without expensive calls to System.currentTimeMillis().
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2016 542714f4-19e9-0310-aa3c-eee0fc999fb1
it should. Added code to track and report desired and obtained frame rate.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2015 542714f4-19e9-0310-aa3c-eee0fc999fb1
our call to Path.init() we don't freak out. Also made a note that paths
will be ticked after being init()ed because that's the way it works.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2011 542714f4-19e9-0310-aa3c-eee0fc999fb1
useful info when we abort a game because of a complete no-show.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2008 542714f4-19e9-0310-aa3c-eee0fc999fb1
checkForNoShows() to only claim a partial no-show when one or more players
have not reported readiness.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2006 542714f4-19e9-0310-aa3c-eee0fc999fb1
pathable some number of ticks offset from the "natural" orientation which
would be in the direction it is traveling along the arc.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2002 542714f4-19e9-0310-aa3c-eee0fc999fb1
spark duration. Spark is perhaps a bit of a misnomer as the animation is
really more of a specialized kind of explosion.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2000 542714f4-19e9-0310-aa3c-eee0fc999fb1
no longer call gameDidStart() directly from startGame() but wait for the
game state event to dispatch and then call it;
removed gameDidReset() because no one was using it and it is funny because
it was being called after gameWillStart() and gameDidStart() were already
called and what in the heck would you be doing that wasn't part of the
normal game startup procedure that you didn't already do in
gameWillReset().
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1995 542714f4-19e9-0310-aa3c-eee0fc999fb1
during a call to tick() so that if it's subsequently painted we can be
assured that it's been ticked at least once previously.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1993 542714f4-19e9-0310-aa3c-eee0fc999fb1
reference counting thing, we can't rely on a user's object being destroyed
immediately after they log off. Better to ensure that their location will
always be cleared so that location interested entities will be properly
notified.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1991 542714f4-19e9-0310-aa3c-eee0fc999fb1
sounds.
- added test sound directory setting.
- mp3 player needs more fixing, but allow some volume adjustment.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1990 542714f4-19e9-0310-aa3c-eee0fc999fb1
Don't play clips or music if the appropriate volume is zero.
If music is turned off, stop current playback immediately, but also
start it back up if the volume is turned up.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1987 542714f4-19e9-0310-aa3c-eee0fc999fb1
sprite. It's possible that this is a normal occurrence, but until we
ascertain such, we'll go ahead and log what we find.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1978 542714f4-19e9-0310-aa3c-eee0fc999fb1
classpath. Removed getImageSource() as calling through to the resource
manager is simpler.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1972 542714f4-19e9-0310-aa3c-eee0fc999fb1
now (which uses System.currentTimeMillis() at the moment but eventually
won't).
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1968 542714f4-19e9-0310-aa3c-eee0fc999fb1