Added a few more vilya classes to abc package for upcoming whirled compilation. includes fixing of unused imports which will not compile under asc
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@606 c613c5cb-e716-0410-b11b-feb51c14d237
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+6
-2
@@ -1,8 +1,9 @@
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com/threerings/parlor/data/*.as
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com/threerings/parlor/util/*.as
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com/threerings/parlor/game/data/GameConfig.as
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com/threerings/parlor/game/data/GameAI.as
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com/threerings/parlor/game/data/*.as
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com/threerings/parlor/game/client/GameConfigurator.as
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com/threerings/parlor/game/client/GameController.as
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com/threerings/parlor/game/client/GameControllerDelegate.as
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com/threerings/parlor/client/TableService.as
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com/threerings/parlor/client/ParlorService.as
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com/threerings/parlor/client/ParlorService_InviteListener.as
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@@ -14,3 +15,6 @@ com/threerings/parlor/client/ParlorDirector.as
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com/threerings/parlor/client/ParlorReceiver.as
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com/threerings/parlor/client/ParlorDecoder.as
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com/threerings/parlor/client/InvitationHandler.as
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com/threerings/parlor/turn/data/TurnGameObject.as
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com/threerings/parlor/turn/client/TurnGameController.as
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com/threerings/parlor/turn/client/TurnGameControllerDelegate.as
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@@ -23,8 +23,6 @@ package com.threerings.parlor.turn.client {
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import com.threerings.util.Name;
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import com.threerings.parlor.game.client.GameController;
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/**
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* Games that wish to make use of the turn game services should have their
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* controller implement this interface and create an instance of {@link
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@@ -25,8 +25,6 @@ import com.threerings.io.TypedArray;
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import com.threerings.util.Name;
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import com.threerings.parlor.game.data.GameObject;
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/**
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* Games that wish to support turn-based play must implement this
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* interface with their {@link GameObject}.
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