diff --git a/etc/asc-files.txt b/etc/asc-files.txt index 046e3952..fe8f8556 100644 --- a/etc/asc-files.txt +++ b/etc/asc-files.txt @@ -1,8 +1,9 @@ com/threerings/parlor/data/*.as com/threerings/parlor/util/*.as -com/threerings/parlor/game/data/GameConfig.as -com/threerings/parlor/game/data/GameAI.as +com/threerings/parlor/game/data/*.as com/threerings/parlor/game/client/GameConfigurator.as +com/threerings/parlor/game/client/GameController.as +com/threerings/parlor/game/client/GameControllerDelegate.as com/threerings/parlor/client/TableService.as com/threerings/parlor/client/ParlorService.as com/threerings/parlor/client/ParlorService_InviteListener.as @@ -14,3 +15,6 @@ com/threerings/parlor/client/ParlorDirector.as com/threerings/parlor/client/ParlorReceiver.as com/threerings/parlor/client/ParlorDecoder.as com/threerings/parlor/client/InvitationHandler.as +com/threerings/parlor/turn/data/TurnGameObject.as +com/threerings/parlor/turn/client/TurnGameController.as +com/threerings/parlor/turn/client/TurnGameControllerDelegate.as diff --git a/src/as/com/threerings/parlor/turn/client/TurnGameController.as b/src/as/com/threerings/parlor/turn/client/TurnGameController.as index de64e496..d7f30d9f 100644 --- a/src/as/com/threerings/parlor/turn/client/TurnGameController.as +++ b/src/as/com/threerings/parlor/turn/client/TurnGameController.as @@ -23,8 +23,6 @@ package com.threerings.parlor.turn.client { import com.threerings.util.Name; -import com.threerings.parlor.game.client.GameController; - /** * Games that wish to make use of the turn game services should have their * controller implement this interface and create an instance of {@link diff --git a/src/as/com/threerings/parlor/turn/data/TurnGameObject.as b/src/as/com/threerings/parlor/turn/data/TurnGameObject.as index 4257d5eb..3b2b4865 100644 --- a/src/as/com/threerings/parlor/turn/data/TurnGameObject.as +++ b/src/as/com/threerings/parlor/turn/data/TurnGameObject.as @@ -25,8 +25,6 @@ import com.threerings.io.TypedArray; import com.threerings.util.Name; -import com.threerings.parlor.game.data.GameObject; - /** * Games that wish to support turn-based play must implement this * interface with their {@link GameObject}.