We need not to define createPlaceObject() so that backwards compatibility is

preserved with old games that only override getPlaceObjectClass(). Nothing
should be using PuzzleObject directly anyway.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@76 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2006-09-25 05:22:55 +00:00
parent b0d148f107
commit d673b120be
@@ -169,12 +169,6 @@ public abstract class PuzzleManager extends GameManager
return false;
}
// documentation inherited
protected PlaceObject createPlaceObject ()
{
return new PuzzleObject();
}
// documentation inherited
protected void didInit ()
{