rather on the whole panel. This allows us to unpause by clicking even if the
boardview is removed during pausing, as it is now in blockade duty puzzles.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2993 542714f4-19e9-0310-aa3c-eee0fc999fb1
Unfortunately PlaceController already implements AttributeChangeListener
and various things take advantage of that. At some point I'll go in and
clean that all up, but for now I'll limit my fiddling to PuzzleController
on down.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2893 542714f4-19e9-0310-aa3c-eee0fc999fb1