Commit Graph

285 Commits

Author SHA1 Message Date
Ray Greenwell 71b9ba2827 There was some code in here to not change the turn when only one player is
left. Go ahead and don't start the turn when there are no players,
and don't change it when there are 1 or LESS.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@171 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-10 03:31:47 +00:00
Ray Greenwell d902b2ed81 Fix NPE when purging a party game.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@170 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-10 03:26:46 +00:00
Ray Greenwell 26c6274289 Remove debugging.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@169 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-10 01:52:20 +00:00
Ray Greenwell 729335a4a5 The table system now supports the party game types better.
The creator of a party game isn't joining, but I think that's a problem
with the msoy client...


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@168 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-10 01:36:06 +00:00
Michael Bayne 4e10f48a3b Config -> PrefsConfig.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@163 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-31 01:33:16 +00:00
Michael Bayne 525cffcf5a Config -> PrefsConfig; avoid matching a deprecated method.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@162 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-31 00:50:18 +00:00
Michael Bayne f139e30daa Annouce a player's game over *in* playerGameDidEnd() rather than after because
a natural thing to do in playerGameDidEnd() is replacePlayer() the departed
player with an AI but if we wait until after playerGameDidEnd() to announce it,
we end up announcing the departure of the newly configured AI.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@161 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-29 18:07:33 +00:00
Michael Bayne a7f1058eaa In these glorious modern times, we can tell the compiler about deprecation in
addition to the documentation system.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@157 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-25 19:37:21 +00:00
Ray Greenwell bb1b7ea333 Make a note as to why we're keeping this so that I don't see it and think
"Hey! That can be removed!"


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@156 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-24 23:12:22 +00:00
Dave Hoover 609452c291 Don't recurse infinitely calling createLabel with the same args over
and over. Casting host to a Component seems to make java find the
appropriate other function to call.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@155 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-24 22:55:11 +00:00
Michael Bayne 3307994221 Our host need not be a MediaPanel, but we'll preserve the MediaPanel signature
because no doubt much code exists in the wild that is compiled against that
signature.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@154 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-24 19:32:48 +00:00
Dave Hoover 1245defe65 Actually substitute keywords (these files are chock full of stale $Id$ tags)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@150 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-24 00:22:09 +00:00
Ray Greenwell ae26fb8bcd Fill out PropertySetEvent's toString() for easier debugging.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@146 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-12 19:15:46 +00:00
Dave Hoover 86a879a725 Type safety
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@136 c613c5cb-e716-0410-b11b-feb51c14d237
2006-12-27 07:55:38 +00:00
Michael Bayne e60e58c8b8 Use where, improved warning when we receive a playerReady() from a non-player.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@132 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-28 18:27:58 +00:00
Ray Greenwell 52febf265b Allow the TableManager to be configured to create subclasses of Table.
Commented out unneeded flash client code in Table.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@131 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-17 23:24:14 +00:00
Michael Bayne 0fb8e4e693 Steer newbies away from stupid decisions.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@127 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-15 22:41:27 +00:00
Ray Greenwell 0b8b31aaa6 Prevent server spew when multiple EZGame clients attempt to end the game.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@126 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-15 21:03:51 +00:00
Ray Greenwell 3dd3c857fa Fixed SQL for saving cookies. Handy syntax, that
"insert ... on duplicate key" stuff.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@125 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-15 20:48:49 +00:00
Ray Greenwell cff4238b3e Updates to EZGame to allow games to store 'user cookies'.
Then intention is that other games besides EZGame may use this as well,
so it's semi-separated, but for now it's part of EZGame.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@123 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-15 03:01:49 +00:00
Ray Greenwell aefd823e72 Explicitly import com.samskivert.swing things, as jdk1.6 contains
javax.swing.GroupLayout.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@120 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-08 00:21:26 +00:00
Michael Bayne d231214e59 Make the logging optional.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@119 c613c5cb-e716-0410-b11b-feb51c14d237
2006-11-03 00:15:46 +00:00
Ray Greenwell f8ddf4d7c9 Restored correct behavior in a non-fallthrough way.
(And personally, I think falling-through is fine if documented. Maybe we
need a @FallThrough annotation so that the compiler can be our best friend.)


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@117 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-26 23:40:48 +00:00
Michael Bayne 16f070f69c Falling through is a dangerous pattern, let's not do it.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@116 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-26 23:11:56 +00:00
Andrzej Kapolka f81adbda02 Do we really need a stack trace here? I don't think so.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@110 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-13 01:56:55 +00:00
Andrzej Kapolka 45350177e1 Moved the Percentiler test over as well, added preambles.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@109 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-12 22:52:17 +00:00
Andrzej Kapolka c978fe70e8 Moved Percentiler to Vilya so that we can use it in Bang.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@108 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-12 22:42:45 +00:00
Michael Bayne 6c0f497eef Use new ChatDisplay interface.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@107 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-10 21:48:51 +00:00
Ray Greenwell 2717fd3b24 Allow tables to be started (by the creator) when there are at
least the minimum players present.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@106 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 02:13:20 +00:00
Michael Bayne 77e22d65fc Some ActionScript conversion updates.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@102 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 00:35:00 +00:00
Michael Bayne 1ad2584a17 Rebuilt various bits using the code generator. Annotated some Java sources
along the way.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@99 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 21:00:38 +00:00
Ray Greenwell 0ecfaac648 Added EZGame.getPlayerCount().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@98 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 01:45:16 +00:00
Michael Bayne 451218a1a4 Updated using the code generator.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@96 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:47:20 +00:00
Michael Bayne 8b8a8120c2 Added some ActionScript annotations.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@92 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:16:25 +00:00
Michael Bayne 022f77a08b We'll be needing a proper controller.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@89 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 21:10:22 +00:00
Michael Bayne 51281a9d49 Let's just call clearOccupant() clearOccupantByOid() to avoid differences
between the Java and ActionScript version since ActionScript doesn't support
method overloading. We only have to observe this limitation in Streamable
classes.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@88 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 21:10:00 +00:00
Michael Bayne d896041553 Regenerated with updated templates.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@87 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 20:48:15 +00:00
Ray Greenwell 1459306393 We need to send the tick out with a different message identifier
because otherwise the EZGameController will try to unmarshall the value.
The marshalling/unmarshalling is purely clientside, the server doesn't
understand how to do it, so it must dispatch a different event that just
contains a nice normal integer.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@85 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 21:11:10 +00:00
Ray Greenwell f48a48436d Regeneration of generated files.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@84 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:46:47 +00:00
Ray Greenwell a32f71bcda Let's name the method the way gendobj wants to.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@83 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:43:48 +00:00
Ray Greenwell 6472cf6f80 Added tick services to EZGame.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@82 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:39:31 +00:00
Mike Thomas a82fc55fa4 We don't want to force a restart if we're not supposed to, but we really don't want to veto it either. This could end up on the penders with the very thing we're waiting for, at which point vetoing that game restart would be bad and result in the puzzle not starting up.
Hopefully this'll fix yohoho's problem with the puzzles sometimes not restarting after stars are filled.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@81 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-29 18:28:59 +00:00
Ray Greenwell 2f8a14bdb8 Use a library method to check equality with possible nulls.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@78 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-26 02:38:19 +00:00
Michael Bayne d673b120be We need not to define createPlaceObject() so that backwards compatibility is
preserved with old games that only override getPlaceObjectClass(). Nothing
should be using PuzzleObject directly anyway.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@76 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-25 05:22:55 +00:00
Michael Bayne b0d148f107 Allow "draw" text to be provided as well. Also nixed the green because it was
really ugly...


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@75 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-25 04:06:35 +00:00
Mike Thomas 6611e60c1c We cannot check this here - the cluster is guaranteed to be size == 0 on the first insertion since we can't have called addBody until the constructor finishes. It used to be in objectAvailable which worked because it happened after the addBody calls were allowed to happen.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@74 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-19 20:56:20 +00:00
Ray Greenwell 8647002b71 Use an observer list.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@73 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-18 21:43:18 +00:00
Ray Greenwell 8703f5b0a8 Don't allow scene resolution to continue if the updates couldn't load.
They *are* just updates, but if it's ok for them to not load then a
game-specific scene repository needs to make that decision and just
return a blank update list rather than throwing an exception.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@68 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-01 21:07:27 +00:00
Ray Greenwell b1ae928811 Added a note explaining the difference between an ideal implementation and
the one we have now.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@67 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-28 22:30:46 +00:00
Ray Greenwell ba1d173a30 Use varargs to make construction plainer.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@66 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-28 22:26:17 +00:00