Andrzej Kapolka
c90819ca69
.xml -> .mxml
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4189 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-06-13 18:46:45 +00:00
Andrzej Kapolka
0a2dd5b3c7
Go back to exporting only the nodes in the selection when something is
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selected.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4146 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-24 21:28:06 +00:00
Andrzej Kapolka
9ead46cc6d
Use alternate method to retrieve normals.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4098 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-08 21:03:30 +00:00
Andrzej Kapolka
2728af5059
Skinning optimizations: order vertices by weight groups, compute mesh
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space bone transforms only once per mesh per bone (rather than each time
the bone appears in a weight group), low level fiddling. Also changed
the exporters to export everything, regardless of what's selected.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4081 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-02 04:27:49 +00:00
Andrzej Kapolka
e6ac65fd11
Fixed texture wrapping, meshes as bones, wrap/cycle mixup.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4063 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-26 21:06:03 +00:00
Andrzej Kapolka
01caf5cca6
Revised exporter coordinate systems, updated emitter positioning.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4060 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-26 02:59:55 +00:00
Andrzej Kapolka
60591a85ee
Attach meshes under nodes so that they can be used as parents.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4055 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-25 02:26:07 +00:00
Andrzej Kapolka
2f1a10c911
Export back face culling flag, textures, and transparency flag.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4052 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-24 22:07:47 +00:00
Andrzej Kapolka
d544f127a4
Added object offsets to exporters, converted tabs to spaces, added
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method to get model nodes anywhere in the hierarchy by name, update
model bounds in SkinMesh after deforming mesh.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4038 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-20 02:04:56 +00:00
Andrzej Kapolka
f5161d833c
Run writeTransform on each node, not on the node set itself.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4030 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-18 18:30:46 +00:00
Andrzej Kapolka
a0ff0d1457
Skinned animation now works, although there are still some optimizations
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to be made.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4027 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-18 01:36:19 +00:00
Andrzej Kapolka
39ca0f4ed9
Further progress on model revamp. Now loading and viewing static
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models.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4017 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-13 20:47:06 +00:00
Andrzej Kapolka
bb32d03c66
Checkpoint checkin for new model exporting/loading/animating code.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4013 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-12 03:34:10 +00:00