Adapt or perish!

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@355 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2007-07-13 22:10:26 +00:00
parent d5023554e8
commit a49e2c26f3
@@ -0,0 +1,63 @@
//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.client;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
/**
* A useful base class for implementing part of a {@link SceneService.SceneMoveListener}.
*/
public class SceneMoveAdapter implements SceneService.SceneMoveListener
{
// from interface SceneService.SceneMoveListener
public void moveSucceeded (int placeId, PlaceConfig config)
{
// noop
}
// from interface SceneService.SceneMoveListener
public void moveSucceededWithUpdates (int placeId, PlaceConfig config, SceneUpdate[] updates)
{
// noop
}
// from interface SceneService.SceneMoveListener
public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model)
{
// noop
}
// from interface SceneService.SceneMoveListener
public void moveRequiresServerSwitch (String hostname, int[] ports)
{
// noop
}
// from interface SceneService.SceneMoveListener
public void requestFailed (String cause)
{
// noop
}
}