f7eb18460a
The basic whirled stuff is here; compiling and working. 'Spot' still to come. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4133 542714f4-19e9-0310-aa3c-eee0fc999fb1
80 lines
2.9 KiB
ActionScript
80 lines
2.9 KiB
ActionScript
package com.threerings.whirled.data {
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import com.threerings.io.TypedArray;
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import com.threerings.presents.data.ListenerMarshaller;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.presents.dobj.InvocationResponseEvent;
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import com.threerings.whirled.client.SceneService_SceneMoveListener;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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public class SceneMarshaller_SceneMoveMarshaller extends ListenerMarshaller
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implements SceneService_SceneMoveListener
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{
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/** The method id used to dispatch {@link #moveSucceeded}
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* responses. */
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public static const MOVE_SUCCEEDED :int = 1;
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// documentation inherited from interface SceneService_SceneMoveListener
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public function moveSucceeded (arg1 :int, arg2 :PlaceConfig) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, MOVE_SUCCEEDED,
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[ arg1, arg2 ]));
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}
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/** The method id used to dispatch {@link #moveSucceededWithScene}
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* responses. */
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 2;
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// documentation inherited from interface SceneService_SceneMoveListener
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public function moveSucceededWithScene (arg1 :int, arg2 :PlaceConfig, arg3 :SceneModel) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, MOVE_SUCCEEDED_WITH_SCENE,
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[ arg1, arg2, arg3 ]));
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}
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/** The method id used to dispatch {@link #moveSucceededWithUpdates}
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* responses. */
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 3;
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// documentation inherited from interface SceneService_SceneMoveListener
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public function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :TypedArray /* of SceneUpdate */) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, MOVE_SUCCEEDED_WITH_UPDATES,
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[ arg1, arg2, arg3 ]));
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}
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// documentation inherited
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public override function dispatchResponse (methodId :int, args :Array) :void
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{
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switch (methodId) {
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case MOVE_SUCCEEDED:
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(listener as SceneService_SceneMoveListener).moveSucceeded(
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args[0] as int, args[1] as PlaceConfig);
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return;
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case MOVE_SUCCEEDED_WITH_SCENE:
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(listener as SceneService_SceneMoveListener).moveSucceededWithScene(
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args[0] as int, args[1] as PlaceConfig, args[2] as SceneModel);
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return;
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case MOVE_SUCCEEDED_WITH_UPDATES:
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(listener as SceneService_SceneMoveListener).moveSucceededWithUpdates(
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args[0] as int, args[1] as PlaceConfig, args[2] as TypedArray);
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return;
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default:
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super.dispatchResponse(methodId, args);
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}
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}
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}
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}
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