Robert Zubeck
9b326716c3
They lied to me, they're not really my friends! Pox on them.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@507 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:47:53 +00:00
Robert Zubeck
1630892c4b
Meet my new friends, 'copy' and 'paste'.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@506 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:44:24 +00:00
Robert Zubeck
1ee799e29e
Helpful utility classes for game creators.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@505 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 01:38:02 +00:00
Ray Greenwell
ae8341de04
Removed unused isPartyGame().
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(Now things use getMatchType()).
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@504 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-20 00:54:06 +00:00
Michael Bayne
6a783e8bc4
Make the spot services work if you don't implement ClusteredBodyObject. You
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won't be able to use clusters but you'll still be able to use locations and
portals.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@501 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-15 02:09:51 +00:00
Michael Bayne
b8b63f9e28
Default to "middle" vertical alignment for our controls.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@499 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 23:11:55 +00:00
Michael Bayne
7ef4ef92dd
Small improvements.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@498 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:58:15 +00:00
Michael Bayne
e996e261f4
Please excuse my unilateral action, but I hate sliders. Use a ComboBox for
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player count selection and for any range parameter of less than 16 elements.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@497 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:55:10 +00:00
Michael Bayne
8ac8a8c6ea
Use GridUtil.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@496 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:38:54 +00:00
Michael Bayne
34a6d3e963
Use Grid instead of Tile as the latter requires hardcoding which blows.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@495 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:30:16 +00:00
Ray Greenwell
26f5a67328
Log -> com.threerings.util.Log
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@493 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 09:31:12 +00:00
Ray Greenwell
1efafd649a
"We'll add it when we need it" was what was said before, and now the
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default non-fucking-obtuse dictionary has been replaced by a scrabble
dictionary that contains fucked-up wordfreak words.
You know, if you're playing a normal game "abys" is wrong, and "abyss"
is right.
So I at least added the parameter for selecting a dictionary.
Implementation pending.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@492 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-12 20:09:41 +00:00
Michael Bayne
f338096580
Freak out in a controlled way if this happens.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@482 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-07 03:22:49 +00:00
Ray Greenwell
adfd2c4428
Propa spelling.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@481 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-03 02:44:08 +00:00
Ray Greenwell
fd3cc11c6d
Re-dispatch the UNLOAD event through the gameControl.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@480 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-03 02:43:26 +00:00
Ray Greenwell
b5d6a6008b
Removed debug logging I had intentionally left in.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@471 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 23:22:05 +00:00
Ray Greenwell
51f2b4b9d2
Added a method: getSize()
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and a new event: SizeChangedEvent.
So that games can query and listen for changes to the size of their
display area.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@470 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 22:56:31 +00:00
Ray Greenwell
00723e90bf
Don't destructively modify the array given us by usercode.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@469 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 21:52:18 +00:00
Nathan Curtis
9402b71765
moar bettar
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@468 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 18:41:06 +00:00
Nathan Curtis
a4a47a4c1e
comment fix.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@467 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-24 18:40:22 +00:00
Ray Greenwell
a3911c21a3
Go ahead and fix this: party tables now have a 0-length occupants array.
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TableDirector.java already had this same code (and I wrote it!) so I
feel safe making the change.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@466 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 23:46:51 +00:00
Ray Greenwell
1d3a53757c
Renamed endTurn() to startNextTurn().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@465 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 02:02:09 +00:00
Ray Greenwell
3fc47c0b9b
Comment clarification.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@462 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-23 01:23:34 +00:00
Michael Bayne
456b93e08f
Allow our derived class to override our width/height configuration.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@460 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-20 00:06:18 +00:00
Ray Greenwell
f1a511d80c
Bye-bye extensible player lists. Your functionality will be simplified and
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supplanted by the one true player list.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@458 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-18 02:31:03 +00:00
Michael Bayne
2736d652e3
Need to do that before we clear out _userFuncs.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@457 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-18 00:59:43 +00:00
Michael Bayne
60b3eabc16
Disconnect the client side when we disconnect on the backend so that we don't
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end up differing in opinion about whether or not we're connected.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@456 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-18 00:57:56 +00:00
Michael Bayne
4e462ce974
getOccupants -> getOccupantIds.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@455 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-17 21:38:46 +00:00
Michael Bayne
ec1a243d19
When we start and end a transaction in EZGame do so on the InvocationDirector
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as that's where all of our messages are generated.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@454 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-17 21:33:52 +00:00
Ray Greenwell
18ac5a065f
getOccupants() -> getOccupantIds(), which is more accurate and consistent
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with SeatingControl's getPlayerIds().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@453 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-17 21:09:48 +00:00
Ray Greenwell
c9fddfdc39
Checkpoint this crap, even though it's going to be moved and reworked.
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Meanwhile I'm busy investigating rabbit holes of rabbit holes.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@452 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-17 19:24:29 +00:00
Michael Bayne
d136386348
Note that endRound() should not be called immediately prior to endGame(),
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rather endGame() should be called and the last round is never officially
"ended". This ensures that GameObject.roundId is left in a sane state at the
end of the game in case of a rematch.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@445 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-09 23:47:37 +00:00
Par Winzell
2558e82959
Make sure our seatedness variable accurately reflects the departure of our table.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@441 c613c5cb-e716-0410-b11b-feb51c14d237
2007-10-02 23:01:40 +00:00
Michael Bayne
9450dc5f2c
Don't complain about transitioning back to PRE_GAME.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@428 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 19:45:38 +00:00
Nathan Curtis
de0537d516
how long has this been broken? In party games, there is a "private" checkbox instead of a
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"watchable" checkbox, but it was treating it like "watchable", even thought that makes no sense
for party games (at present).
As it turns out, party games are broken right now anyway, which is what I'm going to fix next.
For now, we'll allow party games to use a "Private" checkbox, in case someone wants to play
by themselves. Private party games won't be given a "join" button.
This solution is wacky, as is noted in one of the comments. This will need to be re-visited in the
future, most likely when we do the massive game lobby revamp.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@420 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-27 18:53:54 +00:00
Michael Bayne
cc3976a213
Use playerInRoom() to let the game manager know we've arrived but aren't ready
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to start the game yet.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@419 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-24 23:54:06 +00:00
Michael Bayne
74665f1663
Added EZGameControl.restartGameIn(seconds).
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@416 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-23 23:19:51 +00:00
Michael Bayne
b9ba20c19b
Derived classes that are not in this package need to be able to call
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dispatch().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@414 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-23 00:32:36 +00:00
Michael Bayne
7c29339626
Extract that handy method.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@413 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-22 23:54:01 +00:00
Michael Bayne
1a272ef171
Widening and removal of compatibility code for never-in-the-wild functionality.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@412 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-22 23:29:54 +00:00
Michael Bayne
568b1f6ab2
Some log fiddling.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@400 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-11 00:37:48 +00:00
Michael Bayne
30d7bc4be3
When we add a chat display, we must remove it once we're done.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@397 c613c5cb-e716-0410-b11b-feb51c14d237
2007-08-02 19:12:08 +00:00
Ray Greenwell
8233be01e7
Added filter(text) to the EZGame API. Untested.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@394 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-31 06:51:20 +00:00
Michael Bayne
e03ddd71e8
Updates to reflect new BodyObject.location change. We now have a ScenePlace and
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ScenedBodyObject goes away.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@372 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-21 00:47:00 +00:00
Michael Bayne
2123c43c3b
The SceneDirector should observer location changes so that it can clear out its
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current scene information if we move to a non-scene location. Previously when
we did so, it simply didn't notice and thought we were still in the last scene
that we had occupied.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@369 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-18 23:49:56 +00:00
Michael Bayne
d4e113d784
Missed this.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@366 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 21:35:52 +00:00
Michael Bayne
b6562d91e6
Keep our pending data in an extensible object so that we can easily preserve it
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across server switches, when it would otherwise be cleared out.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@365 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 21:14:40 +00:00
Michael Bayne
522a96ef96
Regeneratd services, got new mo' betta type handling.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@360 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 23:53:31 +00:00
Michael Bayne
d5023554e8
Allow a SceneService.moveTo() to respond by requesting that the client move to
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a new server and reissue its request, which it, in theory, now does.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@354 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 21:59:46 +00:00
Michael Bayne
6a77a7e1f1
Widening.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@353 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 19:57:46 +00:00