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ScenePlace (vilya 1.3 API)
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com.threerings.whirled.data</FONT>
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Class ScenePlace</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.io.SimpleStreamableObject
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.data.Place
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.whirled.data.ScenePlace</B>
</PRE>
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<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable</DD>
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<DT><PRE>public class <B>ScenePlace</B><DT>extends com.threerings.crowd.data.Place</DL>
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Extends <CODE>Place</CODE> with scene information.
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#sceneId">sceneId</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The id of the scene occupied by the body.</TD>
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<TH ALIGN="left"><B>Fields inherited from class com.threerings.crowd.data.Place</B></TH>
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<TD><CODE>placeOid</CODE></TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#ScenePlace(int, int)">ScenePlace</A></B>(int&nbsp;sceneOid,
int&nbsp;sceneId)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a scene place with the supplied <A HREF="../../../../com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> oid and scene id.</TD>
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<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#getSceneId(com.threerings.crowd.data.BodyObject)">getSceneId</A></B>(com.threerings.crowd.data.BodyObject&nbsp;bobj)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene id occupied by the supplied body or -1 if the body is not in a scene.</TD>
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<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/whirled/data/ScenePlace.html#getSceneId(com.threerings.crowd.data.Place)">getSceneId</A></B>(com.threerings.crowd.data.Place&nbsp;place)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the scene id for the supplied place or -1 if the place is null or not a scene place.</TD>
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<TD><CODE>toString</CODE></TD>
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<A NAME="sceneId"><!-- --></A><H3>
sceneId</H3>
<PRE>
public int <B>sceneId</B></PRE>
<DL>
<DD>The id of the scene occupied by the body.
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</DL>
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<A NAME="ScenePlace(int, int)"><!-- --></A><H3>
ScenePlace</H3>
<PRE>
public <B>ScenePlace</B>(int&nbsp;sceneOid,
int&nbsp;sceneId)</PRE>
<DL>
<DD>Creates a scene place with the supplied <A HREF="../../../../com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> oid and scene id.
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<A NAME="getSceneId(com.threerings.crowd.data.Place)"><!-- --></A><H3>
getSceneId</H3>
<PRE>
public static int <B>getSceneId</B>(com.threerings.crowd.data.Place&nbsp;place)</PRE>
<DL>
<DD>Returns the scene id for the supplied place or -1 if the place is null or not a scene place.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getSceneId(com.threerings.crowd.data.BodyObject)"><!-- --></A><H3>
getSceneId</H3>
<PRE>
public static int <B>getSceneId</B>(com.threerings.crowd.data.BodyObject&nbsp;bobj)</PRE>
<DL>
<DD>Returns the scene id occupied by the supplied body or -1 if the body is not in a scene.
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