Adapt or perish!
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@355 c613c5cb-e716-0410-b11b-feb51c14d237
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.client;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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/**
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* A useful base class for implementing part of a {@link SceneService.SceneMoveListener}.
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*/
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public class SceneMoveAdapter implements SceneService.SceneMoveListener
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{
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// from interface SceneService.SceneMoveListener
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public void moveSucceeded (int placeId, PlaceConfig config)
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{
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// noop
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}
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// from interface SceneService.SceneMoveListener
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public void moveSucceededWithUpdates (int placeId, PlaceConfig config, SceneUpdate[] updates)
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{
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// noop
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}
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// from interface SceneService.SceneMoveListener
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public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model)
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{
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// noop
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}
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// from interface SceneService.SceneMoveListener
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public void moveRequiresServerSwitch (String hostname, int[] ports)
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{
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// noop
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}
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// from interface SceneService.SceneMoveListener
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public void requestFailed (String cause)
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{
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// noop
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}
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}
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