerings.io.ObjectOutputStream)"><!-- --></A><H3>
persistTo</H3>
<PRE>
public void <B>persistTo</B>(com.threerings.io.ObjectOutputStream&nbsp;out)
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A></PRE>
<DL>
<DD>Serializes the bare representation of this instance without the scene id and version fields.
Useful when storing updates in a database where the scene id and version fields are stored
in separate columns and the rest if the representation is contained in an opaque blob.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="unpersistFrom(com.threerings.io.ObjectInputStream)"><!-- --></A><H3>
unpersistFrom</H3>
<PRE>
public void <B>unpersistFrom</B>(com.threerings.io.ObjectInputStream&nbsp;in)
throws <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A>,
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/ClassNotFoundException.html?is-external=true" title="class or interface in java.lang">ClassNotFoundException</A></PRE>
<DL>
<DD>Unserializes this instance from the bare representation created by <A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html#persistTo(com.threerings.io.ObjectOutputStream)"><CODE>persistTo(com.threerings.io.ObjectOutputStream)</CODE></A>.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/IOException.html?is-external=true" title="class or interface in java.io">IOException</A></CODE>
<DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/ClassNotFoundException.html?is-external=true" title="class or interface in java.lang">ClassNotFoundException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="toString()"><!-- --></A><H3>
toString</H3>
<PRE>
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>toString</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A></CODE> in class <CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></CODE></DL>
</DD>
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<B>Uses of Interface<br>com.threerings.whirled.data.AuxModel</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.stage.data"><B>com.threerings.stage.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#com.threerings.whirled.data"><B>com.threerings.whirled.data</B></A></TD>
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<TD><A HREF="#com.threerings.whirled.spot.data"><B>com.threerings.whirled.spot.data</B></A></TD>
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Uses of <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A> in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A> that implement <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></FONT></TH>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Extends the <CODE>SparseMisoSceneModel</CODE> with the necessary interface
to wire it up to the Whirled auxiliary model system.</TD>
</TR>
</TABLE>
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<P>
<A NAME="com.threerings.whirled.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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Uses of <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A> in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> declared as <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>[]</CODE></FONT></TD>
<TD><CODE><B>SceneModel.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneModel.html#auxModels">auxModels</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Auxiliary scene model information.</TD>
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&nbsp;
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> that return <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></CODE></FONT></TD>
<TD><CODE><B>AuxModel.</B><B><A HREF="../../../../../com/threerings/whirled/data/AuxModel.html#clone()">clone</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a clone of this auxiliary model.</TD>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></FONT></TH>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneModel.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneModel.html#addAuxModel(com.threerings.whirled.data.AuxModel)">addAuxModel</A></B>(<A HREF="../../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>&nbsp;auxModel)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds the specified auxiliary model to this scene model.</TD>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A></B></CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The spot scene model extends the standard scene model with information on portals.</TD>
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<B>Uses of Interface<br>com.threerings.whirled.data.Scene</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></FONT></TH>
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<TD><A HREF="#com.threerings.whirled.util"><B>com.threerings.whirled.util</B></A></TD>
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<A NAME="com.threerings.stage.data"><!-- --></A>
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Uses of <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A> in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The implementation of the Stage scene interface.</TD>
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&nbsp;
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<A NAME="com.threerings.whirled.client"><!-- --></A>
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Uses of <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A> in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A> that return <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></FONT></TH>
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<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></FONT></TD>
<TD><CODE><B>SceneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneDirector.html#getScene()">getScene</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the display scene object associated with the scene we currently occupy or null if we
currently occupy no scene.</TD>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An implementation of the <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> interface.</TD>
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<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></FONT></TD>
<TD><CODE><B>SceneManager.</B><B><A HREF="../../../../../com/threerings/whirled/server/SceneManager.html#getScene()">getScene</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene object (not the scene distributed object) being managed by this scene
manager.</TD>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A> that return <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></FONT></TD>
<TD><CODE><B>SceneFactory.</B><B><A HREF="../../../../../com/threerings/whirled/util/SceneFactory.html#createScene(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)">createScene</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> implementation given the supplied scene
model and place config.</TD>
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Uses of Interface com.threerings.whirled.data.SceneCodes (vilya 1.3 API)
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<B>Uses of Interface<br>com.threerings.whirled.data.SceneCodes</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.stage.server"><B>com.threerings.stage.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.client"><B>com.threerings.whirled.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.server"><B>com.threerings.whirled.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.client"><B>com.threerings.whirled.spot.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.data"><B>com.threerings.whirled.spot.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.server"><B>com.threerings.whirled.spot.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.data"><B>com.threerings.whirled.zone.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A></FONT></TH>
</TR>
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&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A> that implement <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Defines extensions to the basic Stage scene manager specific to displaying isometric "stage"
scenes (these may be indoor, outdoor or aboard a vessel).</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A> that implement <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene director is the client's interface to all things scene related.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A> that implement <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene registry is responsible for the management of all scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A> that implement <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Extends the standard scene director with facilities to move between locations within a scene.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;interface</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the Spot invocation services.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A> that implement <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Handles the movement of bodies between locations in the scene and creates the necessary
distributed objects to allow bodies in clusters to chat with one another.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Extends the <A HREF="../../../../../com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server"><CODE>SceneRegistry</CODE></A> with spot-related services.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.zone.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A> in <A HREF="../../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;interface</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/zone/data/ZoneCodes.html" title="interface in com.threerings.whirled.zone.data">ZoneCodes</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the zone services.</TD>
</TR>
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&nbsp;
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<B>Uses of Class<br>com.threerings.whirled.data.SceneModel</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.stage.data"><B>com.threerings.stage.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.client"><B>com.threerings.whirled.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.client.persist"><B>com.threerings.whirled.client.persist</B></A></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.data"><B>com.threerings.whirled.data</B></A></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.server"><B>com.threerings.whirled.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.server.persist"><B>com.threerings.whirled.server.persist</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.data"><B>com.threerings.whirled.spot.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.tools.xml"><B>com.threerings.whirled.tools.xml</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.util"><B>com.threerings.whirled.util</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.client"><B>com.threerings.whirled.zone.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.data"><B>com.threerings.whirled.zone.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Extends the basic scene model with the notion of a scene type and
incorporates the necessary auxiliary models used by the Stage system.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ModifyObjectsUpdate.</B><B><A HREF="../../../../../com/threerings/stage/data/ModifyObjectsUpdate.html#apply(com.threerings.whirled.data.SceneModel)">apply</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>DefaultColorUpdate.</B><B><A HREF="../../../../../com/threerings/stage/data/DefaultColorUpdate.html#apply(com.threerings.whirled.data.SceneModel)">apply</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../../com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A></CODE></FONT></TD>
<TD><CODE><B>StageMisoSceneModel.</B><B><A HREF="../../../../../com/threerings/stage/data/StageMisoSceneModel.html#getSceneModel(com.threerings.whirled.data.SceneModel)">getSceneModel</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Locates and returns the <A HREF="../../../../../com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><CODE>StageMisoSceneModel</CODE></A> among the
auxiliary scene models associated with the supplied scene model.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneDirector.html#getPendingModel()">getPendingModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model loaded in preparation for a scene transition.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneService.SceneMoveListener.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneMoveAdapter.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneDirector.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.client.persist"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/client/persist/SceneRepository.html#loadSceneModel(int)">loadSceneModel</A></B>(int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fetches the model for the scene with the specified id.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/client/persist/SceneRepository.html#storeSceneModel(com.threerings.whirled.data.SceneModel)">storeSceneModel</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Updates or inserts this scene model as appropriate.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneModel.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneModel.html#blankSceneModel()">blankSceneModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates and returns a blank scene model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneModel.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneModel.html#clone()">clone</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneImpl.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneImpl.html#getSceneModel()">getSceneModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>Scene.</B><B><A HREF="../../../../../com/threerings/whirled/data/Scene.html#getSceneModel()">getSceneModel</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene model from which this scene was created.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneUpdate.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html#apply(com.threerings.whirled.data.SceneModel)">apply</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applies this update to the specified scene model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneMarshaller.SceneMoveMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;arg3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneUpdate.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html#validate(com.threerings.whirled.data.SceneModel)">validate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called to ensure that the scene is in the appropriate state prior to applying the update.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/data/SceneImpl.html#SceneImpl(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)">SceneImpl</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an instance that will obtain data from the supplied scene
model and place config.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;com.threerings.crowd.data.PlaceConfig</CODE></FONT></TD>
<TD><CODE><B>SceneRegistry.ConfigFactory.</B><B><A HREF="../../../../../com/threerings/whirled/server/SceneRegistry.ConfigFactory.html#createPlaceConfig(com.threerings.whirled.data.SceneModel)">createPlaceConfig</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates the place config instance appropriate to the specified scene.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server.persist"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneRepository.html#loadSceneModel(int)">loadSceneModel</A></B>(int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fetches the model for the scene with the specified scene id.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>DummySceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/DummySceneRepository.html#loadSceneModel(int)">loadSceneModel</A></B>(int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneRepository.html#applyAndRecordUpdate(com.threerings.whirled.data.SceneModel, com.threerings.whirled.data.SceneUpdate)">applyAndRecordUpdate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applise the supplied scene update to persistent representation of its associated scene, then
stores the update persistently for future invocations of the server to load.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>DummySceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/DummySceneRepository.html#applyAndRecordUpdate(com.threerings.whirled.data.SceneModel, com.threerings.whirled.data.SceneUpdate)">applyAndRecordUpdate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></CODE></FONT></TD>
<TD><CODE><B>SceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneRepository.html#loadExtras(int, com.threerings.whirled.data.SceneModel)">loadExtras</A></B>(int&nbsp;sceneId,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads optional additional scene data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></CODE></FONT></TD>
<TD><CODE><B>DummySceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/DummySceneRepository.html#loadExtras(int, com.threerings.whirled.data.SceneModel)">loadExtras</A></B>(int&nbsp;sceneId,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ModifyPortalsUpdate.</B><B><A HREF="../../../../../com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#apply(com.threerings.whirled.data.SceneModel)">apply</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../../com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SpotSceneModel.</B><B><A HREF="../../../../../com/threerings/whirled/spot/data/SpotSceneModel.html#getSceneModel(com.threerings.whirled.data.SceneModel)">getSceneModel</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Locates and returns the <A HREF="../../../../../com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><CODE>SpotSceneModel</CODE></A> among the auxiliary scene models associated
with the supplied scene model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpotMarshaller.SpotSceneMoveMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;arg3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.tools.xml"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></CODE></FONT></TD>
<TD><CODE><B>SceneParser.</B><B><A HREF="../../../../../com/threerings/whirled/tools/xml/SceneParser.html#parseScene(java.lang.String)">parseScene</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A>&nbsp;path)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Parses the XML file at the specified path into a scene model
instance.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneParser.</B><B><A HREF="../../../../../com/threerings/whirled/tools/xml/SceneParser.html#setScene(com.threerings.whirled.data.SceneModel)">setScene</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called by the parser once the scene is parsed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneWriter.</B><B><A HREF="../../../../../com/threerings/whirled/tools/xml/SceneWriter.html#writeScene(java.io.File, com.threerings.whirled.data.SceneModel)">writeScene</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/io/File.html?is-external=true" title="class or interface in java.io">File</A>&nbsp;out,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes the supplied scene out to the specified file.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneWriter.</B><B><A HREF="../../../../../com/threerings/whirled/tools/xml/SceneWriter.html#writeSceneModel(com.threerings.whirled.data.SceneModel, com.megginson.sax.DataWriter)">writeSceneModel</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
com.megginson.sax.DataWriter&nbsp;writer)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes the data for the supplied <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><CODE>SceneModel</CODE></A> to the XML data
writer supplied.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.util"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A></CODE></FONT></TD>
<TD><CODE><B>SceneFactory.</B><B><A HREF="../../../../../com/threerings/whirled/util/SceneFactory.html#createScene(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)">createScene</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a <A HREF="../../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> implementation given the supplied scene
model and place config.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.zone.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ZoneService.ZoneMoveListener.</B><B><A HREF="../../../../../com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>&nbsp;summary,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called in response to a successful <A HREF="../../../../../com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> request when our cached
scene was out of date and the server determined that we needed an updated copy.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ZoneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>&nbsp;summary,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.zone.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A> in <A HREF="../../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ZoneMarshaller.ZoneMoveMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)">moveSucceededWithScene</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../../com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>&nbsp;arg3,
<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;arg4)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<HR>
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<CODE>&nbsp;class</CODE></FONT></TD>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Extends the basic <A HREF="../../../../../com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data"><CODE>SpotSceneObject</CODE></A> with data and services
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<CODE>&nbsp;class</CODE></FONT></TD>
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<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Extends the <A HREF="../../../../../com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> with information specific to spots.</TD>
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<TD><A HREF="#com.threerings.stage.data"><B>com.threerings.stage.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.client"><B>com.threerings.whirled.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.data"><B>com.threerings.whirled.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.server"><B>com.threerings.whirled.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.server.persist"><B>com.threerings.whirled.server.persist</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.data"><B>com.threerings.whirled.spot.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.util"><B>com.threerings.whirled.util</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.client"><B>com.threerings.whirled.zone.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.data"><B>com.threerings.whirled.zone.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>StageScenePanel.</B><B><A HREF="../../../../../com/threerings/stage/client/StageScenePanel.html#sceneUpdated(com.threerings.whirled.data.SceneUpdate)">sceneUpdated</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when we have received a scene update from the server.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Update to change the default colorization for objects in a scene which
do not define their own colorization.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A scene update that is broadcast when objects have been added to or removed
from the scene.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>StageScene.</B><B><A HREF="../../../../../com/threerings/stage/data/StageScene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneService.SceneMoveListener.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;updates)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneMoveAdapter.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;updates)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneDirector.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;updates)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/client/SceneDirector.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called by SceneController instances to tell us about an update to the current scene.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneMarshaller.SceneMoveMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;arg3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneImpl.</B><B><A HREF="../../../../../com/threerings/whirled/data/SceneImpl.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Scene.</B><B><A HREF="../../../../../com/threerings/whirled/data/Scene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)">updateReceived</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called to inform the scene that an update has been received while
the scene was resolved and active.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]</CODE></FONT></TD>
<TD><CODE><B>SceneManager.</B><B><A HREF="../../../../../com/threerings/whirled/server/SceneManager.html#getUpdates(int)">getUpdates</A></B>(int&nbsp;fromVersion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns <A HREF="../../../../../com/threerings/whirled/util/UpdateList.html#getUpdates(int)"><CODE>UpdateList.getUpdates(int)</CODE></A> for this scene's updates.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server.persist"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></CODE></FONT></TD>
<TD><CODE><B>SceneUpdateMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#decodeUpdate(int, int, int, byte[])">decodeUpdate</A></B>(int&nbsp;sceneId,
int&nbsp;sceneVersion,
int&nbsp;updateType,
byte[]&nbsp;data)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Instantiates the appropriate update class and decodes the update from the data.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneRepository.html#applyAndRecordUpdate(com.threerings.whirled.data.SceneModel, com.threerings.whirled.data.SceneUpdate)">applyAndRecordUpdate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applise the supplied scene update to persistent representation of its associated scene, then
stores the update persistently for future invocations of the server to load.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>DummySceneRepository.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/DummySceneRepository.html#applyAndRecordUpdate(com.threerings.whirled.data.SceneModel, com.threerings.whirled.data.SceneUpdate)">applyAndRecordUpdate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>&nbsp;model,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>SceneUpdateMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateType(com.threerings.whirled.data.SceneUpdate)">getUpdateType</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the type code that is assigned to the specified SceneUpdate instance, or -1.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;byte[]</CODE></FONT></TD>
<TD><CODE><B>SceneUpdateMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#persistUpdate(com.threerings.whirled.data.SceneUpdate)">persistUpdate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Persists the specified update to a new ByteArrayOutInputStream.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A scene update to add/remove portals.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpotMarshaller.SpotSceneMoveMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;arg3)</CODE>
<BR>
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Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A> that return <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]</CODE></FONT></TD>
<TD><CODE><B>UpdateList.</B><B><A HREF="../../../../../com/threerings/whirled/util/UpdateList.html#getUpdates(int)">getUpdates</A></B>(int&nbsp;fromVersion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns all of the updates that should be applied to a scene with the specified version to
bring it up to date.</TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>UpdateList.</B><B><A HREF="../../../../../com/threerings/whirled/util/UpdateList.html#addUpdate(com.threerings.whirled.data.SceneUpdate)">addUpdate</A></B>(<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>&nbsp;update)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds an update to this list.</TD>
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Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ZoneService.ZoneMoveListener.</B><B><A HREF="../../../../../com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>&nbsp;summary,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;updates)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called in response to a successful <A HREF="../../../../../com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> request when our cached
scene was out of date and the server determined that we needed some updates.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ZoneDirector.</B><B><A HREF="../../../../../com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;placeId,
com.threerings.crowd.data.PlaceConfig&nbsp;config,
<A HREF="../../../../../com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>&nbsp;summary,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;updates)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<A NAME="com.threerings.whirled.zone.data"><!-- --></A>
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Uses of <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A> in <A HREF="../../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A> with parameters of type <A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ZoneMarshaller.ZoneMoveMarshaller.</B><B><A HREF="../../../../../com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])">moveSucceededWithUpdates</A></B>(int&nbsp;arg1,
com.threerings.crowd.data.PlaceConfig&nbsp;arg2,
<A HREF="../../../../../com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>&nbsp;arg3,
<A HREF="../../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>[]&nbsp;arg4)</CODE>
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Package com.threerings.whirled.data
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<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A></B></TD>
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<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data">DefaultSceneConfig</A></B></TD>
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<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</A></B></TD>
<TD>Provides the implementation of the <A HREF="../../../../com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><CODE>SceneService</CODE></A> interface
that marshalls the arguments and delivers the request to the provider
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<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A></B></TD>
<TD>Marshalls results to implementations of <code>SceneService.SceneMoveListener</code>.</TD>
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<TD>The scene model is the bare bones representation of the data for a
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<H2>
Hierarchy For Package com.threerings.whirled.data
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<DT><B>Package Hierarchies:</B><DD><A HREF="../../../../overview-tree.html">All Packages</A></DL>
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Class Hierarchy
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<UL>
<LI TYPE="circle">java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang"><B>Object</B></A><UL>
<LI TYPE="circle">com.threerings.presents.dobj.DObject (implements com.threerings.io.Streamable)
<UL>
<LI TYPE="circle">com.threerings.crowd.data.PlaceObject (implements com.threerings.crowd.chat.data.SpeakObject)
<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><B>SceneObject</B></A></UL>
</UL>
<LI TYPE="circle">com.threerings.presents.data.InvocationMarshaller (implements com.threerings.presents.client.InvocationService, com.threerings.io.Streamable)
<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data"><B>SceneMarshaller</B></A> (implements com.threerings.whirled.client.<A HREF="../../../../com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client">SceneService</A>)
</UL>
<LI TYPE="circle">com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller (implements com.threerings.presents.client.InvocationService.InvocationListener, com.threerings.io.Streamable)
<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data"><B>SceneMarshaller.SceneMoveMarshaller</B></A> (implements com.threerings.whirled.client.<A HREF="../../../../com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>)
</UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data"><B>SceneImpl</B></A> (implements com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>)
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data"><B>SceneUpdate</B></A> (implements java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A>, com.threerings.io.Streamable)
<LI TYPE="circle">com.threerings.io.SimpleStreamableObject (implements com.threerings.io.Streamable)
<UL>
<LI TYPE="circle">com.threerings.crowd.data.Place<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data"><B>ScenePlace</B></A></UL>
<LI TYPE="circle">com.threerings.crowd.data.PlaceConfig<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data"><B>DefaultSceneConfig</B></A></UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><B>SceneModel</B></A> (implements java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A>)
</UL>
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</UL>
<H2>
Interface Hierarchy
</H2>
<UL>
<LI TYPE="circle">java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang"><B>Cloneable</B></A><UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data"><B>AuxModel</B></A> (also extends com.threerings.io.Streamable)
</UL>
<LI TYPE="circle">com.threerings.presents.data.InvocationCodes<UL>
<LI TYPE="circle">com.threerings.crowd.data.LocationCodes<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data"><B>SceneCodes</B></A></UL>
</UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><B>Scene</B></A><LI TYPE="circle">com.threerings.io.Streamable<UL>
<LI TYPE="circle">com.threerings.whirled.data.<A HREF="../../../../com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data"><B>AuxModel</B></A> (also extends java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A>)
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Uses of Package com.threerings.whirled.data (vilya 1.3 API)
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<B>Uses of Package<br>com.threerings.whirled.data</B></H2>
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Packages that use <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.stage.client"><B>com.threerings.stage.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.stage.data"><B>com.threerings.stage.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#com.threerings.stage.server"><B>com.threerings.stage.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#com.threerings.whirled.client"><B>com.threerings.whirled.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#com.threerings.whirled.client.persist"><B>com.threerings.whirled.client.persist</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.data"><B>com.threerings.whirled.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#com.threerings.whirled.server"><B>com.threerings.whirled.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.server.persist"><B>com.threerings.whirled.server.persist</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.client"><B>com.threerings.whirled.spot.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.data"><B>com.threerings.whirled.spot.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.spot.server"><B>com.threerings.whirled.spot.server</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.tools.xml"><B>com.threerings.whirled.tools.xml</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.util"><B>com.threerings.whirled.util</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.client"><B>com.threerings.whirled.zone.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.whirled.zone.data"><B>com.threerings.whirled.zone.data</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.stage.client"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/AuxModel.html#com.threerings.stage.data"><B>AuxModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An interface that must be implemented by auxiliary scene models.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/Scene.html#com.threerings.stage.data"><B>Scene</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface makes available basic scene information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneImpl.html#com.threerings.stage.data"><B>SceneImpl</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An implementation of the <A HREF="../../../../com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> interface.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.stage.data"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneObject.html#com.threerings.stage.data"><B>SceneObject</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.stage.data"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.stage.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.stage.server"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/Scene.html#com.threerings.whirled.client"><B>Scene</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface makes available basic scene information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.whirled.client"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.client"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.client"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.client.persist"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.client.persist"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/AuxModel.html#com.threerings.whirled.data"><B>AuxModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An interface that must be implemented by auxiliary scene models.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/Scene.html#com.threerings.whirled.data"><B>Scene</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface makes available basic scene information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.data"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.data"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/Scene.html#com.threerings.whirled.server"><B>Scene</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface makes available basic scene information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.whirled.server"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.server"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.server"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.server.persist"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.server.persist"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.server.persist"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.whirled.spot.client"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/AuxModel.html#com.threerings.whirled.spot.data"><B>AuxModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An interface that must be implemented by auxiliary scene models.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.whirled.spot.data"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.spot.data"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneObject.html#com.threerings.whirled.spot.data"><B>SceneObject</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.spot.data"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.spot.server"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.whirled.spot.server"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.tools.xml"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.tools.xml"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.util"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/Scene.html#com.threerings.whirled.util"><B>Scene</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface makes available basic scene information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.util"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.util"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.zone.client"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.zone.client"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.zone.client"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.threerings.whirled.zone.data"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../../com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A> used by <A HREF="../../../../com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneCodes.html#com.threerings.whirled.zone.data"><B>SceneCodes</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains codes used by the scene invocation services.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneModel.html#com.threerings.whirled.zone.data"><B>SceneModel</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The scene model is the bare bones representation of the data for a
scene in the Whirled system.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../../com/threerings/whirled/data/class-use/SceneUpdate.html#com.threerings.whirled.zone.data"><B>SceneUpdate</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</TD>
</TR>
</TABLE>
&nbsp;
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