Commit Graph

44 Commits

Author SHA1 Message Date
Mike Thomas 8ad7f5eaef Actually, this looks like the "right" way to do this - use the PlaceOid as our comparator.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@375 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-24 17:41:20 +00:00
Mike Thomas 85d3e3c7a7 location is an object, compare appropriately.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@374 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-24 17:31:19 +00:00
Michael Bayne 923eaf3f7d Added getSceneId(Place).
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@373 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-21 01:14:06 +00:00
Michael Bayne e03ddd71e8 Updates to reflect new BodyObject.location change. We now have a ScenePlace and
ScenedBodyObject goes away.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@372 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-21 00:47:00 +00:00
Michael Bayne 08f7029220 We don't need the sceneId or version in the base class.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@364 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 01:24:56 +00:00
Michael Bayne cb05d5f56b Factored scene movement out into separate helper classes so that code can be a
bit more cleanly shared and the process of resolving zones and scenes and the
various fiddling done during a scene move can be more easily grokked.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@363 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 00:25:18 +00:00
Michael Bayne 959cf8c212 Leave all this scene registry creation to the implementing server.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@361 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-14 00:01:21 +00:00
Michael Bayne 5015ec26c2 Move SceneProvider stuff into the SceneRegistry as all the cool kids use the
new pattern of having a Provider interface which is implemented by a Manager or
other server-side entity.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@358 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 23:48:42 +00:00
Michael Bayne 5fbf4e17da More documentation cleanups, widening.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@357 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 22:27:08 +00:00
Michael Bayne a33bf1762f Widening.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@356 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 22:23:39 +00:00
Michael Bayne a49e2c26f3 Adapt or perish!
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@355 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 22:10:26 +00:00
Michael Bayne d5023554e8 Allow a SceneService.moveTo() to respond by requesting that the client move to
a new server and reissue its request, which it, in theory, now does.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@354 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 21:59:46 +00:00
Dave Hoover 6b1066169f Tabs -> spaces
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@331 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-26 00:07:57 +00:00
Michael Bayne b452746dc2 Must've been my cracksmoking. (int)-1 == (short)-1.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@325 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 23:48:18 +00:00
Michael Bayne e1ca37cb16 (int)-1 != (short)-1. Yay for automatic integer type widening.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@324 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 23:03:13 +00:00
Michael Bayne af9a9b4895 Use the right portal id.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@323 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 22:08:41 +00:00
Michael Bayne fbfed05247 One more bit.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@322 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 22:01:50 +00:00
Michael Bayne fe2fc21830 Widened, modified traversePortal() so that the entire portal being traversed is
kept around and passed to mapEnteringBody() so that in Whirled instead of
having a portal map to a destination portal we can simply have the source
portal contain the location in the destination scene at which the arriver is to
be mapped.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@321 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 21:59:04 +00:00
Michael Bayne 114fc2f0e7 Widening.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@320 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 01:00:23 +00:00
Michael Bayne 5116ab7089 Widened, nixed unneeded "throws SQLException".
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@316 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-15 02:01:08 +00:00
Ray Greenwell e7c10e2a98 It sucks that we have so many old things that use -1 to mean "no value".
I'm going to assume that this one is ok to change to 0, because that's
what a body's sceneId is going to be before they're ever placed in a scene.
(Which is why 0 is a much better default value.)


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@312 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-12 23:42:47 +00:00
Ray Greenwell 04dd58d759 I think these are pretty well tested.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@285 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-01 02:27:06 +00:00
Michael Bayne 33f55d5a8d Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
creating new source files.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Michael Bayne 75b34c6bf6 New service group world order. My enthusiasm for widening is being stretched.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@177 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-11 01:37:46 +00:00
Dave Hoover 1245defe65 Actually substitute keywords (these files are chock full of stale $Id$ tags)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@150 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-24 00:22:09 +00:00
Michael Bayne 1ad2584a17 Rebuilt various bits using the code generator. Annotated some Java sources
along the way.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@99 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 21:00:38 +00:00
Michael Bayne d896041553 Regenerated with updated templates.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@87 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 20:48:15 +00:00
Ray Greenwell f48a48436d Regeneration of generated files.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@84 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:46:47 +00:00
Mike Thomas 6611e60c1c We cannot check this here - the cluster is guaranteed to be size == 0 on the first insertion since we can't have called addBody until the constructor finishes. It used to be in objectAvailable which worked because it happened after the addBody calls were allowed to happen.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@74 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-19 20:56:20 +00:00
Ray Greenwell 8703f5b0a8 Don't allow scene resolution to continue if the updates couldn't load.
They *are* just updates, but if it's ok for them to not load then a
game-specific scene repository needs to make that decision and just
return a blank update list rather than throwing an exception.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@68 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-01 21:07:27 +00:00
Ray Greenwell ba1d173a30 Use varargs to make construction plainer.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@66 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-28 22:26:17 +00:00
Ray Greenwell 64550318e9 A little type safety.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@62 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-25 01:57:38 +00:00
Michael Bayne eed4d67b9e Restructured things to work with the new mechanism for creating distributed
objects.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@53 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 23:48:07 +00:00
Mike Thomas 19e5b04b41 Need to abstract out the assignment of the starting location of a body. We use this in yohoho for pets to put them somewhere other than a portal.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@26 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-17 21:41:19 +00:00
Ray Greenwell e76a54c18f If a client somehow has a higher version scene than we do, tell them all
about the current scene model instead of informing them that the version
they have is OK. It's not ok!


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@25 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 22:15:37 +00:00
Ray Greenwell d93c79cfd0 A standard portal modification scene update. Will be used by msoy, but
could be used by other games as well.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@24 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 21:45:21 +00:00
Ray Greenwell b0c7ddf861 Log the version of the new model if persistence fails.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@22 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:37:51 +00:00
Ray Greenwell 6404d3e0ab Preserve the stack trace when CloneNotSupportedException impossibly happens.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@21 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:10:55 +00:00
Ray Greenwell 5b5fddfb50 A bit of type safety.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@20 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:08:42 +00:00
Ray Greenwell 19f22b01f1 When a scene update is received while in the scene, apply it immediately
and also save the new updated model.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@19 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 17:47:55 +00:00
Ray Greenwell c9a8c1d117 Allow portals to have a targetPortalId of -1, which means simply
"whatever the default entrance is of the target scene".


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@12 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-07 00:36:02 +00:00
Ray Greenwell 1c7ac6d3b9 Utility class to assist in SceneUpdate management.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@10 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-06 22:40:19 +00:00
Michael Bayne 65681f36f0 Use the new ClientFactory.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@7 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-01 03:41:41 +00:00
Michael Bayne a4df87e52f Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-23 17:58:11 +00:00