A missed spot of roundId -> sessionId.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@612 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -28,22 +28,21 @@ import com.threerings.puzzle.data.Board;
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import com.threerings.puzzle.data.PuzzleCodes;
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import com.threerings.puzzle.data.PuzzleCodes;
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/**
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/**
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* Provides services used by puzzle game clients to request that actions
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* Provides services used by puzzle game clients to request that actions be taken by the puzzle
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* be taken by the puzzle manager.
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* manager.
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*/
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*/
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public interface PuzzleGameService extends InvocationService, PuzzleCodes
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public interface PuzzleGameService extends InvocationService, PuzzleCodes
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{
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{
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/**
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/**
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* Asks the puzzle manager to apply the supplied progress events for
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* Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
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* the specified puzzle round to the player's state.
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* to the player's state.
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*/
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*/
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public void updateProgress (Client client, int roundId, int[] events);
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public void updateProgress (Client client, int sessionId, int[] events);
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/**
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/**
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* Debug variant of {@link #updateProgress} that is only used when
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* Debug variant of {@link #updateProgress} that is only used when
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* {@link PuzzlePanel#isSyncingBoards} is true and which includes the
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* {@link PuzzlePanel#isSyncingBoards} is true and which includes the board states associated
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* board states associated with each event.
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* with each event.
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*/
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*/
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public void updateProgressSync (
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public void updateProgressSync (Client client, int sessionId, int[] events, Board[] states);
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Client client, int roundId, int[] events, Board[] states);
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}
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}
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