Commit Graph

13 Commits

Author SHA1 Message Date
Andrzej Kapolka c90819ca69 .xml -> .mxml
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4189 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-06-13 18:46:45 +00:00
Andrzej Kapolka 0a2dd5b3c7 Go back to exporting only the nodes in the selection when something is
selected.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4146 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-24 21:28:06 +00:00
Andrzej Kapolka 9ead46cc6d Use alternate method to retrieve normals.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4098 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-08 21:03:30 +00:00
Andrzej Kapolka 2728af5059 Skinning optimizations: order vertices by weight groups, compute mesh
space bone transforms only once per mesh per bone (rather than each time 
the bone appears in a weight group), low level fiddling.  Also changed 
the exporters to export everything, regardless of what's selected.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4081 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-02 04:27:49 +00:00
Andrzej Kapolka e6ac65fd11 Fixed texture wrapping, meshes as bones, wrap/cycle mixup.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4063 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-26 21:06:03 +00:00
Andrzej Kapolka 01caf5cca6 Revised exporter coordinate systems, updated emitter positioning.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4060 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-26 02:59:55 +00:00
Andrzej Kapolka 60591a85ee Attach meshes under nodes so that they can be used as parents.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4055 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-25 02:26:07 +00:00
Andrzej Kapolka 2f1a10c911 Export back face culling flag, textures, and transparency flag.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4052 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-24 22:07:47 +00:00
Andrzej Kapolka d544f127a4 Added object offsets to exporters, converted tabs to spaces, added
method to get model nodes anywhere in the hierarchy by name, update 
model bounds in SkinMesh after deforming mesh.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4038 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-20 02:04:56 +00:00
Andrzej Kapolka f5161d833c Run writeTransform on each node, not on the node set itself.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4030 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-18 18:30:46 +00:00
Andrzej Kapolka a0ff0d1457 Skinned animation now works, although there are still some optimizations
to be made.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4027 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-18 01:36:19 +00:00
Andrzej Kapolka 39ca0f4ed9 Further progress on model revamp. Now loading and viewing static
models.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4017 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-13 20:47:06 +00:00
Andrzej Kapolka bb32d03c66 Checkpoint checkin for new model exporting/loading/animating code.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4013 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-12 03:34:10 +00:00