Began porting 'whirled'.
The basic whirled stuff is here; compiling and working. 'Spot' still to come. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4133 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -494,17 +494,17 @@ public class LocationDirector extends BasicDirector
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// does whatever's necessary
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// try to return to our previous location
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// if (_failureHandler != null) {
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// _failureHandler.recoverFailedMove(placeId);
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//
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// } else {
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if (_failureHandler != null) {
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_failureHandler.recoverFailedMove(placeId);
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} else {
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// if we were previously somewhere (and that somewhere isn't
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// where we just tried to go), try going back to that happy
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// place
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if (_previousPlaceId != -1 && _previousPlaceId != placeId) {
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moveTo(_previousPlaceId);
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}
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// }
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}
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}
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/**
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@@ -517,19 +517,20 @@ public class LocationDirector extends BasicDirector
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* this interface whereby they can interject themseves into the
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* failure recovery process and do their own failure recovery.
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*/
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// public void setFailureHandler (FailureHandler handler)
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// {
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// if (_failureHandler != null) {
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// log.warning("Requested to set failure handler, but we've " +
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// "already got one. The conflicting entities will " +
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// "likely need to perform more sophisticated " +
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// "coordination to deal with failures. " +
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// "[old=" + _failureHandler + ", new=" + handler + "].");
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//
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// } else {
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// _failureHandler = handler;
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// }
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// }
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public function setFailureHandler (
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handler :LocationDirector_FailureHandler) :void
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{
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if (_failureHandler != null) {
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log.warning("Requested to set failure handler, but we've " +
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"already got one. The conflicting entities will " +
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"likely need to perform more sophisticated " +
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"coordination to deal with failures. " +
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"[old=" + _failureHandler + ", new=" + handler + "].");
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} else {
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_failureHandler = handler;
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}
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}
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protected function notifyFailure (placeId :int, reason :String) :void
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{
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@@ -572,7 +573,7 @@ public class LocationDirector extends BasicDirector
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/** The entity that deals when we fail to subscribe to a place
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* object. */
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// protected FailureHandler _failureHandler;
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protected var _failureHandler :LocationDirector_FailureHandler;
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/** A listener that wants to know if we succeeded or
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* how we failed to move. */
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@@ -81,8 +81,9 @@ public class InvocationDirector
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// if we're logged on, clear out any receiver id mapping
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if (_clobj != null) {
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var rreg :InvocationRegistration =
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(_clobj.receivers.get(receiverCode) as InvocationRegistration);
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var rreg :InvocationReceiver_Registration =
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(_clobj.receivers.get(receiverCode) as
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InvocationReceiver_Registration);
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if (rreg == null) {
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log.warning("Receiver unregistered for which we have no " +
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"id to code mapping [code=" + receiverCode + "].");
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@@ -102,8 +103,9 @@ public class InvocationDirector
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*/
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internal function assignReceiverId (decoder :InvocationDecoder) :void
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{
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var reg :InvocationRegistration = new InvocationRegistration(
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decoder.getReceiverCode(), nextReceiverId());
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var reg :InvocationReceiver_Registration =
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new InvocationReceiver_Registration(decoder.getReceiverCode(),
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nextReceiverId());
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_clobj.addToReceivers(reg);
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_receivers.put(reg.receiverId, decoder);
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}
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+3
-3
@@ -13,7 +13,7 @@ import com.threerings.presents.dobj.DSet_Entry;
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* used to convert (large) hash codes into (small) registration
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* numbers.
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*/
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public class InvocationRegistration
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public class InvocationReceiver_Registration
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implements DSet_Entry
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{
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/** The unique hash code associated with this invocation receiver class. */
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@@ -24,8 +24,8 @@ public class InvocationRegistration
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public var receiverId :int;
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/** Creates and initializes a registration instance. */
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public function InvocationRegistration (
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receiverCode :String, receiverId :int)
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public function InvocationReceiver_Registration (
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receiverCode :String = null, receiverId :int = 0)
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{
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this.receiverCode = receiverCode;
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this.receiverId = receiverId;
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@@ -0,0 +1,92 @@
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//
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// $Id: SceneController.java 3099 2004-08-27 02:21:06Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.client {
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import com.threerings.presents.dobj.MessageEvent;
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import com.threerings.presents.dobj.MessageListener;
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import com.threerings.crowd.client.PlaceController;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.crowd.data.PlaceObject;
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import com.threerings.crowd.util.CrowdContext;
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import com.threerings.whirled.data.SceneCodes;
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import com.threerings.whirled.data.SceneUpdate;
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import com.threerings.whirled.util.WhirledContext;
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/**
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* The base scene controller class. It is expected that users of the
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* Whirled services will extend this controller class when creating
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* specialized controllers for their scenes.
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*/
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public /*abstract*/ class SceneController extends PlaceController
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{
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// documentation inherited
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public override function init (ctx :CrowdContext, config :PlaceConfig) :void
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{
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super.init(ctx, config);
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_wctx = WhirledContext(ctx);
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}
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// documentation inherited
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public override function willEnterPlace (plobj :PlaceObject) :void
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{
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super.willEnterPlace(plobj);
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plobj.addListener(_updateListener);
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}
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// documentation inherited
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public override function didLeavePlace (plobj :PlaceObject) :void
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{
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super.didLeavePlace(plobj);
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plobj.removeListener(_updateListener);
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}
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/**
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* This method is called if a scene update is recorded while we
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* currently occupy a scene. The default implementation will update
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* our local scene and scene model, but derived classes will likely
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* want to ensure that the update is properly displayed.
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*/
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protected function sceneUpdated (update :SceneUpdate) :void
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{
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// apply the update to the scene
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_wctx.getSceneDirector().getScene().updateReceived(update);
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// we don't persistify these updates in this circumstance, but
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// next time we come to this scene we'll redownload the update and
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// apply it to the repository; as the updates are meant to be very
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// small, this shouldn't be horribly less efficient
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}
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/** Used to listen for scene updates. */
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protected var _updateListener :MessageListener = new MessageAdapter(
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function (event :MessageEvent) :void {
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if (event.getName() == SceneCodes.SCENE_UPDATE) {
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sceneUpdated(event.getArgs()[0] as SceneUpdate);
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}
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}
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);
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protected var _wctx :WhirledContext;
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}
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}
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@@ -0,0 +1,68 @@
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//
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// $Id: SceneDecoder.java 3914 2006-03-06 21:51:59Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
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||||
// http://www.threerings.net/code/narya/
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//
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||||
// This library is free software; you can redistribute it and/or modify it
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||||
// under the terms of the GNU Lesser General Public License as published
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||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
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||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.client {
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import com.threerings.presents.client.InvocationDecoder;
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import com.threerings.whirled.client.SceneReceiver;
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/**
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* Dispatches calls to a {@link SceneReceiver} instance.
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*/
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public class SceneDecoder extends InvocationDecoder
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{
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/** The generated hash code used to identify this receiver class. */
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public static const RECEIVER_CODE :String =
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"c4d0cf66b81a6e83d119b2d607725651";
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/** The method id used to dispatch {@link SceneReceiver#forcedMove}
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* notifications. */
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public static const FORCED_MOVE :int = 1;
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/**
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* Creates a decoder that may be registered to dispatch invocation
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* service notifications to the specified receiver.
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*/
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public function SceneDecoder (receiver :SceneReceiver)
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{
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this.receiver = receiver;
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}
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// documentation inherited
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public override function getReceiverCode () :String
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{
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return RECEIVER_CODE;
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}
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// documentation inherited
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public override function dispatchNotification (methodId :int, args :Array) :void
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{
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switch (methodId) {
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case FORCED_MOVE:
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(receiver as SceneReceiver).forcedMove(args[0] as int);
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return;
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default:
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super.dispatchNotification(methodId, args);
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}
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}
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}
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}
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@@ -0,0 +1,527 @@
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//
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// $Id: SceneDirector.java 4088 2006-05-04 00:39:46Z mjohnson $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.client {
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import flash.errors.IOError;
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import flash.errors.IllegalOperationError;
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import com.threerings.util.HashMap;
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import com.threerings.util.ResultListener;
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import com.threerings.io.TypedArray;
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import com.threerings.presents.client.BasicDirector;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.ClientEvent;
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import com.threerings.presents.data.InvocationCodes;
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||||
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import com.threerings.crowd.client.LocationDirector;
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import com.threerings.crowd.client.LocationDirector_FailureHandler;
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||||
import com.threerings.crowd.client.LocationObserver;
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import com.threerings.crowd.data.PlaceConfig;
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||||
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||||
import com.threerings.whirled.client.persist.SceneRepository;
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import com.threerings.whirled.data.Scene;
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import com.threerings.whirled.data.SceneCodes;
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||||
import com.threerings.whirled.data.SceneModel;
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||||
import com.threerings.whirled.util.NoSuchSceneError;
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||||
import com.threerings.whirled.util.SceneFactory;
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||||
import com.threerings.whirled.util.WhirledContext;
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||||
import com.threerings.whirled.data.SceneUpdate;
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||||
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||||
/**
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||||
* The scene director is the client's interface to all things scene
|
||||
* related. It interfaces with the scene repository to ensure that scene
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||||
* objects are available when the client enters a particular scene. It
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||||
* handles moving from scene to scene (it coordinates with the {@link
|
||||
* LocationDirector} in order to do this).
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||||
*
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||||
* <p> Note that when the scene director is in use instead of the location
|
||||
* director, scene ids instead of place oids will be supplied to {@link
|
||||
* LocationObserver#locationMayChange} and {@link
|
||||
* LocationObserver#locationChangeFailed}.
|
||||
*/
|
||||
public class SceneDirector extends BasicDirector
|
||||
implements LocationDirector_FailureHandler,
|
||||
SceneReceiver, SceneService_SceneMoveListener
|
||||
{
|
||||
private static const log :Log = Log.getLog(SceneDirector);
|
||||
|
||||
/**
|
||||
* Creates a new scene director with the specified context.
|
||||
*
|
||||
* @param ctx the active client context.
|
||||
* @param locdir the location director in use on the client, with
|
||||
* which the scene director will coordinate when changing location.
|
||||
* @param screp the entity from which the scene director will load
|
||||
* scene data from the local client scene storage. This may be null
|
||||
* when the SceneDirector is constructed, but it should be
|
||||
* supplied via {@link #setSceneRepository} prior to really using
|
||||
* this director.
|
||||
* @param fact the factory that knows which derivation of {@link
|
||||
* Scene} to create for the current system.
|
||||
*/
|
||||
public function SceneDirector (
|
||||
ctx :WhirledContext, locdir :LocationDirector,
|
||||
screp :SceneRepository, fact :SceneFactory)
|
||||
{
|
||||
super(ctx);
|
||||
|
||||
// we'll need these for later
|
||||
_wctx = ctx;
|
||||
_locdir = locdir;
|
||||
setSceneRepository(screp);
|
||||
_fact = fact;
|
||||
|
||||
// set ourselves up as a failure handler with the location
|
||||
// director because we need to do special processing
|
||||
_locdir.setFailureHandler(this);
|
||||
|
||||
// register for scene notifications
|
||||
_wctx.getClient().getInvocationDirector().registerReceiver(
|
||||
new SceneDecoder(this));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the scene repository.
|
||||
*/
|
||||
public function setSceneRepository (screp :SceneRepository) :void
|
||||
{
|
||||
_screp = screp;
|
||||
_scache.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the display scene object associated with the scene we
|
||||
* currently occupy or null if we currently occupy no scene.
|
||||
*/
|
||||
public function getScene () :Scene
|
||||
{
|
||||
return _scene;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that this client move the specified scene. A request will
|
||||
* be made and when the response is received, the location observers
|
||||
* will be notified of success or failure.
|
||||
*
|
||||
* @return true if the move to request was issued, false if it was
|
||||
* rejected by a location observer or because we have another request
|
||||
* outstanding.
|
||||
*/
|
||||
public function moveTo (sceneId :int) :Boolean
|
||||
{
|
||||
// make sure the sceneId is valid
|
||||
if (sceneId < 0) {
|
||||
log.warning("Refusing moveTo(): invalid sceneId " + sceneId + ".");
|
||||
return false;
|
||||
}
|
||||
|
||||
// sanity-check the destination scene id
|
||||
if (sceneId == _sceneId) {
|
||||
log.warning("Refusing request to move to the same scene " +
|
||||
"[sceneId=" + sceneId + "].");
|
||||
return false;
|
||||
}
|
||||
|
||||
// prepare to move to this scene (sets up pending data)
|
||||
if (!prepareMoveTo(sceneId, null)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check the version of our cached copy of the scene to which
|
||||
// we're requesting to move; if we were unable to load it, assume
|
||||
// a cached version of zero
|
||||
var sceneVers :int = 0;
|
||||
if (_pendingModel != null) {
|
||||
sceneVers = _pendingModel.version;
|
||||
}
|
||||
|
||||
// issue a moveTo request
|
||||
log.info("Issuing moveTo(" + sceneId + ", " + sceneVers + ").");
|
||||
_sservice.moveTo(_wctx.getClient(), sceneId, sceneVers, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepares to move to the requested scene. The location observers are
|
||||
* asked to ratify the move and our pending scene mode is loaded from
|
||||
* the scene repository. This can be called by cooperating directors
|
||||
* that need to coopt the moveTo process.
|
||||
*/
|
||||
public function prepareMoveTo (sceneId :int, rl :ResultListener) :Boolean
|
||||
{
|
||||
// first check to see if our observers are happy with this move
|
||||
// request
|
||||
if (!_locdir.mayMoveTo(sceneId, rl)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// we need to call this both to mark that we're issuing a move
|
||||
// request and to check to see if the last issued request should
|
||||
// be considered stale
|
||||
var refuse :Boolean = _locdir.checkRepeatMove();
|
||||
|
||||
// complain if we're over-writing a pending request
|
||||
if (_pendingSceneId != -1) {
|
||||
if (refuse) {
|
||||
log.warning("Refusing moveTo; We have a request outstanding " +
|
||||
"[psid=" + _pendingSceneId +
|
||||
", nsid=" + sceneId + "].");
|
||||
return false;
|
||||
|
||||
} else {
|
||||
log.warning("Overriding stale moveTo request " +
|
||||
"[psid=" + _pendingSceneId +
|
||||
", nsid=" + sceneId + "].");
|
||||
}
|
||||
}
|
||||
|
||||
// load up the pending scene so that we can communicate it's most
|
||||
// recent version to the server
|
||||
_pendingModel = loadSceneModel(sceneId);
|
||||
|
||||
// make a note of our pending scene id
|
||||
_pendingSceneId = sceneId;
|
||||
|
||||
// all systems go
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the model loaded in preparation for a scene
|
||||
* transition. This is made available only for cooperating directors
|
||||
* which may need to coopt the scene transition process. The pending
|
||||
* model is only valid immediately following a call to {@link
|
||||
* #prepareMoveTo}.
|
||||
*/
|
||||
public function getPendingModel () :SceneModel
|
||||
{
|
||||
return _pendingModel;
|
||||
}
|
||||
|
||||
// documentation inherited from interface SceneService_SceneMoveListener
|
||||
public function moveSucceeded (placeId :int, config :PlaceConfig) :void
|
||||
{
|
||||
// our move request was successful, deal with subscribing to our
|
||||
// new place object
|
||||
_locdir.didMoveTo(placeId, config);
|
||||
|
||||
// since we're committed to moving to the new scene, we'll
|
||||
// parallelize and go ahead and load up the new scene now rather
|
||||
// than wait until subscription to our place object succeeds
|
||||
|
||||
// keep track of our previous scene info
|
||||
_previousSceneId = _sceneId;
|
||||
|
||||
// clear out the old info
|
||||
clearScene();
|
||||
|
||||
// make the pending scene the active scene
|
||||
_sceneId = _pendingSceneId;
|
||||
_pendingSceneId = -1;
|
||||
|
||||
// load the new scene model
|
||||
_model = loadSceneModel(_sceneId);
|
||||
|
||||
// complain if we didn't find a scene
|
||||
if (_model == null) {
|
||||
log.warning("Aiya! Unable to load scene [sid=" + _sceneId +
|
||||
", plid=" + placeId + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// and finally create a display scene instance with the model and
|
||||
// the place config
|
||||
_scene = _fact.createScene(_model, config);
|
||||
}
|
||||
|
||||
// documentation inherited from interface SceneService_SceneMoveListener
|
||||
public function moveSucceededWithUpdates (
|
||||
placeId :int, config :PlaceConfig, updates :TypedArray) :void
|
||||
{
|
||||
log.info("Got updates [placeId=" + placeId + ", config=" + config +
|
||||
", updates=" + updates + "].");
|
||||
|
||||
// apply the updates to our cached scene
|
||||
var model :SceneModel = loadSceneModel(_pendingSceneId);
|
||||
var failure :Boolean = false;
|
||||
for each (var update :SceneUpdate in updates) {
|
||||
try {
|
||||
update.validate(model);
|
||||
} catch (ise :IllegalOperationError) {
|
||||
log.warning("Scene update failed validation [model=" + model +
|
||||
", update=" + update +
|
||||
", error=" + ise.getMessage() + "].");
|
||||
failure = true;
|
||||
break;
|
||||
}
|
||||
|
||||
try {
|
||||
update.apply(model);
|
||||
} catch (e :Error) {
|
||||
log.warning("Failure applying scene update [model=" + model +
|
||||
", update=" + update + "].");
|
||||
log.logStackTrace(e);
|
||||
failure = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (failure) {
|
||||
// delete the now half-booched scene model from the repository
|
||||
try {
|
||||
_screp.deleteSceneModel(_pendingSceneId);
|
||||
} catch (ioe :IOError) {
|
||||
log.warning("Failure removing booched scene model " +
|
||||
"[sceneId=" + _pendingSceneId + "].");
|
||||
log.logStackTrace(ioe);
|
||||
}
|
||||
|
||||
// act as if the scene move failed, though we'll be in a funny
|
||||
// state because the server thinks we've changed scenes, but
|
||||
// the client can try again without its booched scene model
|
||||
requestFailed(InvocationCodes.INTERNAL_ERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
// store the updated scene in the repository
|
||||
try {
|
||||
_screp.storeSceneModel(model);
|
||||
} catch (ioe :IOError) {
|
||||
log.warning("Failed to update repository with updated scene " +
|
||||
"[sceneId=" + model.sceneId + "].");
|
||||
log.logStackTrace(ioe);
|
||||
}
|
||||
|
||||
// finally pass through to the normal success handler
|
||||
moveSucceeded(placeId, config);
|
||||
}
|
||||
|
||||
// documentation inherited from interface SceneService-SceneMoveListener
|
||||
public function moveSucceededWithScene (
|
||||
placeId :int, config :PlaceConfig, model :SceneModel) :void
|
||||
{
|
||||
log.info("Got updated scene model [placeId=" + placeId +
|
||||
", config=" + config + ", scene=" + model.sceneId + "/" +
|
||||
model.name + "/" + model.version + "].");
|
||||
|
||||
// update the model in the repository
|
||||
try {
|
||||
_screp.storeSceneModel(model);
|
||||
} catch (ioe :IOError) {
|
||||
log.warning("Failed to update repository with new version " +
|
||||
"[sceneId=" + model.sceneId +
|
||||
", nvers=" + model.version + "].");
|
||||
log.logStackTrace(ioe);
|
||||
}
|
||||
|
||||
// update our scene cache
|
||||
_scache.put(model.sceneId, model);
|
||||
|
||||
// and pass through to the normal move succeeded handler
|
||||
moveSucceeded(placeId, config);
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function requestFailed (reason :String) :void
|
||||
{
|
||||
// clear out our pending request oid
|
||||
var sceneId :int = _pendingSceneId;
|
||||
_pendingSceneId = -1;
|
||||
|
||||
// let our observers know that something has gone horribly awry
|
||||
_locdir.failedToMoveTo(sceneId, reason);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to clean up our place and scene state information when we
|
||||
* leave a scene.
|
||||
*/
|
||||
public function didLeaveScene () :void
|
||||
{
|
||||
// let the location director know what's up
|
||||
_locdir.didLeavePlace();
|
||||
|
||||
// clear out our own scene state
|
||||
clearScene();
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function forcedMove (sceneId :int) :void
|
||||
{
|
||||
log.info("Moving at request of server [sceneId=" + sceneId + "].");
|
||||
|
||||
// clear out our old scene and place data
|
||||
didLeaveScene();
|
||||
|
||||
// move to the new scene
|
||||
moveTo(sceneId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the moveHandler for use in recoverFailedMove.
|
||||
*/
|
||||
public function setMoveHandler (handler :SceneDirector_MoveHandler) :void
|
||||
{
|
||||
if (_moveHandler != null) {
|
||||
log.warning("Requested to set move handler, but we've " +
|
||||
"already got one. The conflicting entities will " +
|
||||
"likely need to perform more sophisticated " +
|
||||
"coordination to deal with failures. " +
|
||||
"[old=" + _moveHandler + ", new=" + handler + "].");
|
||||
|
||||
} else {
|
||||
_moveHandler = handler;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when something breaks down in the process of performing a
|
||||
* <code>moveTo</code> request.
|
||||
*/
|
||||
public function recoverFailedMove (placeId :int) :void
|
||||
{
|
||||
// we'll need this momentarily
|
||||
var sceneId :int = _sceneId;
|
||||
|
||||
// clear out our now bogus scene tracking info
|
||||
clearScene();
|
||||
|
||||
// if we were previously somewhere (and that somewhere isn't where
|
||||
// we just tried to go), try going back to that happy place
|
||||
if (_previousSceneId != -1 && _previousSceneId != sceneId) {
|
||||
// if we have a move handler use that
|
||||
if (_moveHandler != null) {
|
||||
_moveHandler.recoverMoveTo(_previousSceneId);
|
||||
|
||||
} else {
|
||||
moveTo(_previousSceneId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears out our current scene information and releases the scene
|
||||
* model for the loaded scene back to the cache.
|
||||
*/
|
||||
protected function clearScene () :void
|
||||
{
|
||||
// clear out our scene id info
|
||||
_sceneId = -1;
|
||||
|
||||
// clear out our references
|
||||
_model = null;
|
||||
_scene = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads a scene from the repository. If the scene is cached, it will
|
||||
* be returned from the cache instead.
|
||||
*/
|
||||
protected function loadSceneModel (sceneId :int) :SceneModel
|
||||
{
|
||||
// first look in the model cache
|
||||
var model :SceneModel = (_scache.get(sceneId) as SceneModel);
|
||||
|
||||
// load from the repository if it's not cached
|
||||
if (model == null) {
|
||||
try {
|
||||
model = _screp.loadSceneModel(sceneId);
|
||||
_scache.put(sceneId, model);
|
||||
|
||||
} catch (nsse :NoSuchSceneError) {
|
||||
// nothing special here, just fall through and return null
|
||||
|
||||
} catch (ioe :IOError) {
|
||||
// complain first, then return null
|
||||
log.warning("Error loading scene [scid=" + sceneId +
|
||||
", error=" + ioe + "].");
|
||||
}
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public override function clientDidLogoff (event :ClientEvent) :void
|
||||
{
|
||||
super.clientDidLogoff(event);
|
||||
|
||||
// clear out our business
|
||||
clearScene();
|
||||
_scache.clear();
|
||||
_pendingSceneId = -1;
|
||||
_pendingModel = null;
|
||||
_previousSceneId = -1;
|
||||
_sservice = null;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
protected override function fetchServices (client :Client) :void
|
||||
{
|
||||
// get a handle on our scene service
|
||||
_sservice = (client.requireService(SceneService) as SceneService);
|
||||
}
|
||||
|
||||
/** Access to general client services. */
|
||||
protected var _wctx :WhirledContext;
|
||||
|
||||
/** Access to our scene services. */
|
||||
protected var _sservice :SceneService;
|
||||
|
||||
/** The client's active location director. */
|
||||
protected var _locdir :LocationDirector;
|
||||
|
||||
/** The entity via which we load scene data. */
|
||||
protected var _screp :SceneRepository;
|
||||
|
||||
/** The entity we use to create scenes from scene models. */
|
||||
protected var _fact :SceneFactory;
|
||||
|
||||
/** A cache of scene model information. */
|
||||
protected var _scache :HashMap = new HashMap(); // TODO: LRUHashMap(5)
|
||||
|
||||
/** The display scene object for the scene we currently occupy. */
|
||||
protected var _scene :Scene;
|
||||
|
||||
/** The scene model for the scene we currently occupy. */
|
||||
protected var _model :SceneModel;
|
||||
|
||||
/** The id of the scene we currently occupy. */
|
||||
protected var _sceneId :int = -1;
|
||||
|
||||
/** Our most recent copy of the scene model for the scene we're about
|
||||
* to enter. */
|
||||
protected var _pendingModel :SceneModel;
|
||||
|
||||
/** The id of the scene for which we have an outstanding moveTo
|
||||
* request, or -1 if we have no outstanding request. */
|
||||
protected var _pendingSceneId :int = -1;
|
||||
|
||||
/** The id of the scene we previously occupied. */
|
||||
protected var _previousSceneId :int = -1;
|
||||
|
||||
/** Reference to our move handler. */
|
||||
protected var _moveHandler :SceneDirector_MoveHandler = null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.threerings.whirled.client {
|
||||
|
||||
/**
|
||||
* Used to recover from a problem after a completed moveTo.
|
||||
*/
|
||||
public interface SceneDirector_MoveHandler
|
||||
{
|
||||
/**
|
||||
* Should instruct the client to move the last known working
|
||||
* location (as well as clean up after the failed moveTo request).
|
||||
*/
|
||||
function recoverMoveTo (sceneId :int) :void;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//
|
||||
// $Id: SceneReceiver.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.client {
|
||||
|
||||
import com.threerings.presents.client.InvocationReceiver;
|
||||
|
||||
/**
|
||||
* Defines, for the scene services, a set of notifications delivered
|
||||
* asynchronously by the server to the client.
|
||||
*/
|
||||
public interface SceneReceiver extends InvocationReceiver
|
||||
{
|
||||
/**
|
||||
* Used to communicate a required move notification to the client. The
|
||||
* server will have removed the client from their existing scene
|
||||
* and the client is then responsible for generating a {@link
|
||||
* SceneService#moveTo} request to move to the new scene.
|
||||
*/
|
||||
function forcedMove (sceneId :int) :void
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
//
|
||||
// $Id: SceneService.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.client {
|
||||
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
|
||||
import com.threerings.whirled.data.SceneModel;
|
||||
import com.threerings.whirled.data.SceneUpdate;
|
||||
|
||||
/**
|
||||
* The scene service class provides the client interface to the scene
|
||||
* related invocation services (e.g. moving from scene to scene).
|
||||
*/
|
||||
public interface SceneService extends InvocationService
|
||||
{
|
||||
/**
|
||||
* Requests that that this client's body be moved to the specified
|
||||
* scene.
|
||||
*
|
||||
* @param sceneId the scene id to which we want to move.
|
||||
* @param version the version number of the scene object that we have
|
||||
* in our local repository.
|
||||
*/
|
||||
function moveTo (
|
||||
client :Client, sceneId :int, version :int,
|
||||
listener :SceneService_SceneMoveListener) :void;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
package com.threerings.whirled.client {
|
||||
|
||||
import com.threerings.presents.client.InvocationListener;
|
||||
|
||||
import com.threerings.io.TypedArray;
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
|
||||
import com.threerings.whirled.data.SceneModel;
|
||||
import com.threerings.whirled.data.SceneUpdate;
|
||||
|
||||
/**
|
||||
* Used to communicate the response to a {@link #moveTo} request.
|
||||
*/
|
||||
public interface SceneService_SceneMoveListener extends InvocationListener
|
||||
{
|
||||
/**
|
||||
* Indicates that a move succeeded.
|
||||
*
|
||||
* @param placeId the place object id of the newly occupied scene.
|
||||
* @param config metadata related to the newly occupied scene.
|
||||
*/
|
||||
function moveSucceeded (placeId :int, config :PlaceConfig) :void;
|
||||
|
||||
/**
|
||||
* Indicates that a move succeeded and that the client's cached
|
||||
* scene information should be updated with the supplied data.
|
||||
*
|
||||
* @param placeId the place object id of the newly occupied scene.
|
||||
* @param config metadata related to the newly occupied scene.
|
||||
* @param updates updates that must be applied to the client's
|
||||
* copy of a scene model to bring it up to date.
|
||||
*/
|
||||
function moveSucceededWithUpdates (
|
||||
placeId :int, config :PlaceConfig,
|
||||
updates :TypedArray /*of SceneUpdate*/) :void;
|
||||
|
||||
/**
|
||||
* Indicates that a move succeeded and that the client's cached
|
||||
* scene information should be updated with the supplied data.
|
||||
*
|
||||
* @param placeId the place object id of the newly occupied scene.
|
||||
* @param config metadata related to the newly occupied scene.
|
||||
* @param model a fresh copy of the most recent scene data for the
|
||||
* newly occupied scene.
|
||||
*/
|
||||
function moveSucceededWithScene (
|
||||
placeId :int, config :PlaceConfig, model :SceneModel) :void;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
//
|
||||
// $Id: SceneRepository.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.client.persist {
|
||||
|
||||
import flash.errors.IOError;
|
||||
|
||||
import com.threerings.whirled.data.SceneModel;
|
||||
import com.threerings.whirled.util.NoSuchSceneError;
|
||||
|
||||
/**
|
||||
* The scene repository provides access to a persistent repository of
|
||||
* scene information.
|
||||
*
|
||||
* @see SceneModel
|
||||
*/
|
||||
public interface SceneRepository
|
||||
{
|
||||
/**
|
||||
* Fetches the model for the scene with the specified id.
|
||||
*
|
||||
* @exception IOException thrown if an error occurs attempting to load
|
||||
* the scene data.
|
||||
* @exception NoSuchSceneException thrown if no scene exists with the
|
||||
* specified scene id.
|
||||
*/
|
||||
function loadSceneModel (sceneId :int) :SceneModel;
|
||||
//throws IOException, NoSuchSceneException;
|
||||
|
||||
/**
|
||||
* Updates or inserts this scene model as appropriate.
|
||||
*
|
||||
* @exception IOException thrown if an error occurs attempting to
|
||||
* access the repository.
|
||||
*/
|
||||
function storeSceneModel (model :SceneModel) :void;
|
||||
//throws IOException;
|
||||
|
||||
/**
|
||||
* Deletes the specified scene model from the repository.
|
||||
*
|
||||
* @exception IOException thrown if an error occurs attempting to
|
||||
* access the repository.
|
||||
*/
|
||||
function deleteSceneModel (sceneId :int) :void;
|
||||
//throws IOException;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
//
|
||||
// $Id: AuxModel.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.io.Streamable;
|
||||
|
||||
/**
|
||||
* An interface that must be implemented by auxiliary scene models.
|
||||
*/
|
||||
public interface AuxModel extends Streamable /*, Cloneable*/
|
||||
{
|
||||
/**
|
||||
* Creates a clone of this auxiliary model.
|
||||
*/
|
||||
function clone () :Object;
|
||||
//throws CloneNotSupportedException;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
//
|
||||
// $Id: DefaultSceneConfig.java 4026 2006-04-18 01:32:41Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
import com.threerings.whirled.client.SceneController;
|
||||
|
||||
/**
|
||||
* The default scene config simply causes the default scene manager and
|
||||
* controller to be created. A user of the Whirled services would most
|
||||
* likely extend the default scene config.
|
||||
*
|
||||
* <p> Note that this place config won't even work on the client side
|
||||
* because it instantiates a {@link SceneController} which is an abstract
|
||||
* class. It is used only for testing the server side and as a placeholder
|
||||
* in case standard scene configuration information is one day needed.
|
||||
*/
|
||||
public class DefaultSceneConfig extends PlaceConfig
|
||||
{
|
||||
// documentation inherited
|
||||
public function getManagerClassName () :String
|
||||
{
|
||||
return "com.threerings.whirled.server.SceneManager";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
//
|
||||
// $Id: Scene.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
|
||||
/**
|
||||
* This interface makes available basic scene information. At this basic
|
||||
* level, not much information is available, but extensions to this
|
||||
* interface begin to create a more comprehensive picture of a scene in a
|
||||
* system built from the Whirled services.
|
||||
*/
|
||||
public interface Scene
|
||||
{
|
||||
/**
|
||||
* Returns the unique identifier for this scene.
|
||||
*/
|
||||
function getId () :int;
|
||||
|
||||
/**
|
||||
* Returns the human readable name of this scene.
|
||||
*/
|
||||
function getName () :String;
|
||||
|
||||
/**
|
||||
* Returns the version number of this scene.
|
||||
*/
|
||||
function getVersion () :int;
|
||||
|
||||
/**
|
||||
* Returns the place config that can be used to determine which place
|
||||
* controller instance should be used to display this scene as well as
|
||||
* to obtain runtime configuration information.
|
||||
*/
|
||||
function getPlaceConfig () :PlaceConfig;
|
||||
|
||||
/**
|
||||
* Sets this scene's unique identifier.
|
||||
*/
|
||||
function setId (sceneId :int) :void;
|
||||
|
||||
/**
|
||||
* Sets the human readable name of this scene.
|
||||
*/
|
||||
function setName (name :String) :void;
|
||||
|
||||
/**
|
||||
* Sets this scene's version number.
|
||||
*/
|
||||
function setVersion (version :int) :void;
|
||||
|
||||
/**
|
||||
* Called to inform the scene that an update has been received while
|
||||
* the scene was resolved and active. The update should be applied to
|
||||
* the underlying scene model and any derivative data should be
|
||||
* appropriately updated.
|
||||
*/
|
||||
function updateReceived (update :SceneUpdate) :void;
|
||||
|
||||
/**
|
||||
* Returns the scene model from which this scene was created.
|
||||
*/
|
||||
function getSceneModel () :SceneModel;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
//
|
||||
// $Id: SceneCodes.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.crowd.data.LocationCodes;
|
||||
|
||||
/**
|
||||
* Contains codes used by the scene invocation services.
|
||||
*/
|
||||
public class SceneCodes extends LocationCodes
|
||||
{
|
||||
/** The message identifier for scene update messages. */
|
||||
public static const SCENE_UPDATE :String = "scene_update";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,124 @@
|
||||
//
|
||||
// $Id: SceneImpl.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
|
||||
/**
|
||||
* An implementation of the {@link Scene} interface.
|
||||
*/
|
||||
public class SceneImpl implements Scene
|
||||
{
|
||||
/**
|
||||
* Creates an instance that will obtain data from the supplied scene
|
||||
* model and place config.
|
||||
*/
|
||||
public function SceneImpl (
|
||||
model :SceneModel = null, config :PlaceConfig = null)
|
||||
{
|
||||
if (model != null) {
|
||||
_model = model;
|
||||
_config = config;
|
||||
|
||||
} else {
|
||||
_model = SceneModel.blankSceneModel();
|
||||
}
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public function getId () :int
|
||||
{
|
||||
return _model.sceneId;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public function getName () :String
|
||||
{
|
||||
return _model.name;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public function getVersion () :int
|
||||
{
|
||||
return _model.version;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public function getPlaceConfig () :PlaceConfig
|
||||
{
|
||||
return _config;
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function setId (sceneId :int) :void
|
||||
{
|
||||
_model.sceneId = sceneId;
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function setName (name :String) :void
|
||||
{
|
||||
_model.name = name;
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function setVersion (version :int) :void
|
||||
{
|
||||
_model.version = version;
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function updateReceived (update :SceneUpdate) :void
|
||||
{
|
||||
try {
|
||||
// validate and apply the update
|
||||
update.validate(_model);
|
||||
update.apply(_model);
|
||||
} catch (e :Error) {
|
||||
var log :Log = Log.getLog(this);
|
||||
log.warning("Error applying update [scene=" + this +
|
||||
", update=" + update + "].");
|
||||
log.logStackTrace(e);
|
||||
}
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public function getSceneModel () :SceneModel
|
||||
{
|
||||
return _model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a string representation of this instance.
|
||||
*/
|
||||
public function toString () :String
|
||||
{
|
||||
return "[model=" + _model + ", config=" + _config + "]";
|
||||
}
|
||||
|
||||
/** A reference to our scene model. */
|
||||
protected var _model :SceneModel;
|
||||
|
||||
/** A reference to our place configuration. */
|
||||
protected var _config :PlaceConfig;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
//
|
||||
// $Id: SceneMarshaller.java 3793 2005-12-21 02:12:57Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.data.InvocationMarshaller;
|
||||
import com.threerings.whirled.client.SceneService;
|
||||
import com.threerings.whirled.client.SceneService_SceneMoveListener;
|
||||
|
||||
/**
|
||||
* Provides the implementation of the {@link SceneService} interface
|
||||
* that marshalls the arguments and delivers the request to the provider
|
||||
* on the server. Also provides an implementation of the response listener
|
||||
* interfaces that marshall the response arguments and deliver them back
|
||||
* to the requesting client.
|
||||
*/
|
||||
public class SceneMarshaller extends InvocationMarshaller
|
||||
implements SceneService
|
||||
{
|
||||
/** The method id used to dispatch {@link #moveTo} requests. */
|
||||
public static const MOVE_TO :int = 1;
|
||||
|
||||
// documentation inherited from interface
|
||||
public function moveTo (arg1 :Client, arg2 :int, arg3 :int, arg4 :SceneService_SceneMoveListener) :void
|
||||
{
|
||||
var listener4 :SceneMarshaller_SceneMoveMarshaller = new SceneMarshaller_SceneMoveMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, MOVE_TO, [ arg2, arg3, listener4 ]);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.io.TypedArray;
|
||||
|
||||
import com.threerings.presents.data.ListenerMarshaller;
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
|
||||
import com.threerings.presents.dobj.InvocationResponseEvent;
|
||||
|
||||
import com.threerings.whirled.client.SceneService_SceneMoveListener;
|
||||
import com.threerings.whirled.data.SceneModel;
|
||||
import com.threerings.whirled.data.SceneUpdate;
|
||||
|
||||
public class SceneMarshaller_SceneMoveMarshaller extends ListenerMarshaller
|
||||
implements SceneService_SceneMoveListener
|
||||
{
|
||||
/** The method id used to dispatch {@link #moveSucceeded}
|
||||
* responses. */
|
||||
public static const MOVE_SUCCEEDED :int = 1;
|
||||
|
||||
// documentation inherited from interface SceneService_SceneMoveListener
|
||||
public function moveSucceeded (arg1 :int, arg2 :PlaceConfig) :void
|
||||
{
|
||||
omgr.postEvent(new InvocationResponseEvent(
|
||||
callerOid, requestId, MOVE_SUCCEEDED,
|
||||
[ arg1, arg2 ]));
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #moveSucceededWithScene}
|
||||
* responses. */
|
||||
public static const MOVE_SUCCEEDED_WITH_SCENE :int = 2;
|
||||
|
||||
// documentation inherited from interface SceneService_SceneMoveListener
|
||||
public function moveSucceededWithScene (arg1 :int, arg2 :PlaceConfig, arg3 :SceneModel) :void
|
||||
{
|
||||
omgr.postEvent(new InvocationResponseEvent(
|
||||
callerOid, requestId, MOVE_SUCCEEDED_WITH_SCENE,
|
||||
[ arg1, arg2, arg3 ]));
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #moveSucceededWithUpdates}
|
||||
* responses. */
|
||||
public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 3;
|
||||
|
||||
// documentation inherited from interface SceneService_SceneMoveListener
|
||||
public function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :TypedArray /* of SceneUpdate */) :void
|
||||
{
|
||||
omgr.postEvent(new InvocationResponseEvent(
|
||||
callerOid, requestId, MOVE_SUCCEEDED_WITH_UPDATES,
|
||||
[ arg1, arg2, arg3 ]));
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public override function dispatchResponse (methodId :int, args :Array) :void
|
||||
{
|
||||
switch (methodId) {
|
||||
case MOVE_SUCCEEDED:
|
||||
(listener as SceneService_SceneMoveListener).moveSucceeded(
|
||||
args[0] as int, args[1] as PlaceConfig);
|
||||
return;
|
||||
|
||||
case MOVE_SUCCEEDED_WITH_SCENE:
|
||||
(listener as SceneService_SceneMoveListener).moveSucceededWithScene(
|
||||
args[0] as int, args[1] as PlaceConfig, args[2] as SceneModel);
|
||||
return;
|
||||
|
||||
case MOVE_SUCCEEDED_WITH_UPDATES:
|
||||
(listener as SceneService_SceneMoveListener).moveSucceededWithUpdates(
|
||||
args[0] as int, args[1] as PlaceConfig, args[2] as TypedArray);
|
||||
return;
|
||||
|
||||
default:
|
||||
super.dispatchResponse(methodId, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
//
|
||||
// $Id: SceneModel.java 3726 2005-10-11 19:17:43Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.util.ClassUtil;
|
||||
|
||||
import com.threerings.io.ObjectInputStream;
|
||||
import com.threerings.io.ObjectOutputStream;
|
||||
import com.threerings.io.Streamable;
|
||||
import com.threerings.io.TypedArray;
|
||||
|
||||
/**
|
||||
* The scene model is the bare bones representation of the data for a
|
||||
* scene in the Whirled system. From the scene model, one would create an
|
||||
* instance of {@link Scene}.
|
||||
*
|
||||
* <p> The scene model is what is loaded from the scene repositories and
|
||||
* what is transmitted over the wire when communicating scenes from the
|
||||
* server to the client.
|
||||
*/
|
||||
public class SceneModel
|
||||
implements Streamable /*, Cloneable */
|
||||
{
|
||||
/** This scene's unique identifier. */
|
||||
public var sceneId :int;
|
||||
|
||||
/** The human readable name of this scene. */
|
||||
public var name :String;
|
||||
|
||||
/** The version number of this scene. Versions are incremented
|
||||
* whenever modifications are made to a scene so that clients can
|
||||
* determine whether or not they have the latest version of a
|
||||
* scene. */
|
||||
public var version :int;
|
||||
|
||||
/** Auxiliary scene model information. */
|
||||
public var auxModels :TypedArray =
|
||||
new TypedArray("[Lcom.threerings.whirled.data.AuxModel;");
|
||||
|
||||
/**
|
||||
* Adds the specified auxiliary model to this scene model.
|
||||
*/
|
||||
public function addAuxModel (auxModel :AuxModel) :void
|
||||
{
|
||||
auxModels.push(auxModel);
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public function clone () :Object
|
||||
{
|
||||
var clazz :Class = ClassUtil.getClass(this);
|
||||
var model :SceneModel = new clazz();
|
||||
|
||||
for each (var aux :AuxModel in auxModels) {
|
||||
model.addAuxModel(aux.clone() as AuxModel);
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
||||
// documentation inherited from interface Streamable
|
||||
public function writeObject (out :ObjectOutputStream) :void
|
||||
{
|
||||
out.writeInt(sceneId);
|
||||
out.writeField(name);
|
||||
out.writeInt(version);
|
||||
out.writeField(auxModels);
|
||||
}
|
||||
|
||||
// documentation inherited from interface Streamable
|
||||
public function readObject (ins :ObjectInputStream) :void
|
||||
{
|
||||
sceneId = ins.readInt();
|
||||
name = (ins.readField(String) as String);
|
||||
version = ins.readInt();
|
||||
auxModels = (ins.readField("[Lcom.threerings.whirled.data.AuxModel;")
|
||||
as TypedArray);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates and returns a blank scene model.
|
||||
*/
|
||||
public static function blankSceneModel () :SceneModel
|
||||
{
|
||||
var model :SceneModel = new SceneModel();
|
||||
populateBlankSceneModel(model);
|
||||
return model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Populates a blank scene model with blank values.
|
||||
*/
|
||||
protected static function populateBlankSceneModel (model :SceneModel) :void
|
||||
{
|
||||
model.sceneId = -1;
|
||||
model.name = "<blank>";
|
||||
model.version = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
//
|
||||
// $Id: SceneObject.java 3288 2004-12-28 03:51:29Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import com.threerings.crowd.data.PlaceObject;
|
||||
|
||||
public class SceneObject extends PlaceObject
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,153 @@
|
||||
//
|
||||
// $Id: SceneUpdate.java 3760 2005-11-15 03:08:23Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
import flash.errors.IllegalOperationError;
|
||||
|
||||
import com.threerings.util.StringBuilder;
|
||||
|
||||
import com.threerings.io.ObjectInputStream;
|
||||
import com.threerings.io.ObjectOutputStream;
|
||||
import com.threerings.io.Streamable;
|
||||
|
||||
/**
|
||||
* Used to encapsulate updates to scenes in such a manner that updates can
|
||||
* be stored persistently and sent to clients to update their own local
|
||||
* copies of scenes.
|
||||
*/
|
||||
public class SceneUpdate
|
||||
implements Streamable /*, Cloneable */
|
||||
{
|
||||
/**
|
||||
* Initializes this scene update such that it will operate on a scene
|
||||
* with the specified target scene and version number.
|
||||
*
|
||||
* @param targetId the id of the scene on which we are to operate.
|
||||
* @param targetVersion the version of the scene on which we are to
|
||||
* operate.
|
||||
*/
|
||||
public function init (targetId :int, targetVersion :int) :void
|
||||
{
|
||||
_targetId = targetId;
|
||||
_targetVersion = targetVersion;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the scene id for which this update is appropriate.
|
||||
*/
|
||||
public function getSceneId () :int
|
||||
{
|
||||
return _targetId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the scene version for which this update is appropriate.
|
||||
*/
|
||||
public function getSceneVersion () :int
|
||||
{
|
||||
return _targetVersion;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to ensure that the scene is in the appropriate state prior
|
||||
* to applying the update.
|
||||
*
|
||||
* @exception IllegalStateException thrown if the update cannot be
|
||||
* applied to the scene because it is not in a valid state
|
||||
* (appropriate previous updates were not applied, it's the wrong kind
|
||||
* of scene, etc.).
|
||||
*/
|
||||
public function validate (model :SceneModel) :void
|
||||
//throws IllegalStateException
|
||||
{
|
||||
if (model.sceneId != _targetId) {
|
||||
var errmsg :String = "Wrong target scene, expected id " +
|
||||
_targetId + " got id " + model.sceneId;
|
||||
throw new IllegalOperationError(errmsg);
|
||||
}
|
||||
if (model.version != _targetVersion) {
|
||||
var errmsg :String = "Target scene not proper version, expected " +
|
||||
_targetVersion + " got " + model.version;
|
||||
throw new IllegalOperationError(errmsg);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies this update to the specified scene model. Derived classes
|
||||
* will want to override this method and apply updates of their own,
|
||||
* being sure to call <code>super.apply</code>.
|
||||
*/
|
||||
public function apply (model :SceneModel) :void
|
||||
{
|
||||
// increment the version; disallowing integer overflow
|
||||
model.version = Math.max(_targetVersion + 1, model.version);
|
||||
|
||||
// sanity check for the amazing two billion updates
|
||||
if (model.version == _targetVersion) {
|
||||
Log.getLog(this).warning("Egads! This scene has been updated two" +
|
||||
" billion times [model=" + model + ", update=" + this + "].");
|
||||
}
|
||||
}
|
||||
|
||||
// documentation inherited from interface Streamable
|
||||
public function writeObject (out :ObjectOutputStream) :void
|
||||
//throws IOException
|
||||
{
|
||||
out.writeInt(_targetId);
|
||||
out.writeInt(_targetVersion);
|
||||
}
|
||||
|
||||
// documentation inherited from interface Streamable
|
||||
public function readObject (ins :ObjectInputStream) :void
|
||||
//throws IOException, ClassNotFoundException
|
||||
{
|
||||
_targetId = ins.readInt();
|
||||
_targetVersion = ins.readInt();
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a string representation of this instance.
|
||||
*/
|
||||
public function toString () :String
|
||||
{
|
||||
var buf :StringBuilder = new StringBuilder("[");
|
||||
toStringBuf(buf);
|
||||
return buf.append("]").toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* An extensible mechanism for generating a string representation of
|
||||
* this instance.
|
||||
*/
|
||||
protected function toStringBuf (buf :StringBuilder) :void
|
||||
{
|
||||
buf.append("sceneId=").append(_targetId);
|
||||
buf.append(", version=").append(_targetVersion);
|
||||
}
|
||||
|
||||
/** The version number of the scene on which we operate. */
|
||||
protected var _targetId :int;
|
||||
|
||||
/** The version number of the scene on which we operate. */
|
||||
protected var _targetVersion :int;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//
|
||||
// $Id: ScenedBodyObject.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.data {
|
||||
|
||||
/**
|
||||
* A system that uses the whirled services must provide a body object
|
||||
* extension that implements this interface.
|
||||
*/
|
||||
public interface ScenedBodyObject
|
||||
{
|
||||
/**
|
||||
* Returns the scene id currently occupied by this body.
|
||||
*/
|
||||
function getSceneId () :int;
|
||||
|
||||
/**
|
||||
* Sets the scene id currently occupied by this body.
|
||||
*/
|
||||
function setSceneId (sceneId :int) :void;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
//
|
||||
// $Id: NoSuchSceneError.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.util {
|
||||
|
||||
/**
|
||||
* Thrown when an attempt to load a non-existent scene is made on the
|
||||
* repository.
|
||||
*/
|
||||
public class NoSuchSceneError extends Error
|
||||
{
|
||||
public function NoSuchSceneError (sceneid :int)
|
||||
{
|
||||
super("No such scene [sceneid=" + sceneid + "]");
|
||||
_sceneid = sceneid;
|
||||
}
|
||||
|
||||
public function getSceneId () :int
|
||||
{
|
||||
return _sceneid;
|
||||
}
|
||||
|
||||
protected var _sceneid :int;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//
|
||||
// $Id: SceneFactory.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.util {
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
import com.threerings.whirled.data.Scene;
|
||||
import com.threerings.whirled.data.SceneModel;
|
||||
|
||||
/**
|
||||
* This is used by the Whirled services to obtain a {@link Scene}
|
||||
* implementation given a scene model and associated data.
|
||||
*/
|
||||
public interface SceneFactory
|
||||
{
|
||||
/**
|
||||
* Creates a {@link Scene} implementation given the supplied scene
|
||||
* model and place config.
|
||||
*/
|
||||
function createScene (model :SceneModel, config :PlaceConfig) :Scene;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
//
|
||||
// $Id: UpdateList.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.util {
|
||||
|
||||
import com.threerings.whirled.data.SceneUpdate;
|
||||
|
||||
/**
|
||||
* A list specialized for storing {@link SceneUpdate} objects.
|
||||
*/
|
||||
public class UpdateList
|
||||
{
|
||||
public function UpdateList ()
|
||||
{
|
||||
_updates = new Array();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds an update to this list. The update must follow appropriately
|
||||
* the chain of updates established by the updates already in the list
|
||||
* (meaning it must operate on one version higher than the most recent
|
||||
* update already in the list).
|
||||
*/
|
||||
public function addUpdate (update :SceneUpdate) :void
|
||||
{
|
||||
if (_minVersion == -1) {
|
||||
// this is our first update, so we initialize our min version
|
||||
_minVersion = update.getSceneVersion();
|
||||
|
||||
} else {
|
||||
var gotVersion :int = update.getSceneVersion();
|
||||
var expVersion :int = _minVersion + _updates.length;
|
||||
if (gotVersion > expVersion) {
|
||||
Log.getLog(this).warning("Update continuity broken, " +
|
||||
"flushing list [got=" + update + ", expect=" + expVersion +
|
||||
", ucount=" + _updates.length + "].");
|
||||
// flush out our old updates and start anew from here
|
||||
_updates.length = 0;
|
||||
_minVersion = expVersion;
|
||||
|
||||
} else if (gotVersion < expVersion) {
|
||||
// we somehow got an update that's older than updates we
|
||||
// already have? wick wick wack
|
||||
throw new IllegalArgumentError("Invalid update version " +
|
||||
"[want=" + expVersion + ", got=" + update + "]");
|
||||
}
|
||||
}
|
||||
_updates.push(update);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns all of the updates that should be applied to a scene with
|
||||
* the specified version to bring it up to date. <code>null</code> is
|
||||
* returned if the scene's version is older than the oldest update in
|
||||
* our list, in which case it cannot be brought up to date by applying
|
||||
* updates from this list.
|
||||
*/
|
||||
public function getUpdates (fromVersion :int) :Array /*of SceneUpdate*/
|
||||
{
|
||||
if (_minVersion == -1 || fromVersion < _minVersion) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var offset :int = fromVersion - _minVersion;
|
||||
return _updates.slice(offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the supplied actual scene version is in accordance
|
||||
* with the updates contained in this list.
|
||||
*/
|
||||
public function validate (sceneVersion :int) :Boolean
|
||||
{
|
||||
return ((_minVersion == -1) || // we have no updates
|
||||
(_minVersion + _updates.length == sceneVersion));
|
||||
}
|
||||
|
||||
protected var _updates :Array;
|
||||
protected var _minVersion :int = -1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
//
|
||||
// $Id: WhirledContext.java 3099 2004-08-27 02:21:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.util {
|
||||
|
||||
import com.threerings.crowd.util.CrowdContext;
|
||||
import com.threerings.whirled.client.SceneDirector;
|
||||
|
||||
/**
|
||||
* The whirled context provides access to the various managers, etc. that
|
||||
* are needed by the whirled client code.
|
||||
*/
|
||||
public interface WhirledContext extends CrowdContext
|
||||
{
|
||||
/**
|
||||
* Returns a reference to the scene director.
|
||||
*/
|
||||
function getSceneDirector () :SceneDirector;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user