Michael Bayne
91b416f18e
Cancel our no-show interval once the game starts so that if it expires after an
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EZGame has finished it doesn't think that it's still pre-game and that it
should actually cancel the game.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@490 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 05:27:17 +00:00
Michael Bayne
717beba71f
Extract GameManager creation into a specializable method.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@489 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 05:03:47 +00:00
Michael Bayne
4a06907ec0
Redundant cast removal.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@488 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 04:54:36 +00:00
Michael Bayne
eb80403bbe
No longer pass the manager in the constructor. As many of these delegates are
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in the wild, we'll deprecate the old constructors rather than remove them. Yay
cruft!
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@487 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 04:41:44 +00:00
Michael Bayne
8059d9bc12
Allow the game manager we create to be augmented.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@484 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 01:20:19 +00:00
Michael Bayne
5d1bafd571
Nix unused imports.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@483 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-10 01:20:01 +00:00
Michael Bayne
70d3d218c0
Actually we only go up to 99.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@475 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-30 01:28:21 +00:00
Michael Bayne
1bcaff4c59
Widening, added getCounts(), getRequiredScores().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@474 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-30 00:15:53 +00:00
Dave Hoover
adaf80af0a
Rerun generators.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@473 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-26 21:06:42 +00:00
Ray Greenwell
3bb6c7e3f6
- In TurnGameManagerDelegate, pulled out random-turn picking into its
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own method, so that subclasses can get that behavior without assuming
their their superclass implementation of setFirstTurnHolder does that.
- Use that in EZ's code, and also fall back to it if there's some problem
with the user-specified next-turn value and it's nobody's turn.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@464 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 01:36:20 +00:00
Michael Bayne
c6f72fbdf8
Create an empty occupants and oids array if we're creating a party table.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@459 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-19 22:04:33 +00:00
Michael Bayne
1b7f810246
Added getTopRatings(), moved constants into RatingCodes.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@451 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-15 19:28:20 +00:00
Michael Bayne
1fca67a044
Factored createTable() out into a method that can be called on the server.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@449 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-12 01:09:46 +00:00
Michael Bayne
a88a5a3482
No need to wait for didStartup() to create this set.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@444 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-08 17:14:17 +00:00
Michael Bayne
2862b32763
Comment fiddling; clear out _pendingOids at the end of the game to avoid
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potential weirdness if someone got into the room but never reported ready.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@443 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-08 17:12:46 +00:00
Nathan Curtis
377d0c93f5
Keep track of of players that have arrived and players that are ready separately. The old check
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would start the game as soon as everyone had arrived and *one* person called playerReady(). Now
we do the right thing and only start the game once everyone has arrived and everyone has called
playerReady().
As with the old code, this only affects clients that use the playerInRoom() method.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@442 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-06 00:35:30 +00:00
Michael Bayne
962c33d900
Pass the GameManager to gameCreated().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@440 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-27 19:38:09 +00:00
Michael Bayne
52259f26dd
Track the last update time for ratings.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@439 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-25 16:32:59 +00:00
Michael Bayne
3eff6e03cd
Allow derived classes to not rate games for other reasons.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@438 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-25 16:32:17 +00:00
Michael Bayne
2d24116c97
Don't rate anything if the game is not marked as rated.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@437 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-25 16:12:28 +00:00
Par Winzell
e21c14c4c1
Since returning -1 is perfectly acceptable for this method, let's be robust in handling an call to it for an unknown player; we already checked for unknown opponents.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@435 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-14 15:35:25 +00:00
Michael Bayne
6194948d56
Added toString().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@434 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-12 02:16:19 +00:00
Michael Bayne
8e52521b20
Nix debug logging.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@433 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 22:24:21 +00:00
Michael Bayne
ea3ab0bf3f
Nix PercentileRecord.type allow gameId to be fiddled by derive class.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@432 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 21:47:06 +00:00
Michael Bayne
fe3db313bf
Grammar patrol.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@431 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 20:58:28 +00:00
Michael Bayne
93d65cfb61
Need to reset modified when saving rating for departing player.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@430 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 20:57:42 +00:00
Michael Bayne
8316c3f40c
Revamped the rating manager delegate to support party games and to only read
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and write ratings once regardless of how many times the game is played.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@429 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 20:56:45 +00:00
Michael Bayne
9450dc5f2c
Don't complain about transitioning back to PRE_GAME.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@428 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 19:45:38 +00:00
Michael Bayne
2b81903c73
Zoiks, missed the parameterized type.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@427 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 18:39:05 +00:00
Michael Bayne
e95d0aa58f
Oops, we need 412 bytes to store a percentiler's data.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@426 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 02:20:30 +00:00
Michael Bayne
27c8eac61c
Added getRecordedCount().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@425 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 01:50:24 +00:00
Michael Bayne
c08cad2642
Added tracking for percentiler modification; nixed some unneeded casts.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@424 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 00:36:35 +00:00
Michael Bayne
15dd17a308
Added SCHEMA_VERSION.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@423 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-10 23:17:19 +00:00
Michael Bayne
5dd8695a9a
Added support for tracking multiple per-game percentile distributions.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@422 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-10 20:44:50 +00:00
Michael Bayne
5392df8770
Make it possible for a player to report in when they arrive in a room but not
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cause the game to start. In Whirled we'll have all players report in
immediately for games that want to handle playerReady() themselves so that they
can do whatever they want before the game starts and then finally start it with
a call to playerReady() from all the players.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@417 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-24 23:40:21 +00:00
Michael Bayne
8f3293eb0b
Don't try to rate players if there are no winners. Otherwise everyone is rated
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as losing.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@411 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-22 00:19:02 +00:00
Michael Bayne
f1a94dfac9
More tidying.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@410 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-22 00:14:26 +00:00
Michael Bayne
a6398a2d60
Oops missed a spot.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@409 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-22 00:10:59 +00:00
Michael Bayne
f6481922f6
Tidied things up, avoid doing things on the invoker thread that should be done
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on the dobj thread.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@408 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-22 00:09:57 +00:00
Michael Bayne
abeac5d1b2
Allow rating records to be deleted (we'll probably want a delete for just the
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game and one for just the user as well but I'll add those later).
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@406 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-21 21:50:11 +00:00
Par Winzell
4567264b91
We're not going to do this INDEX: comment thing.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@404 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-16 21:53:47 +00:00
Michael Bayne
b4e207eeae
columns -> fields.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@401 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-13 23:21:16 +00:00
Par Winzell
e386d6c3a0
Add an index, document index use for Depot operations. Do you think this is worthwhile? We should really just about never see a non-indexed query during normal production use and one way to maintain that discipline is with a comment line like this.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@399 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-07 18:05:44 +00:00
Michael Bayne
09ad0ca87d
Updates to reflect SpeakProvider refactoring.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@395 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-31 21:05:36 +00:00
Michael Bayne
2885a2b41c
Use a PersistenceContext to initialize the RatingRepository.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@380 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-26 00:22:38 +00:00
Michael Bayne
505d75ca6c
Note our persistent record classes.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@379 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-25 23:48:10 +00:00
Michael Bayne
c826583754
More Depot NWO.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@377 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-25 21:07:35 +00:00
Mike Thomas
e6b104f688
Don't trigger that the players have all arrived if it happens after the game has already started. This could previously occur if all the participants of the game leave and come back (without the game shutting down, possibly due to watchers).
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@376 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-25 16:33:11 +00:00
Michael Bayne
e03ddd71e8
Updates to reflect new BodyObject.location change. We now have a ScenePlace and
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ScenedBodyObject goes away.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@372 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-21 00:47:00 +00:00
Dave Hoover
8c88195b8b
Now that games clear out their player oids when they finish, card games
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need to keep around a copy to confirm that somebody is allowed to request
a rematch, and then pull everyone into it.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@368 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-18 16:39:50 +00:00