removed serialization code because SimpleStreamableObject now
automatically handles it.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1153 542714f4-19e9-0310-aa3c-eee0fc999fb1
across parlor.client, parlor.server and parlor.data.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@437 542714f4-19e9-0310-aa3c-eee0fc999fb1
changed to Presents and Party changed to Crowd. Whee!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
provide some of what we were going to provide with the Parlor services.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@403 542714f4-19e9-0310-aa3c-eee0fc999fb1
the game on the client side and have started to wire up the DObject stuff.
Whee!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@366 542714f4-19e9-0310-aa3c-eee0fc999fb1