A missed spot of roundId -> sessionId.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@612 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2008-06-06 14:37:41 +00:00
parent 2890c16224
commit f663e36fe6
@@ -28,22 +28,21 @@ import com.threerings.puzzle.data.Board;
import com.threerings.puzzle.data.PuzzleCodes;
/**
* Provides services used by puzzle game clients to request that actions
* be taken by the puzzle manager.
* Provides services used by puzzle game clients to request that actions be taken by the puzzle
* manager.
*/
public interface PuzzleGameService extends InvocationService, PuzzleCodes
{
/**
* Asks the puzzle manager to apply the supplied progress events for
* the specified puzzle round to the player's state.
* Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
* to the player's state.
*/
public void updateProgress (Client client, int roundId, int[] events);
public void updateProgress (Client client, int sessionId, int[] events);
/**
* Debug variant of {@link #updateProgress} that is only used when
* {@link PuzzlePanel#isSyncingBoards} is true and which includes the
* board states associated with each event.
* {@link PuzzlePanel#isSyncingBoards} is true and which includes the board states associated
* with each event.
*/
public void updateProgressSync (
Client client, int roundId, int[] events, Board[] states);
public void updateProgressSync (Client client, int sessionId, int[] events, Board[] states);
}