We need not to define createPlaceObject() so that backwards compatibility is
preserved with old games that only override getPlaceObjectClass(). Nothing should be using PuzzleObject directly anyway. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@76 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -169,12 +169,6 @@ public abstract class PuzzleManager extends GameManager
|
||||
return false;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
protected PlaceObject createPlaceObject ()
|
||||
{
|
||||
return new PuzzleObject();
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
protected void didInit ()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user