diff --git a/src/java/com/threerings/whirled/client/SceneMoveAdapter.java b/src/java/com/threerings/whirled/client/SceneMoveAdapter.java new file mode 100644 index 00000000..0ae5b93c --- /dev/null +++ b/src/java/com/threerings/whirled/client/SceneMoveAdapter.java @@ -0,0 +1,63 @@ +// +// $Id$ +// +// Vilya library - tools for developing networked games +// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved +// http://www.threerings.net/code/vilya/ +// +// This library is free software; you can redistribute it and/or modify it +// under the terms of the GNU Lesser General Public License as published +// by the Free Software Foundation; either version 2.1 of the License, or +// (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +package com.threerings.whirled.client; + +import com.threerings.crowd.data.PlaceConfig; + +import com.threerings.whirled.data.SceneModel; +import com.threerings.whirled.data.SceneUpdate; + +/** + * A useful base class for implementing part of a {@link SceneService.SceneMoveListener}. + */ +public class SceneMoveAdapter implements SceneService.SceneMoveListener +{ + // from interface SceneService.SceneMoveListener + public void moveSucceeded (int placeId, PlaceConfig config) + { + // noop + } + + // from interface SceneService.SceneMoveListener + public void moveSucceededWithUpdates (int placeId, PlaceConfig config, SceneUpdate[] updates) + { + // noop + } + + // from interface SceneService.SceneMoveListener + public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model) + { + // noop + } + + // from interface SceneService.SceneMoveListener + public void moveRequiresServerSwitch (String hostname, int[] ports) + { + // noop + } + + // from interface SceneService.SceneMoveListener + public void requestFailed (String cause) + { + // noop + } +}