Michael Bayne
77e22d65fc
Some ActionScript conversion updates.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@102 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 00:35:00 +00:00
Michael Bayne
469e15e58e
ActionScript versions of the Card stuff and Zone stuff. The Card stuff is
...
non-trivial and shouldn't entirely be trusted until it's actually used for
something.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@101 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 00:22:41 +00:00
Michael Bayne
1ad2584a17
Rebuilt various bits using the code generator. Annotated some Java sources
...
along the way.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@99 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 21:00:38 +00:00
Ray Greenwell
0ecfaac648
Added EZGame.getPlayerCount().
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@98 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 01:45:16 +00:00
Michael Bayne
cdbc9dcfb0
Import Hashable, add needed override.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@97 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 01:03:58 +00:00
Michael Bayne
451218a1a4
Updated using the code generator.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@96 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:47:20 +00:00
Michael Bayne
a8fa272219
I justed checked this in in the other order, but somehow it insists on coming
...
out in this order now. This should not be non-deterministic. Reflection should
give me the methods in the order they are declared in the Java class so I don't
know what the major malfunction is here, but if it keeps up I'm going to
fucking alphabetize them and be done with it.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@95 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:37:35 +00:00
Michael Bayne
b96d28cd1a
Overwrote with generated versions (which are the same but in different orders).
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@94 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:32:20 +00:00
Ray Greenwell
6f9136d109
A few comments.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@93 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:30:15 +00:00
Ray Greenwell
910bb8be5b
We should be able to pass ByteArrays around using the EZGame kit.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@91 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 23:32:17 +00:00
Michael Bayne
0767b42f37
Starting to rebuild with the ActionScript generator.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@90 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 21:26:04 +00:00
Michael Bayne
5c1ac0f17d
This is now defined in our superclass.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@86 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 03:18:01 +00:00
Ray Greenwell
1459306393
We need to send the tick out with a different message identifier
...
because otherwise the EZGameController will try to unmarshall the value.
The marshalling/unmarshalling is purely clientside, the server doesn't
understand how to do it, so it must dispatch a different event that just
contains a nice normal integer.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@85 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 21:11:10 +00:00
Ray Greenwell
6472cf6f80
Added tick services to EZGame.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@82 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:39:31 +00:00
Ray Greenwell
7fd42fc729
Trashed GameService, use the new manager caller.
...
(This was changed in Java a few weeks back.)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@80 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-27 23:57:48 +00:00
Ray Greenwell
33031417aa
Set the snap interval, we wouldn't want to start a game with only
...
a fractional portion of one player!
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@79 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-27 23:57:05 +00:00
Ray Greenwell
2f8a14bdb8
Use a library method to check equality with possible nulls.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@78 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-26 02:38:19 +00:00
Ray Greenwell
4364576283
Streaming error found.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@77 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-26 00:51:54 +00:00
Ray Greenwell
8647002b71
Use an observer list.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@73 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-18 21:43:18 +00:00
Ray Greenwell
62dc95dbf9
Re-set the position in the byte array so that we can read from it using the
...
IDataInput methods.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@72 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-18 21:42:43 +00:00
Ray Greenwell
854986f4fc
Commented out upstream methods for classes that will never use them.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@71 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-11 20:19:25 +00:00
Ray Greenwell
cbdc73381c
Removed some code that only needs to be on the server-side.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@70 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-07 21:38:02 +00:00
Ray Greenwell
f2dc1b2269
Whoops, we've got to manually clone these fields.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@69 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-06 22:02:11 +00:00
Ray Greenwell
37b60db7a7
Let's use our protected _index instead of going through the accessor.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@64 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-25 01:58:41 +00:00
Ray Greenwell
54f0316691
Removed debug statement.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@56 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:20:48 +00:00
Ray Greenwell
a465884a84
Created listener interfaces that will automatically be registered
...
if implemented by something on the display hierarchy.
You may also implement them in utility classes and register and unregister
event listening by hand.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@55 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:15:49 +00:00
Ray Greenwell
b118e302a3
Brought up to date and made easier to subclass.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@54 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:14:15 +00:00
Ray Greenwell
a993e2ec46
Fixed the toString() output a bit.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@52 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 21:25:59 +00:00
Ray Greenwell
77c51c95d8
For now, the EZGameConfig contains a String called configData that
...
simply contains the game url or classname.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@51 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 21:17:25 +00:00
Ray Greenwell
35f6bc5b90
Renamed "GameObject" to "EZGame". I'm not super happy with the name,
...
so not everything is converted. I'll revisit once I've decided what to do.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@49 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 17:37:26 +00:00
Ray Greenwell
70b0d759c0
Moved the serverless game stuff out of msoy and back into the vilya library.
...
We'll be using this in game gardens, at least.
Note that the actionscript side currently doesn't compile because of
limitations in building a .swc file, but that'll be fixed soon.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@47 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 02:28:36 +00:00
Ray Greenwell
a90d7e655b
Compilation fixes: these classes weren't referenced before and so weren't
...
compiling, but I'm playing around with building .swc libraries to cut
down on the build time of the client.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@46 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-22 20:48:47 +00:00
Ray Greenwell
5331407313
Match change to ConfirmAdapter.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@45 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-19 01:05:32 +00:00
Ray Greenwell
81037188de
Let's actually set _pctx.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@44 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-17 18:43:34 +00:00
Ray Greenwell
a4d5a9fa9d
TURN_HOLDER_REPLACED was already moved to TurnGameController in
...
because constant values cannot be defined in an interface in actionscript.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@43 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-16 18:41:31 +00:00
Ray Greenwell
ee4fc4a8db
Added 'turn' stuff, and the GameControllerDelegate required to do so.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@42 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-16 00:26:28 +00:00
Ray Greenwell
cab4e2eac8
Use ClassUtil.isSameClass().
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@40 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-12 01:19:54 +00:00
Ray Greenwell
6fc509432c
Fixed compile errors now that these classes are linked in...
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@36 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-09 01:00:13 +00:00
Ray Greenwell
92ce73208a
Wasn't streaming in GameConfig or GameObject;
...
Fix a compile error in FlexGameConfigurator
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@35 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-07 23:23:39 +00:00
Ray Greenwell
c5b4139c01
These weren't being compiled before, as there were no references in the
...
client to these classes. Fixed up.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@34 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-07 19:07:34 +00:00
Ray Greenwell
ed0c4fd3f4
Cleanup.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@32 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-29 01:10:22 +00:00
Ray Greenwell
de896d967c
Compilation...
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@31 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-28 20:49:54 +00:00
Ray Greenwell
7ee319bb2b
Checkpoint: converting parlor stuff to actionscript.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@30 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-28 02:47:21 +00:00
Ray Greenwell
d93c79cfd0
A standard portal modification scene update. Will be used by msoy, but
...
could be used by other games as well.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@24 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 21:45:21 +00:00
Ray Greenwell
53bb1c598f
Match some name changes made to the actionscript narya library.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@23 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 19:08:43 +00:00
Ray Greenwell
b0c7ddf861
Log the version of the new model if persistence fails.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@22 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:37:51 +00:00
Ray Greenwell
19f22b01f1
When a scene update is received while in the scene, apply it immediately
...
and also save the new updated model.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@19 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 17:47:55 +00:00
Ray Greenwell
5708f56203
Match recent changes in our corresponding java classes.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@14 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-12 02:22:32 +00:00
Ray Greenwell
458a187145
Fixes to compile.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@6 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-28 22:04:27 +00:00
Ray Greenwell
01866933eb
Whirled actionscript code, transferred from narya.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@5 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-23 19:21:10 +00:00