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GameConfigurator (vilya 1.3 API)
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com.threerings.parlor.game.client</FONT>
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Class GameConfigurator</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A></DD>
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<DT><PRE>public abstract class <B>GameConfigurator</B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></DL>
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</PRE>
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<P>
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Provides the base from which interfaces can be built to configure games prior to starting
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<div class="header">
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<div class="subTitle">com.threerings.parlor.game.client</div>
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<h2 title="Class GameConfigurator" class="title">Class GameConfigurator</h2>
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<li>com.threerings.parlor.game.client.GameConfigurator</li>
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<dl>
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<dt>Direct Known Subclasses:</dt>
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<dd><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></dd>
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<pre>public abstract class <span class="typeNameLabel">GameConfigurator</span>
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extends <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></pre>
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<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
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them. Derived classes would extend the base configurator adding interface elements and wiring
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them up properly to allow the user to configure an instance of their game.
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<p> Clients that use the game configurator will want to instantiate one based on the class
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returned from the <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><CODE>GameConfig</CODE></A> and then initialize it with a call to <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)"><CODE>init(com.threerings.parlor.util.ParlorContext)</CODE></A>.
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returned from the <a href="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><code>GameConfig</code></a> and then initialize it with a call to <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-"><code>init(com.threerings.parlor.util.ParlorContext)</code></a>.</div>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#GameConfigurator()">GameConfigurator</A></B>()</CODE>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#GameConfigurator--">GameConfigurator</a></span>()</code> </td>
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<!-- ========== METHOD SUMMARY =========== -->
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig()">getGameConfig</A></B>()</CODE>
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<BR>
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Obtains a configured game configuration.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)">init</A></B>(<A HREF="../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A> ctx)</CODE>
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<BR>
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Initializes this game configurator, creates its user interface elements and prepares it for
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display.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig(com.threerings.parlor.game.data.GameConfig)">setGameConfig</A></B>(<A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> config)</CODE>
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<BR>
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Provides this configurator with its configuration.</TD>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code><a href="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig--">getGameConfig</a></span>()</code>
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<div class="block">Obtains a configured game configuration.</div>
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</td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-">init</a></span>(<a href="../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</a> ctx)</code>
|
||||
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<A NAME="GameConfigurator()"><!-- --></A><H3>
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GameConfigurator</H3>
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<PRE>
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public <B>GameConfigurator</B>()</PRE>
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init</H3>
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public void <B>init</B>(<A HREF="../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A> ctx)</PRE>
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<DD>Initializes this game configurator, creates its user interface elements and prepares it for
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|
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setGameConfig</H3>
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<PRE>
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public void <B>setGameConfig</B>(<A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> config)</PRE>
|
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<DD>Provides this configurator with its configuration. It should set up all of its user
|
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getGameConfig</H3>
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|
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public <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> <B>getGameConfig</B>()</PRE>
|
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|
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<DD>Obtains a configured game configuration.
|
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|
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|
||||
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|
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|
||||
<div class="block">Provides this configurator with its configuration. It should set up all of its user
|
||||
interface elements to reflect the configuration.</div>
|
||||
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|
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|
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<h4>getGameConfig</h4>
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|
||||
<div class="block">Obtains a configured game configuration.</div>
|
||||
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|
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com.threerings.parlor.game.client</FONT>
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Class GameControllerDelegate</H2>
|
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<PRE>
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.client.PlaceControllerDelegate
|
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.parlor.game.client.GameControllerDelegate</B>
|
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</PRE>
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<DL>
|
||||
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>, <A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A></DD>
|
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|
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<DL>
|
||||
<DT><PRE>public class <B>GameControllerDelegate</B><DT>extends com.threerings.crowd.client.PlaceControllerDelegate</DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.
|
||||
<P>
|
||||
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||||
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|
||||
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<div class="subTitle">com.threerings.parlor.game.client</div>
|
||||
<h2 title="Class GameControllerDelegate" class="title">Class GameControllerDelegate</h2>
|
||||
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|
||||
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||||
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|
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||||
<ul class="inheritance">
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<li>com.threerings.crowd.client.PlaceControllerDelegate</li>
|
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||||
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|
||||
<li>com.threerings.parlor.game.client.GameControllerDelegate</li>
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<dl>
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||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><a href="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a>, <a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<br>
|
||||
<pre>public class <span class="typeNameLabel">GameControllerDelegate</span>
|
||||
extends com.threerings.crowd.client.PlaceControllerDelegate</pre>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</li>
|
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||||
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<B>Constructor Summary</B></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate(com.threerings.parlor.game.client.GameController)">GameControllerDelegate</A></B>(<A HREF="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> ctrl)</CODE>
|
||||
|
||||
<BR>
|
||||
Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</TD>
|
||||
</TR>
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||||
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|
||||
|
||||
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|
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|
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<th class="colOne" scope="col">Constructor and Description</th>
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||||
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|
||||
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|
||||
<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate-com.threerings.parlor.game.client.GameController-">GameControllerDelegate</a></span>(<a href="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> ctrl)</code>
|
||||
<div class="block">Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
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|
||||
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<!-- ========== METHOD SUMMARY =========== -->
|
||||
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||||
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|
||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd()">gameDidEnd</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game transitions to the <code>GAME_OVER</code>
|
||||
state.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart()">gameDidStart</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game transitions to the <code>IN_PLAY</code>
|
||||
state.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled()">gameWasCancelled</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game was cancelled for some reason.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset()">gameWillReset</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called to give derived classes a chance to display animations, send
|
||||
<ul class="blockList">
|
||||
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|
||||
<!-- -->
|
||||
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||||
<h3>Method Summary</h3>
|
||||
<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||||
<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
|
||||
<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tr id="i0" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd--">gameDidEnd</a></span>()</code>
|
||||
<div class="block">Called when the game transitions to the <code>GAME_OVER</code>
|
||||
state.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i1" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart--">gameDidStart</a></span>()</code>
|
||||
<div class="block">Called when the game transitions to the <code>IN_PLAY</code>
|
||||
state.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i2" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled--">gameWasCancelled</a></span>()</code>
|
||||
<div class="block">Called when the game was cancelled for some reason.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i3" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset--">gameWillReset</a></span>()</code>
|
||||
<div class="block">Called to give derived classes a chance to display animations, send
|
||||
a final packet, or do any other business they care to do when the
|
||||
game is about to reset.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.crowd.client.PlaceControllerDelegate"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.client.PlaceControllerDelegate</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>didLeavePlace, handleAction, init, mayLeavePlace, willEnterPlace</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
</TR>
|
||||
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|
||||
|
||||
<P>
|
||||
|
||||
game is about to reset.</div>
|
||||
</td>
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
<h3>Methods inherited from class com.threerings.crowd.client.PlaceControllerDelegate</h3>
|
||||
<code>didLeavePlace, handleAction, init, mayLeavePlace, willEnterPlace</code></li>
|
||||
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|
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<h3>Methods inherited from class java.lang.<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></h3>
|
||||
<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
|
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|
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|
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|
||||
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|
||||
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|
||||
|
||||
<A NAME="GameControllerDelegate(com.threerings.parlor.game.client.GameController)"><!-- --></A><H3>
|
||||
GameControllerDelegate</H3>
|
||||
<PRE>
|
||||
public <B>GameControllerDelegate</B>(<A HREF="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> ctrl)</PRE>
|
||||
<DL>
|
||||
<DD>Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.
|
||||
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|
||||
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|
||||
|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>GameControllerDelegate</h4>
|
||||
<pre>public GameControllerDelegate(<a href="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> ctrl)</pre>
|
||||
<div class="block">Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</div>
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
<A NAME="gameDidStart()"><!-- --></A><H3>
|
||||
gameDidStart</H3>
|
||||
<PRE>
|
||||
public void <B>gameDidStart</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game transitions to the <code>IN_PLAY</code>
|
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|
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|
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|
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|
||||
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|
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|
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<h4>gameDidStart</h4>
|
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<pre>public void gameDidStart()</pre>
|
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<div class="block">Called when the game transitions to the <code>IN_PLAY</code>
|
||||
state. This happens when all of the players have arrived and the
|
||||
server starts the game.
|
||||
<P>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
<A NAME="gameDidEnd()"><!-- --></A><H3>
|
||||
gameDidEnd</H3>
|
||||
<PRE>
|
||||
public void <B>gameDidEnd</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game transitions to the <code>GAME_OVER</code>
|
||||
server starts the game.</div>
|
||||
</li>
|
||||
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|
||||
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|
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<!-- -->
|
||||
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|
||||
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|
||||
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|
||||
<h4>gameDidEnd</h4>
|
||||
<pre>public void gameDidEnd()</pre>
|
||||
<div class="block">Called when the game transitions to the <code>GAME_OVER</code>
|
||||
state. This happens when the game reaches some end condition by
|
||||
normal means (is not cancelled or aborted).
|
||||
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|
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|
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|
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|
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|
||||
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|
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|
||||
<A NAME="gameWasCancelled()"><!-- --></A><H3>
|
||||
gameWasCancelled</H3>
|
||||
<PRE>
|
||||
public void <B>gameWasCancelled</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game was cancelled for some reason.
|
||||
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|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
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|
||||
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|
||||
|
||||
<A NAME="gameWillReset()"><!-- --></A><H3>
|
||||
gameWillReset</H3>
|
||||
<PRE>
|
||||
public void <B>gameWillReset</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called to give derived classes a chance to display animations, send
|
||||
normal means (is not cancelled or aborted).</div>
|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
<pre>public void gameWasCancelled()</pre>
|
||||
<div class="block">Called when the game was cancelled for some reason.</div>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
<pre>public void gameWillReset()</pre>
|
||||
<div class="block">Called to give derived classes a chance to display animations, send
|
||||
a final packet, or do any other business they care to do when the
|
||||
game is about to reset.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
game is about to reset.</div>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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com.threerings.parlor.game.client</FONT>
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<BR>
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Class SwingGameConfigurator</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">com.threerings.parlor.game.client.GameConfigurator</A>
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.parlor.game.client.SwingGameConfigurator</B>
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<DT><PRE>public abstract class <B>SwingGameConfigurator</B><DT>extends <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></DL>
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</PRE>
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||||
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||||
<P>
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||||
Provides the base from which interfaces can be built to configure games
|
||||
<div class="header">
|
||||
<div class="subTitle">com.threerings.parlor.game.client</div>
|
||||
<h2 title="Class SwingGameConfigurator" class="title">Class SwingGameConfigurator</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</a></li>
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<ul class="inheritance">
|
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<li><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">com.threerings.parlor.game.client.GameConfigurator</a></li>
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<ul class="inheritance">
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<li>com.threerings.parlor.game.client.SwingGameConfigurator</li>
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<br>
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<pre>public abstract class <span class="typeNameLabel">SwingGameConfigurator</span>
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||||
extends <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></pre>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them. Derived classes would extend the base
|
||||
configurator adding interface elements and wiring them up properly to
|
||||
allow the user to configure an instance of their game.
|
||||
|
||||
<p> Clients that use the game configurator will want to instantiate one
|
||||
based on the class returned from the <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><CODE>GameConfig</CODE></A> and then
|
||||
initialize it with a call to <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)"><CODE>GameConfigurator.init(com.threerings.parlor.util.ParlorContext)</CODE></A>.
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<P>
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<HR>
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<P>
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based on the class returned from the <a href="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><code>GameConfig</code></a> and then
|
||||
initialize it with a call to <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-"><code>GameConfigurator.init(com.threerings.parlor.util.ParlorContext)</code></a>.</div>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#SwingGameConfigurator()">SwingGameConfigurator</A></B>()</CODE>
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<h3>Constructor Summary</h3>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#SwingGameConfigurator--">SwingGameConfigurator</a></span>()</code> </td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addControl(javax.swing.JComponent, javax.swing.JComponent)">addControl</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> label,
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</CODE>
|
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||||
<BR>
|
||||
Add a control to the interface.</TD>
|
||||
</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addWideControl(javax.swing.JComponent)">addWideControl</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</CODE>
|
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|
||||
<BR>
|
||||
Add a control to the interface.</TD>
|
||||
</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#getPanel()">getPanel</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Get the Swing JPanel that contains the UI elements for this configurator.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.parlor.game.client.GameConfigurator"><!-- --></A>
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.parlor.game.client.<A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig()">getGameConfig</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)">init</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig(com.threerings.parlor.game.data.GameConfig)">setGameConfig</A></CODE></TD>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<h3>Method Summary</h3>
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<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addControl-javax.swing.JComponent-javax.swing.JComponent-">addControl</a></span>(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> label,
|
||||
<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</code>
|
||||
<div class="block">Add a control to the interface.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i1" class="rowColor">
|
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addWideControl-javax.swing.JComponent-">addWideControl</a></span>(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</code>
|
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<div class="block">Add a control to the interface.</div>
|
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</td>
|
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</tr>
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<tr id="i2" class="altColor">
|
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<td class="colFirst"><code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</a></code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#getPanel--">getPanel</a></span>()</code>
|
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<div class="block">Get the Swing JPanel that contains the UI elements for this configurator.</div>
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</td>
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<h3>Methods inherited from class com.threerings.parlor.game.client.<a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></h3>
|
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<code><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig--">getGameConfig</a>, <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-">init</a>, <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig-com.threerings.parlor.game.data.GameConfig-">setGameConfig</a></code></li>
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<h3>Methods inherited from class java.lang.<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></h3>
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<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="constructor_detail"><!-- --></A>
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<A NAME="SwingGameConfigurator()"><!-- --></A><H3>
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SwingGameConfigurator</H3>
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<PRE>
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public <B>SwingGameConfigurator</B>()</PRE>
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<DL>
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<h4>SwingGameConfigurator</h4>
|
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<pre>public SwingGameConfigurator()</pre>
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||||
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||||
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<!-- ============ METHOD DETAIL ========== -->
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<B>Method Detail</B></FONT></TH>
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</TR>
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<A NAME="getPanel()"><!-- --></A><H3>
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||||
getPanel</H3>
|
||||
<PRE>
|
||||
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</A> <B>getPanel</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Get the Swing JPanel that contains the UI elements for this configurator.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
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</DL>
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|
||||
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<A NAME="addControl(javax.swing.JComponent, javax.swing.JComponent)"><!-- --></A><H3>
|
||||
addControl</H3>
|
||||
<PRE>
|
||||
public void <B>addControl</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> label,
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</PRE>
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<DL>
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<DD>Add a control to the interface. This should be the standard way
|
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<ul class="blockList">
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<li class="blockList"><a name="method.detail">
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<!-- -->
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<h3>Method Detail</h3>
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<a name="getPanel--">
|
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|
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</a>
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<ul class="blockList">
|
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<h4>getPanel</h4>
|
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<pre>public <a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</a> getPanel()</pre>
|
||||
<div class="block">Get the Swing JPanel that contains the UI elements for this configurator.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="addControl-javax.swing.JComponent-javax.swing.JComponent-">
|
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|
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|
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<ul class="blockList">
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<h4>addControl</h4>
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<pre>public void addControl(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> label,
|
||||
<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</pre>
|
||||
<div class="block">Add a control to the interface. This should be the standard way
|
||||
that configurator controls are added, but note also that external
|
||||
entities may add their own controls that are related to the game,
|
||||
but do not directly alter the game config, so that all the controls
|
||||
are added in a uniform manner and are well aligned.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
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|
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<A NAME="addWideControl(javax.swing.JComponent)"><!-- --></A><H3>
|
||||
addWideControl</H3>
|
||||
<PRE>
|
||||
public void <B>addWideControl</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</PRE>
|
||||
<DL>
|
||||
<DD>Add a control to the interface. This should be the standard way
|
||||
are added in a uniform manner and are well aligned.</div>
|
||||
</li>
|
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</ul>
|
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<a name="addWideControl-javax.swing.JComponent-">
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|
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<ul class="blockListLast">
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<h4>addWideControl</h4>
|
||||
<pre>public void addWideControl(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</pre>
|
||||
<div class="block">Add a control to the interface. This should be the standard way
|
||||
that configurator controls are added, but note also that external
|
||||
entities may add their own controls that are related to the game,
|
||||
but do not directly alter the game config, so that all the controls
|
||||
are added in a uniform manner and are well aligned. This version adds
|
||||
a single component spanning the entire width.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
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a single component spanning the entire width.</div>
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<!-- -->
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</a></div>
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||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
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||||
<HR>
|
||||
<CENTER>
|
||||
<H2>
|
||||
<B>Uses of Class<br>com.threerings.parlor.game.client.GameConfigurator</B></H2>
|
||||
</CENTER>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.client"><B>com.threerings.parlor.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.client"><B>com.threerings.parlor.game.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.data"><B>com.threerings.parlor.game.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>TableConfigurator.</B><B><A HREF="../../../../../../com/threerings/parlor/client/TableConfigurator.html#init(com.threerings.parlor.util.ParlorContext, com.threerings.parlor.game.client.GameConfigurator)">init</A></B>(<A HREF="../../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A> ctx,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> gameConfigurator)</CODE>
|
||||
|
||||
<BR>
|
||||
Initialize the TableConfigurator.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> that return <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></CODE></FONT></TD>
|
||||
<TD><CODE><B>GameConfig.</B><B><A HREF="../../../../../../com/threerings/parlor/game/data/GameConfig.html#createConfigurator()">createConfigurator</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Creates a configurator that can be used to create a user interface for configuring this
|
||||
instance prior to starting the game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.client.GameConfigurator" class="title">Uses of Class<br>com.threerings.parlor.game.client.GameConfigurator</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.client">com.threerings.parlor.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.client">com.threerings.parlor.game.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.data">com.threerings.parlor.game.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
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||||
</li>
|
||||
<li class="blockList">
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||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="com.threerings.parlor.client">
|
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|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">TableConfigurator.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/client/TableConfigurator.html#init-com.threerings.parlor.util.ParlorContext-com.threerings.parlor.game.client.GameConfigurator-">init</a></span>(<a href="../../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</a> ctx,
|
||||
<a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> gameConfigurator)</code>
|
||||
<div class="block">Initialize the TableConfigurator.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.game.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></span></code>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.game.data">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> that return <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code><a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">GameConfig.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/data/GameConfig.html#createConfigurator--">createConfigurator</a></span>()</code>
|
||||
<div class="block">Creates a configurator that can be used to create a user interface for configuring this
|
||||
instance prior to starting the game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
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@@ -1,238 +1,215 @@
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Uses of Class com.threerings.parlor.game.client.GameController (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.client.GameController</B></H2>
|
||||
</CENTER>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.client"><B>com.threerings.parlor.card.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.client"><B>com.threerings.parlor.game.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A controller class for card games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate(com.threerings.parlor.game.client.GameController)">GameControllerDelegate</A></B>(<A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> ctrl)</CODE>
|
||||
|
||||
<BR>
|
||||
Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The puzzle game controller handles logical actions for a puzzle game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.client.GameController" class="title">Uses of Class<br>com.threerings.parlor.game.client.GameController</h2>
|
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|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
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|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.client">com.threerings.parlor.card.client</a></td>
|
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|
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|
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|
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<td class="colFirst"><a href="#com.threerings.parlor.game.client">com.threerings.parlor.game.client</a></td>
|
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|
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|
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<tr class="altColor">
|
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<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
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|
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|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></span></code>
|
||||
<div class="block">A controller class for card games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
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<li class="blockList"><a name="com.threerings.parlor.game.client">
|
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<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
|
||||
<caption><span>Constructors in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Constructor and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate-com.threerings.parlor.game.client.GameController-">GameControllerDelegate</a></span>(<a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> ctrl)</code>
|
||||
<div class="block">Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></span></code>
|
||||
<div class="block">The puzzle game controller handles logical actions for a puzzle game.</div>
|
||||
</td>
|
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Uses of Class com.threerings.parlor.game.client.GameControllerDelegate (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.client.GameControllerDelegate</B></H2>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.trick.client"><B>com.threerings.parlor.card.trick.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.turn.client"><B>com.threerings.parlor.turn.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.trick.client"><!-- --></A>
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|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A card game controller delegate for trick-based card games, such as Spades and Hearts.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.turn.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Performs the client-side processing for a turn-based game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A base class for puzzle controller delegates.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Games that wish to make use of the drop puzzle services will need to create an extension of
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.client.GameControllerDelegate" class="title">Uses of Class<br>com.threerings.parlor.game.client.GameControllerDelegate</h2>
|
||||
</div>
|
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|
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<li class="blockList">
|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.trick.client">com.threerings.parlor.card.trick.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.turn.client">com.threerings.parlor.turn.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
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|
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|
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|
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|
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|
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|
||||
<li class="blockList"><a name="com.threerings.parlor.card.trick.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</a></span></code>
|
||||
<div class="block">A card game controller delegate for trick-based card games, such as Spades and Hearts.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
||||
<li class="blockList"><a name="com.threerings.parlor.turn.client">
|
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<!-- -->
|
||||
</a>
|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></span></code>
|
||||
<div class="block">Performs the client-side processing for a turn-based game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
||||
<li class="blockList"><a name="com.threerings.puzzle.client">
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<!-- -->
|
||||
</a>
|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></span></code>
|
||||
<div class="block">A base class for puzzle controller delegates.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.drop.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></span></code>
|
||||
<div class="block">Games that wish to make use of the drop puzzle services will need to create an extension of
|
||||
this delegate class, customizing it for their particular game and then adding it via
|
||||
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<code>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</code>.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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Uses of Class com.threerings.parlor.game.client.SwingGameConfigurator (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.client.SwingGameConfigurator</B></H2>
|
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</CENTER>
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No usage of com.threerings.parlor.game.client.SwingGameConfigurator
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|
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|
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<div class="header">
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|
||||
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<div class="classUseContainer">No usage of com.threerings.parlor.game.client.SwingGameConfigurator</div>
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<li><a href="../../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">Class</a></li>
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<li class="navBarCell1Rev">Use</li>
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</ul>
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<ul class="navList" id="allclasses_navbar_bottom">
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//-->
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<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
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<A NAME="skip-navbar_bottom"></A>
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Copyright © 2011. All Rights Reserved.
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</HTML>
|
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<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
|
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</body>
|
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</html>
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|
||||
@@ -1,39 +1,24 @@
|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!--NewPage-->
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<HTML>
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<HEAD>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<TITLE>
|
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com.threerings.parlor.game.client (vilya 1.3 API)
|
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</TITLE>
|
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|
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<META NAME="date" CONTENT="2011-04-06">
|
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|
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style">
|
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|
||||
</HEAD>
|
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|
||||
<BODY BGCOLOR="white">
|
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<FONT size="+1" CLASS="FrameTitleFont">
|
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<A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html" target="classFrame">com.threerings.parlor.game.client</A></FONT>
|
||||
<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
||||
<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Classes</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="GameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameConfigurator</A>
|
||||
<BR>
|
||||
<A HREF="GameController.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameController</A>
|
||||
<BR>
|
||||
<A HREF="GameControllerDelegate.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameControllerDelegate</A>
|
||||
<BR>
|
||||
<A HREF="SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">SwingGameConfigurator</A></FONT></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
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<head>
|
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<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>com.threerings.parlor.game.client (Vilya Core 1.6 API)</title>
|
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<meta name="date" content="2015-03-14">
|
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<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
|
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<script type="text/javascript" src="../../../../../script.js"></script>
|
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</head>
|
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<body>
|
||||
<h1 class="bar"><a href="../../../../../com/threerings/parlor/game/client/package-summary.html" target="classFrame">com.threerings.parlor.game.client</a></h1>
|
||||
<div class="indexContainer">
|
||||
<h2 title="Classes">Classes</h2>
|
||||
<ul title="Classes">
|
||||
<li><a href="GameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameConfigurator</a></li>
|
||||
<li><a href="GameController.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameController</a></li>
|
||||
<li><a href="GameControllerDelegate.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameControllerDelegate</a></li>
|
||||
<li><a href="SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">SwingGameConfigurator</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,173 +1,167 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!--NewPage-->
|
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<HTML>
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<HEAD>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
|
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
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<TITLE>
|
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com.threerings.parlor.game.client (vilya 1.3 API)
|
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</TITLE>
|
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|
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<META NAME="date" CONTENT="2011-04-06">
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style">
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<SCRIPT type="text/javascript">
|
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function windowTitle()
|
||||
{
|
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if (location.href.indexOf('is-external=true') == -1) {
|
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parent.document.title="com.threerings.parlor.game.client (vilya 1.3 API)";
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<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>com.threerings.parlor.game.client (Vilya Core 1.6 API)</title>
|
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<meta name="date" content="2015-03-14">
|
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<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
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try {
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if (location.href.indexOf('is-external=true') == -1) {
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<NOSCRIPT>
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</NOSCRIPT>
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</HEAD>
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<BODY BGCOLOR="white" onload="windowTitle();">
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//-->
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<div>JavaScript is disabled on your browser.</div>
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<A NAME="navbar_top_firstrow"><!-- --></A>
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<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
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<TR>
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<A HREF="../../../../../com/threerings/parlor/data/package-summary.html"><B>PREV PACKAGE</B></A>
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Package com.threerings.parlor.game.client
|
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|
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|
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<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></B></TD>
|
||||
<TD>Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A></B></TD>
|
||||
<TD>The game controller manages the flow and control of a game on the client side.</TD>
|
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|
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|
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|
||||
<TD>Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<TD>Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</TD>
|
||||
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|
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|
||||
|
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|
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|
||||
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|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></td>
|
||||
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|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<td class="colLast">
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</div>
|
||||
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|
||||
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|
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|
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|
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|
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<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.card.client"><B>GameController</B></A></B>
|
||||
|
||||
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|
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The game controller manages the flow and control of a game on the client side.</TD>
|
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|
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|
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|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.card.trick.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.client"><B>GameConfigurator</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.client"><B>GameConfigurator</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.game.client"><B>GameController</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game controller manages the flow and control of a game on the client side.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.data"><B>GameConfigurator</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.turn.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.turn.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.puzzle.client"><B>GameController</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game controller manages the flow and control of a game on the client side.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.drop.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h1 title="Uses of Package com.threerings.parlor.game.client" class="title">Uses of Package<br>com.threerings.parlor.game.client</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
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<li class="blockList">
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.client">com.threerings.parlor.card.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.trick.client">com.threerings.parlor.card.trick.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.client">com.threerings.parlor.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.client">com.threerings.parlor.game.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.data">com.threerings.parlor.game.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.turn.client">com.threerings.parlor.turn.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.card.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.card.client">GameController</a>
|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
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|
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|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.card.trick.client">GameControllerDelegate</a>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.client">GameConfigurator</a>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
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</table>
|
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.client">GameConfigurator</a>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.game.client">GameController</a>
|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.data">GameConfigurator</a>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
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|
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|
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</tr>
|
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<tbody>
|
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<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.turn.client">GameControllerDelegate</a>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
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</tr>
|
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</tbody>
|
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|
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|
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<th class="colOne" scope="col">Class and Description</th>
|
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</tr>
|
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|
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<tr class="altColor">
|
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<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.puzzle.client">GameController</a>
|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.client">GameControllerDelegate</a>
|
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<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
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|
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|
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|
||||
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|
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</tr>
|
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<tbody>
|
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<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.drop.client">GameControllerDelegate</a>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
||||
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|
||||
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GameAI (vilya 1.3 API)
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com.threerings.parlor.game.data</FONT>
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Class GameAI</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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|
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<DT><PRE>public class <B>GameAI</B><DT>extends com.threerings.io.SimpleStreamableObject</DL>
|
||||
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|
||||
|
||||
<P>
|
||||
Represents attributes of an AI player.
|
||||
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<h2 title="Class GameAI" class="title">Class GameAI</h2>
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|
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|
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|
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|
||||
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|
||||
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|
||||
<br>
|
||||
<pre>public class <span class="typeNameLabel">GameAI</span>
|
||||
extends com.threerings.io.SimpleStreamableObject</pre>
|
||||
<div class="block">Represents attributes of an AI player.</div>
|
||||
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|
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|
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|
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<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
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|
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<code>com.threerings.io.Streamable.Closure</code></li>
|
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|
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<!-- =========== FIELD SUMMARY =========== -->
|
||||
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|
||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> int</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html#personality">personality</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The "personality" of the AI, which can be interpreted by
|
||||
each puzzle.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> int</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html#skill">skill</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The skill level of the AI.</TD>
|
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|
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|
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|
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|
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<h3>Field Summary</h3>
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|
||||
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|
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<td class="colFirst"><code>int</code></td>
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|
||||
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|
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|
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|
||||
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|
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/GameAI.html#GameAI-int-int-">GameAI</a></span>(int personality,
|
||||
int skill)</code>
|
||||
<div class="block">Constructs an AI with the specified (game-interpreted) skill and personality.</div>
|
||||
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|
||||
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|
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|
||||
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|
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<TD><CODE>toString</CODE></TD>
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|
||||
<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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|
||||
|
||||
<A NAME="personality"><!-- --></A><H3>
|
||||
personality</H3>
|
||||
<PRE>
|
||||
public int <B>personality</B></PRE>
|
||||
<DL>
|
||||
<DD>The "personality" of the AI, which can be interpreted by
|
||||
each puzzle.
|
||||
<P>
|
||||
<DL>
|
||||
</DL>
|
||||
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<A NAME="skill"><!-- --></A><H3>
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||||
skill</H3>
|
||||
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|
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public int <B>skill</B></PRE>
|
||||
<DL>
|
||||
<DD>The skill level of the AI.
|
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|
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|
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<h4>personality</h4>
|
||||
<pre>public int personality</pre>
|
||||
<div class="block">The "personality" of the AI, which can be interpreted by each puzzle.</div>
|
||||
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|
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|
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<h4>skill</h4>
|
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<pre>public int skill</pre>
|
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|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<B>Constructor Detail</B></FONT></TH>
|
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|
||||
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|
||||
|
||||
<A NAME="GameAI()"><!-- --></A><H3>
|
||||
GameAI</H3>
|
||||
<PRE>
|
||||
public <B>GameAI</B>()</PRE>
|
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<DL>
|
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<DD>A blank constructor for serialization.
|
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|
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|
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|
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|
||||
<A NAME="GameAI(int, int)"><!-- --></A><H3>
|
||||
GameAI</H3>
|
||||
<PRE>
|
||||
public <B>GameAI</B>(int personality,
|
||||
int skill)</PRE>
|
||||
<DL>
|
||||
<DD>Constructs an AI with the specified (game-interpreted) skill and
|
||||
personality.
|
||||
<P>
|
||||
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|
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<h4>GameAI</h4>
|
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<pre>public GameAI()</pre>
|
||||
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|
||||
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|
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|
||||
<pre>public GameAI(int personality,
|
||||
int skill)</pre>
|
||||
<div class="block">Constructs an AI with the specified (game-interpreted) skill and personality.</div>
|
||||
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|
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|
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|
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GameCodes (vilya 1.3 API)
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com.threerings.parlor.game.data</FONT>
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Interface GameCodes</H2>
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<DL>
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<DT><B>All Superinterfaces:</B> <DD>com.threerings.presents.data.InvocationCodes</DD>
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<DT><PRE>public interface <B>GameCodes</B><DT>extends com.threerings.presents.data.InvocationCodes</DL>
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</PRE>
|
||||
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||||
<P>
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||||
Constants relating to the game services.
|
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<h2 title="Interface GameCodes" class="title">Interface GameCodes</h2>
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|
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|
||||
<dd><a href="../../../../../com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a>, <a href="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a>, <a href="../../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dd>
|
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||||
<br>
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||||
<pre>public interface <span class="typeNameLabel">GameCodes</span>
|
||||
extends com.threerings.presents.data.InvocationCodes</pre>
|
||||
<div class="block">Constants relating to the game services.</div>
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||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/GameCodes.html#GAME_CHAT_TYPE">GAME_CHAT_TYPE</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A chat type for chatting on the game object.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/GameCodes.html#GAME_MESSAGE_BUNDLE">GAME_MESSAGE_BUNDLE</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The message bundle identifier for general game messages.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/GameCodes.html#PLAYER_KNOCKED_OUT">PLAYER_KNOCKED_OUT</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The name of the message event to a placeObject that a player
|
||||
was knocked out of a puzzle.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/GameCodes.html#WINNERS_AND_LOSERS">WINNERS_AND_LOSERS</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The name of the message event to a placeObject that reports
|
||||
the winners and losers of a game.</TD>
|
||||
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|
||||
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|
||||
<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationCodes"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.presents.data.InvocationCodes</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</CODE></TD>
|
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<!-- -->
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<tr class="altColor">
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<td class="colFirst"><code>static <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a></code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/GameCodes.html#GAME_CHAT_TYPE">GAME_CHAT_TYPE</a></span></code>
|
||||
<div class="block">A chat type for chatting on the game object.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a></code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/GameCodes.html#GAME_MESSAGE_BUNDLE">GAME_MESSAGE_BUNDLE</a></span></code>
|
||||
<div class="block">The message bundle identifier for general game messages.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a></code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/GameCodes.html#PLAYER_KNOCKED_OUT">PLAYER_KNOCKED_OUT</a></span></code>
|
||||
<div class="block">The name of the message event to a placeObject that a player
|
||||
was knocked out of a puzzle.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a></code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/GameCodes.html#WINNERS_AND_LOSERS">WINNERS_AND_LOSERS</a></span></code>
|
||||
<div class="block">The name of the message event to a placeObject that reports
|
||||
the winners and losers of a game.</div>
|
||||
</td>
|
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|
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|
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|
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|
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<h3>Fields inherited from interface com.threerings.presents.data.InvocationCodes</h3>
|
||||
<code>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</code></li>
|
||||
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|
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<B>Field Detail</B></FONT></TH>
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|
||||
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|
||||
|
||||
<A NAME="GAME_MESSAGE_BUNDLE"><!-- --></A><H3>
|
||||
GAME_MESSAGE_BUNDLE</H3>
|
||||
<PRE>
|
||||
static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>GAME_MESSAGE_BUNDLE</B></PRE>
|
||||
<DL>
|
||||
<DD>The message bundle identifier for general game messages.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../../constant-values.html#com.threerings.parlor.game.data.GameCodes.GAME_MESSAGE_BUNDLE">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="PLAYER_KNOCKED_OUT"><!-- --></A><H3>
|
||||
PLAYER_KNOCKED_OUT</H3>
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static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>PLAYER_KNOCKED_OUT</B></PRE>
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<DD>The name of the message event to a placeObject that a player
|
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|
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|
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WINNERS_AND_LOSERS</H3>
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static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>WINNERS_AND_LOSERS</B></PRE>
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|
||||
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|
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|
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GAME_CHAT_TYPE</H3>
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static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>GAME_CHAT_TYPE</B></PRE>
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<pre>static final <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a> PLAYER_KNOCKED_OUT</pre>
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<pre>static final <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a> GAME_CHAT_TYPE</pre>
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UserIdentifier.Ider (vilya 1.3 API)
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getUserId</H3>
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int <B>getUserId</B>(com.threerings.util.Name name)</PRE>
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Class UserIdentifier</H2>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<DT><PRE>public class <B>UserIdentifier</B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></DL>
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<pre>public class <span class="typeNameLabel">UserIdentifier</span>
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extends <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></pre>
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|
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|
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/UserIdentifier.html#UserIdentifier()">UserIdentifier</A></B>()</CODE>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/UserIdentifier.html#UserIdentifier--">UserIdentifier</a></span>()</code> </td>
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<CODE>static int</CODE></FONT></TD>
|
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/UserIdentifier.html#getUserId(com.threerings.util.Name)">getUserId</A></B>(com.threerings.util.Name name)</CODE>
|
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<BR>
|
||||
Returns the id of the specified user, or 0 if they're not valid.</TD>
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/data/UserIdentifier.html#setIder(com.threerings.parlor.game.data.UserIdentifier.Ider)">setIder</A></B>(<A HREF="../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A> userIder)</CODE>
|
||||
|
||||
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|
||||
Set the global user identifier to use.</TD>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/UserIdentifier.html#getUserId-com.threerings.util.Name-">getUserId</a></span>(com.threerings.util.Name name)</code>
|
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<div class="block">Returns the id of the specified user, or 0 if they're not valid.</div>
|
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/data/UserIdentifier.html#setIder-com.threerings.parlor.game.data.UserIdentifier.Ider-">setIder</a></span>(<a href="../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a> userIder)</code>
|
||||
<div class="block">Set the global user identifier to use.</div>
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<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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<A NAME="UserIdentifier()"><!-- --></A><H3>
|
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UserIdentifier</H3>
|
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public <B>UserIdentifier</B>()</PRE>
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<A NAME="getUserId(com.threerings.util.Name)"><!-- --></A><H3>
|
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getUserId</H3>
|
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<PRE>
|
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public static int <B>getUserId</B>(com.threerings.util.Name name)</PRE>
|
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|
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<DD>Returns the id of the specified user, or 0 if they're not valid.
|
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|
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|
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|
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setIder</H3>
|
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|
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public static void <B>setIder</B>(<A HREF="../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A> userIder)</PRE>
|
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|
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<DD>Set the global user identifier to use.
|
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||||
<h4>getUserId</h4>
|
||||
<pre>public static int getUserId(com.threerings.util.Name name)</pre>
|
||||
<div class="block">Returns the id of the specified user, or 0 if they're not valid.</div>
|
||||
</li>
|
||||
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|
||||
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<h4>setIder</h4>
|
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<pre>public static void setIder(<a href="../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a> userIder)</pre>
|
||||
<div class="block">Set the global user identifier to use.</div>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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@@ -1,229 +1,207 @@
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Uses of Class com.threerings.parlor.game.data.GameAI (vilya 1.3 API)
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||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A></FONT></TH>
|
||||
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|
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|
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|
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|
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<TD><A HREF="#com.threerings.parlor.game.server"><B>com.threerings.parlor.game.server</B></A></TD>
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||||
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|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
|
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|
||||
<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> declared as <A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A></FONT></TH>
|
||||
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|
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A>[]</CODE></FONT></TD>
|
||||
<TD><CODE><B>GameConfig.</B><B><A HREF="../../../../../../com/threerings/parlor/game/data/GameConfig.html#ais">ais</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Configurations for AIs to be used in this game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.server"><!-- --></A>
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|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A></FONT></TH>
|
||||
</TR>
|
||||
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|
||||
|
||||
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|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>GameManagerDelegate.</B><B><A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#setAI(int, com.threerings.parlor.game.data.GameAI)">setAI</A></B>(int pidx,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the specified player has been set as an AI with the supplied AI configuration.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>GameManager.</B><B><A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html#setAI(int, com.threerings.parlor.game.data.GameAI)">setAI</A></B>(int pidx,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</CODE>
|
||||
|
||||
<BR>
|
||||
Sets the specified player as an AI with the specified configuration.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>GameManagerDelegate.</B><B><A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#tickAI(int, com.threerings.parlor.game.data.GameAI)">tickAI</A></B>(int pidx,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the manager when we should do some AI.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
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|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.data.GameAI" class="title">Uses of Class<br>com.threerings.parlor.game.data.GameAI</h2>
|
||||
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|
||||
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|
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|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
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|
||||
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|
||||
<tr class="altColor">
|
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<td class="colFirst"><a href="#com.threerings.parlor.game.data">com.threerings.parlor.game.data</a></td>
|
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|
||||
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|
||||
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|
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<td class="colFirst"><a href="#com.threerings.parlor.game.server">com.threerings.parlor.game.server</a></td>
|
||||
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|
||||
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|
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|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
|
||||
<caption><span>Fields in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> declared as <a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Field and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code><a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a>[]</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">GameConfig.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/data/GameConfig.html#ais">ais</a></span></code>
|
||||
<div class="block">Configurations for AIs to be used in this game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
||||
<li class="blockList"><a name="com.threerings.parlor.game.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">GameManagerDelegate.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#setAI-int-com.threerings.parlor.game.data.GameAI-">setAI</a></span>(int pidx,
|
||||
<a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</code>
|
||||
<div class="block">Called when the specified player has been set as an AI with the supplied AI configuration.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">GameManager.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/server/GameManager.html#setAI-int-com.threerings.parlor.game.data.GameAI-">setAI</a></span>(int pidx,
|
||||
<a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</code>
|
||||
<div class="block">Sets the specified player as an AI with the specified configuration.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">GameManagerDelegate.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#tickAI-int-com.threerings.parlor.game.data.GameAI-">tickAI</a></span>(int pidx,
|
||||
<a href="../../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</code>
|
||||
<div class="block">Called by the manager when we should do some AI.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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Uses of Interface com.threerings.parlor.game.data.GameCodes (vilya 1.3 API)
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<B>Uses of Interface<br>com.threerings.parlor.game.data.GameCodes</B></H2>
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</CENTER>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.server"><B>com.threerings.parlor.card.server</B></A></TD>
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||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.server"><B>com.threerings.parlor.game.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A> in <A HREF="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
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||||
|
||||
<P>
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||||
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
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<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A> that implement <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A manager class for card games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A> in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> that implement <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The game manager handles the server side management of a game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A> in <A HREF="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A> that implement <A HREF="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> with facilities for puzzle games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Interface com.threerings.parlor.game.data.GameCodes" class="title">Uses of Interface<br>com.threerings.parlor.game.data.GameCodes</h2>
|
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<li class="blockList">
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.server">com.threerings.parlor.card.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.server">com.threerings.parlor.game.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
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<td class="colFirst"><a href="#com.threerings.puzzle.server">com.threerings.puzzle.server</a></td>
|
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<td class="colLast"> </td>
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<li class="blockList"><a name="com.threerings.parlor.card.server">
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<!-- -->
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</a>
|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a> in <a href="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a> that implement <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></span></code>
|
||||
<div class="block">A manager class for card games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
||||
<li class="blockList"><a name="com.threerings.parlor.game.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a> in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> that implement <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></span></code>
|
||||
<div class="block">The game manager handles the server side management of a game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a> in <a href="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a> that implement <a href="../../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></span></code>
|
||||
<div class="block">Extends the <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> with facilities for puzzle games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
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Uses of Class com.threerings.parlor.game.data.GameObject (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.data.GameObject</B></H2>
|
||||
</CENTER>
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||||
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.data"><B>com.threerings.parlor.card.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.data"><B>com.threerings.parlor.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.server"><B>com.threerings.parlor.game.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.data"><B>com.threerings.puzzle.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/data/CardGameObject.html" title="class in com.threerings.parlor.card.data">CardGameObject</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Game object class for card games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>Table.</B><B><A HREF="../../../../../../com/threerings/parlor/data/Table.html#updateOccupants(com.threerings.parlor.game.data.GameObject)">updateOccupants</A></B>(<A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> gameobj)</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the table manager when the game object's players have changed.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> with type parameters of type <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher<T extends GameObject></A></B></CODE>
|
||||
|
||||
<BR>
|
||||
An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
||||
game-over activity when the game ends.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/client/PlayerStatusView.html#PlayerStatusView(com.threerings.parlor.game.data.GameObject, int)">PlayerStatusView</A></B>(<A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> gameobj,
|
||||
int pidx)</CODE>
|
||||
|
||||
<BR>
|
||||
Constructs a player status view.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A> in <A HREF="../../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Extends the basic <A HREF="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.data.GameObject" class="title">Uses of Class<br>com.threerings.parlor.game.data.GameObject</h2>
|
||||
</div>
|
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<div class="classUseContainer">
|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.data">com.threerings.parlor.card.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.data">com.threerings.parlor.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.server">com.threerings.parlor.game.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.data">com.threerings.puzzle.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
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|
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|
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|
||||
<li class="blockList"><a name="com.threerings.parlor.card.data">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/data/CardGameObject.html" title="class in com.threerings.parlor.card.data">CardGameObject</a></span></code>
|
||||
<div class="block">Game object class for card games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.data">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">Table.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/data/Table.html#updateOccupants-com.threerings.parlor.game.data.GameObject-">updateOccupants</a></span>(<a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> gameobj)</code>
|
||||
<div class="block">Called by the table manager when the game object's players have changed.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.game.server">
|
||||
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|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> with type parameters of type <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</a><T extends <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a>></span></code>
|
||||
<div class="block">An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
||||
game-over activity when the game ends.</div>
|
||||
</td>
|
||||
</tr>
|
||||
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|
||||
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|
||||
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|
||||
<li class="blockList"><a name="com.threerings.puzzle.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
|
||||
<caption><span>Constructors in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Constructor and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/client/PlayerStatusView.html#PlayerStatusView-com.threerings.parlor.game.data.GameObject-int-">PlayerStatusView</a></span>(<a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> gameobj,
|
||||
int pidx)</code>
|
||||
<div class="block">Constructs a player status view.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.data">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a> in <a href="../../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></span></code>
|
||||
<div class="block">Extends the basic <a href="../../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><code>GameObject</code></a> to add individual player status.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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@@ -1,181 +1,168 @@
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Uses of Interface com.threerings.parlor.game.data.UserIdentifier.Ider (vilya 1.3 API)
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<B>Uses of Interface<br>com.threerings.parlor.game.data.UserIdentifier.Ider</B></H2>
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Packages that use <A HREF="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A></FONT></TH>
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Uses of <A HREF="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A> in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
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|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A></FONT></TH>
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|
||||
<CODE>static void</CODE></FONT></TD>
|
||||
<TD><CODE><B>UserIdentifier.</B><B><A HREF="../../../../../../com/threerings/parlor/game/data/UserIdentifier.html#setIder(com.threerings.parlor.game.data.UserIdentifier.Ider)">setIder</A></B>(<A HREF="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A> userIder)</CODE>
|
||||
|
||||
<BR>
|
||||
Set the global user identifier to use.</TD>
|
||||
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|
||||
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<h2 title="Uses of Interface com.threerings.parlor.game.data.UserIdentifier.Ider" class="title">Uses of Interface<br>com.threerings.parlor.game.data.UserIdentifier.Ider</h2>
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<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a></span><span class="tabEnd"> </span></caption>
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a> in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a></span><span class="tabEnd"> </span></caption>
|
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|
||||
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|
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|
||||
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||||
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||||
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|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">UserIdentifier.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/data/UserIdentifier.html#setIder-com.threerings.parlor.game.data.UserIdentifier.Ider-">setIder</a></span>(<a href="../../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a> userIder)</code>
|
||||
<div class="block">Set the global user identifier to use.</div>
|
||||
</td>
|
||||
</tr>
|
||||
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|
||||
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||||
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Uses of Class com.threerings.parlor.game.data.UserIdentifier (vilya 1.3 API)
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|
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|
||||
<H2>
|
||||
<B>Uses of Class<br>com.threerings.parlor.game.data.UserIdentifier</B></H2>
|
||||
</CENTER>
|
||||
No usage of com.threerings.parlor.game.data.UserIdentifier
|
||||
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|
||||
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|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.data.UserIdentifier" class="title">Uses of Class<br>com.threerings.parlor.game.data.UserIdentifier</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">No usage of com.threerings.parlor.game.data.UserIdentifier</div>
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<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
|
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</body>
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</html>
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|
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@@ -1,52 +1,29 @@
|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!--NewPage-->
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<HTML>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
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|
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com.threerings.parlor.game.data (vilya 1.3 API)
|
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<META NAME="date" CONTENT="2011-04-06">
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|
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<FONT size="+1" CLASS="FrameTitleFont">
|
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<A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html" target="classFrame">com.threerings.parlor.game.data</A></FONT>
|
||||
<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
||||
<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Interfaces</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="GameCodes.html" title="interface in com.threerings.parlor.game.data" target="classFrame"><I>GameCodes</I></A>
|
||||
<BR>
|
||||
<A HREF="UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data" target="classFrame"><I>UserIdentifier.Ider</I></A></FONT></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
||||
<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Classes</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="GameAI.html" title="class in com.threerings.parlor.game.data" target="classFrame">GameAI</A>
|
||||
<BR>
|
||||
<A HREF="GameConfig.html" title="class in com.threerings.parlor.game.data" target="classFrame">GameConfig</A>
|
||||
<BR>
|
||||
<A HREF="GameObject.html" title="class in com.threerings.parlor.game.data" target="classFrame">GameObject</A>
|
||||
<BR>
|
||||
<A HREF="UserIdentifier.html" title="class in com.threerings.parlor.game.data" target="classFrame">UserIdentifier</A></FONT></TD>
|
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|
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|
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</HTML>
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<!-- NewPage -->
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<head>
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<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
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<title>com.threerings.parlor.game.data (Vilya Core 1.6 API)</title>
|
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<meta name="date" content="2015-03-14">
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|
||||
<h1 class="bar"><a href="../../../../../com/threerings/parlor/game/data/package-summary.html" target="classFrame">com.threerings.parlor.game.data</a></h1>
|
||||
<div class="indexContainer">
|
||||
<h2 title="Interfaces">Interfaces</h2>
|
||||
<ul title="Interfaces">
|
||||
<li><a href="GameCodes.html" title="interface in com.threerings.parlor.game.data" target="classFrame"><span class="interfaceName">GameCodes</span></a></li>
|
||||
<li><a href="UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data" target="classFrame"><span class="interfaceName">UserIdentifier.Ider</span></a></li>
|
||||
</ul>
|
||||
<h2 title="Classes">Classes</h2>
|
||||
<ul title="Classes">
|
||||
<li><a href="GameAI.html" title="class in com.threerings.parlor.game.data" target="classFrame">GameAI</a></li>
|
||||
<li><a href="GameConfig.html" title="class in com.threerings.parlor.game.data" target="classFrame">GameConfig</a></li>
|
||||
<li><a href="GameObject.html" title="class in com.threerings.parlor.game.data" target="classFrame">GameObject</a></li>
|
||||
<li><a href="UserIdentifier.html" title="class in com.threerings.parlor.game.data" target="classFrame">UserIdentifier</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,188 +1,185 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
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<!--NewPage-->
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<HTML>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
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com.threerings.parlor.game.data (vilya 1.3 API)
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<H2>
|
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Package com.threerings.parlor.game.data
|
||||
</H2>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Interface Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A></B></TD>
|
||||
<TD>Constants relating to the game services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A></B></TD>
|
||||
<TD>Implement this and set the mutha up.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
<P>
|
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Class Summary</B></FONT></TH>
|
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</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A></B></TD>
|
||||
<TD>Represents attributes of an AI player.</TD>
|
||||
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|
||||
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|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A></B></TD>
|
||||
<TD>The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
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|
||||
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|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></B></TD>
|
||||
<TD>A game object hosts the shared data associated with a game played by one or more players.</TD>
|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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Hierarchy For Package com.threerings.parlor.game.data
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|
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|
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|
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|
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Interface Hierarchy
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|
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|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.data"><B>com.threerings.puzzle.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.micasa.lobby"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.lobby"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.micasa.simulator.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.simulator.client"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.micasa.simulator.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/micasa/simulator/data/package-summary.html">com.threerings.micasa.simulator.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.simulator.data"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.micasa.simulator.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.simulator.server"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.parlor.card.data"><B>GameObject</B></A></B>
|
||||
|
||||
<BR>
|
||||
A game object hosts the shared data associated with a game played by one or more players.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameCodes.html#com.threerings.parlor.card.server"><B>GameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the game services.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.client"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.data"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.parlor.data"><B>GameObject</B></A></B>
|
||||
|
||||
<BR>
|
||||
A game object hosts the shared data associated with a game played by one or more players.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.game.client"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameAI.html#com.threerings.parlor.game.data"><B>GameAI</B></A></B>
|
||||
|
||||
<BR>
|
||||
Represents attributes of an AI player.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.game.data"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/UserIdentifier.Ider.html#com.threerings.parlor.game.data"><B>UserIdentifier.Ider</B></A></B>
|
||||
|
||||
<BR>
|
||||
Implement this and set the mutha up.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameAI.html#com.threerings.parlor.game.server"><B>GameAI</B></A></B>
|
||||
|
||||
<BR>
|
||||
Represents attributes of an AI player.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameCodes.html#com.threerings.parlor.game.server"><B>GameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the game services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.game.server"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.parlor.game.server"><B>GameObject</B></A></B>
|
||||
|
||||
<BR>
|
||||
A game object hosts the shared data associated with a game played by one or more players.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.server"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.puzzle.client"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.puzzle.client"><B>GameObject</B></A></B>
|
||||
|
||||
<BR>
|
||||
A game object hosts the shared data associated with a game played by one or more players.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.puzzle.data"><B>GameObject</B></A></B>
|
||||
|
||||
<BR>
|
||||
A game object hosts the shared data associated with a game played by one or more players.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.puzzle.drop.client"><B>GameConfig</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game config class encapsulates the configuration information for a particular type of game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> used by <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/data/class-use/GameCodes.html#com.threerings.puzzle.server"><B>GameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the game services.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h1 title="Uses of Package com.threerings.parlor.game.data" class="title">Uses of Package<br>com.threerings.parlor.game.data</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
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||||
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||||
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||||
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
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|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.lobby">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></span><span class="tabEnd"> </span></caption>
|
||||
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<th class="colOne" scope="col">Class and Description</th>
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||||
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<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.simulator.client">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.simulator.data">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
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||||
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|
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|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.micasa.simulator.server">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
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|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.parlor.card.data">GameObject</a>
|
||||
<div class="block">A game object hosts the shared data associated with a game played by one or more players.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></span><span class="tabEnd"> </span></caption>
|
||||
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|
||||
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|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameCodes.html#com.threerings.parlor.card.server">GameCodes</a>
|
||||
<div class="block">Constants relating to the game services.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.client">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
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||||
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||||
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
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|
||||
</tr>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.data">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.parlor.data">GameObject</a>
|
||||
<div class="block">A game object hosts the shared data associated with a game played by one or more players.</div>
|
||||
</td>
|
||||
</tr>
|
||||
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|
||||
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.game.client">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
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|
||||
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|
||||
<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></span><span class="tabEnd"> </span></caption>
|
||||
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|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameAI.html#com.threerings.parlor.game.data">GameAI</a>
|
||||
<div class="block">Represents attributes of an AI player.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.game.data">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/UserIdentifier.Ider.html#com.threerings.parlor.game.data">UserIdentifier.Ider</a>
|
||||
<div class="block">Implement this and set the mutha up.</div>
|
||||
</td>
|
||||
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|
||||
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|
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|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
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|
||||
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|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameAI.html#com.threerings.parlor.game.server">GameAI</a>
|
||||
<div class="block">Represents attributes of an AI player.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameCodes.html#com.threerings.parlor.game.server">GameCodes</a>
|
||||
<div class="block">Constants relating to the game services.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.game.server">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.parlor.game.server">GameObject</a>
|
||||
<div class="block">A game object hosts the shared data associated with a game played by one or more players.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></span><span class="tabEnd"> </span></caption>
|
||||
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|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.parlor.server">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> used by <a href="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></span><span class="tabEnd"> </span></caption>
|
||||
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|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameConfig.html#com.threerings.puzzle.client">GameConfig</a>
|
||||
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/data/class-use/GameObject.html#com.threerings.puzzle.client">GameObject</a>
|
||||
<div class="block">A game object hosts the shared data associated with a game played by one or more players.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
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com.threerings.parlor.game.server</FONT>
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Class GameManagerDelegate</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">com.threerings.parlor.server.PlayManagerDelegate</A>
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<DL>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</A>, <A HREF="../../../../../com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>, <A HREF="../../../../../com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A></DD>
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||||
<DT><PRE>public class <B>GameManagerDelegate</B><DT>extends <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</A></DL>
|
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||||
<P>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.
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<h2 title="Class GameManagerDelegate" class="title">Class GameManagerDelegate</h2>
|
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||||
<ul class="inheritance">
|
||||
<li><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>com.threerings.crowd.server.PlaceManagerDelegate</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">com.threerings.parlor.server.PlayManagerDelegate</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>com.threerings.parlor.game.server.GameManagerDelegate</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
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|
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|
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<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><a href="../../../../../com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</a>, <a href="../../../../../com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a>, <a href="../../../../../com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<br>
|
||||
<pre>public class <span class="typeNameLabel">GameManagerDelegate</span>
|
||||
extends <a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</a></pre>
|
||||
<div class="block">Extends the <a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><code>PlayManagerDelegate</code></a> mechanism with game manager specific methods.</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
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|
||||
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|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
|
||||
<A NAME="constructor_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Constructor Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate()">GameManagerDelegate</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate(com.threerings.parlor.game.server.GameManager)">GameManagerDelegate</A></B>(<A HREF="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> gmgr)</CODE>
|
||||
|
||||
<BR>
|
||||
<B>Deprecated.</B> <I>use the zero-argument constructor.</I></TD>
|
||||
</TR>
|
||||
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|
||||
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="constructor.summary">
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<!-- -->
|
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|
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<h3>Constructor Summary</h3>
|
||||
<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Constructor and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate--">GameManagerDelegate</a></span>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate-com.threerings.parlor.game.server.GameManager-">GameManagerDelegate</a></span>(<a href="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> gmgr)</code>
|
||||
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
||||
<div class="block"><span class="deprecationComment">use the zero-argument constructor.</span></div>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
</ul>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
|
||||
<A NAME="method_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Method Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidEnd()">gameDidEnd</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the game manager after the game ended.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidStart()">gameDidStart</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the game manager after the game was started.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillEnd()">gameWillEnd</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the game manager when the game is about to end.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillReset()">gameWillReset</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game is about to reset, but before any other clearing out of game data has
|
||||
taken place.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillStart()">gameWillStart</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the game manager when the game is about to start.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)">playerWasReplaced</A></B>(int pidx,
|
||||
com.threerings.util.Name oldPlayer,
|
||||
com.threerings.util.Name newPlayer)</CODE>
|
||||
|
||||
<BR>
|
||||
Called when a player in the game has been replaced by a call to <A HREF="../../../../../com/threerings/parlor/game/server/GameManager.html#replacePlayer(int, com.threerings.util.Name)"><CODE>GameManager.replacePlayer(int, com.threerings.util.Name)</CODE></A>.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#setAI(int, com.threerings.parlor.game.data.GameAI)">setAI</A></B>(int pidx,
|
||||
<A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the specified player has been set as an AI with the supplied AI configuration.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#tickAI(int, com.threerings.parlor.game.data.GameAI)">tickAI</A></B>(int pidx,
|
||||
<A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the manager when we should do some AI.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.parlor.server.PlayManagerDelegate"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.parlor.server.<A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)">didInit</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.crowd.server.PlaceManagerDelegate"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.server.PlaceManagerDelegate</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>bodyEntered, bodyLeft, bodyUpdated, didShutdown, didStartup, init, placeBecameEmpty, where</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
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|
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
<!-- -->
|
||||
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|
||||
<h3>Method Summary</h3>
|
||||
<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||||
<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tr id="i0" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidEnd--">gameDidEnd</a></span>()</code>
|
||||
<div class="block">Called by the game manager after the game ended.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i1" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidStart--">gameDidStart</a></span>()</code>
|
||||
<div class="block">Called by the game manager after the game was started.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i2" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillEnd--">gameWillEnd</a></span>()</code>
|
||||
<div class="block">Called by the game manager when the game is about to end.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i3" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillReset--">gameWillReset</a></span>()</code>
|
||||
<div class="block">Called when the game is about to reset, but before any other clearing out of game data has
|
||||
taken place.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i4" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillStart--">gameWillStart</a></span>()</code>
|
||||
<div class="block">Called by the game manager when the game is about to start.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i5" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#playerWasReplaced-int-com.threerings.util.Name-com.threerings.util.Name-">playerWasReplaced</a></span>(int pidx,
|
||||
com.threerings.util.Name oldPlayer,
|
||||
com.threerings.util.Name newPlayer)</code>
|
||||
<div class="block">Called when a player in the game has been replaced by a call to <a href="../../../../../com/threerings/parlor/game/server/GameManager.html#replacePlayer-int-com.threerings.util.Name-"><code>GameManager.replacePlayer(int, com.threerings.util.Name)</code></a>.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i6" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#setAI-int-com.threerings.parlor.game.data.GameAI-">setAI</a></span>(int pidx,
|
||||
<a href="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</code>
|
||||
<div class="block">Called when the specified player has been set as an AI with the supplied AI configuration.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i7" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#tickAI-int-com.threerings.parlor.game.data.GameAI-">tickAI</a></span>(int pidx,
|
||||
<a href="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</code>
|
||||
<div class="block">Called by the manager when we should do some AI.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
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|
||||
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|
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|
||||
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|
||||
<h3>Methods inherited from class com.threerings.parlor.server.<a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</a></h3>
|
||||
<code><a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit</a></code></li>
|
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|
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|
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|
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|
||||
</a>
|
||||
<h3>Methods inherited from class com.threerings.crowd.server.PlaceManagerDelegate</h3>
|
||||
<code>bodyEntered, bodyLeft, bodyUpdated, didShutdown, didStartup, init, placeBecameEmpty, where</code></li>
|
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|
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|
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<h3>Methods inherited from class java.lang.<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></h3>
|
||||
<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
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|
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|
||||
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|
||||
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|
||||
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|
||||
<B>Constructor Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="GameManagerDelegate()"><!-- --></A><H3>
|
||||
GameManagerDelegate</H3>
|
||||
<PRE>
|
||||
public <B>GameManagerDelegate</B>()</PRE>
|
||||
<DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="GameManagerDelegate(com.threerings.parlor.game.server.GameManager)"><!-- --></A><H3>
|
||||
GameManagerDelegate</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1"><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Deprecated.html?is-external=true" title="class or interface in java.lang">@Deprecated</A>
|
||||
</FONT>public <B>GameManagerDelegate</B>(<A HREF="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> gmgr)</PRE>
|
||||
<DL>
|
||||
<DD><B>Deprecated.</B> <I>use the zero-argument constructor.</I>
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>GameManagerDelegate</h4>
|
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<pre>public GameManagerDelegate()</pre>
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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<h4>GameManagerDelegate</h4>
|
||||
<pre><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Deprecated.html?is-external=true" title="class or interface in java.lang">@Deprecated</a>
|
||||
public GameManagerDelegate(<a href="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> gmgr)</pre>
|
||||
<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">use the zero-argument constructor.</span></div>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
|
||||
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|
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|
||||
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|
||||
<B>Method Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="gameWillStart()"><!-- --></A><H3>
|
||||
gameWillStart</H3>
|
||||
<PRE>
|
||||
public void <B>gameWillStart</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called by the game manager when the game is about to start.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
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|
||||
|
||||
<A NAME="gameDidStart()"><!-- --></A><H3>
|
||||
gameDidStart</H3>
|
||||
<PRE>
|
||||
public void <B>gameDidStart</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called by the game manager after the game was started.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
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|
||||
|
||||
<A NAME="playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)"><!-- --></A><H3>
|
||||
playerWasReplaced</H3>
|
||||
<PRE>
|
||||
public void <B>playerWasReplaced</B>(int pidx,
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="method.detail">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>gameWillStart</h4>
|
||||
<pre>public void gameWillStart()</pre>
|
||||
<div class="block">Called by the game manager when the game is about to start.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="gameDidStart--">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>gameDidStart</h4>
|
||||
<pre>public void gameDidStart()</pre>
|
||||
<div class="block">Called by the game manager after the game was started.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="playerWasReplaced-int-com.threerings.util.Name-com.threerings.util.Name-">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>playerWasReplaced</h4>
|
||||
<pre>public void playerWasReplaced(int pidx,
|
||||
com.threerings.util.Name oldPlayer,
|
||||
com.threerings.util.Name newPlayer)</PRE>
|
||||
<DL>
|
||||
<DD>Called when a player in the game has been replaced by a call to <A HREF="../../../../../com/threerings/parlor/game/server/GameManager.html#replacePlayer(int, com.threerings.util.Name)"><CODE>GameManager.replacePlayer(int, com.threerings.util.Name)</CODE></A>.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="tickAI(int, com.threerings.parlor.game.data.GameAI)"><!-- --></A><H3>
|
||||
tickAI</H3>
|
||||
<PRE>
|
||||
public void <B>tickAI</B>(int pidx,
|
||||
<A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</PRE>
|
||||
<DL>
|
||||
<DD>Called by the manager when we should do some AI. Only called while the game is IN_PLAY.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Parameters:</B><DD><CODE>pidx</CODE> - the player index to fake some gameplay for.<DD><CODE>ai</CODE> - a record indicating the AI's configuration.</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="gameWillEnd()"><!-- --></A><H3>
|
||||
gameWillEnd</H3>
|
||||
<PRE>
|
||||
public void <B>gameWillEnd</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called by the game manager when the game is about to end.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="gameDidEnd()"><!-- --></A><H3>
|
||||
gameDidEnd</H3>
|
||||
<PRE>
|
||||
public void <B>gameDidEnd</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called by the game manager after the game ended.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="gameWillReset()"><!-- --></A><H3>
|
||||
gameWillReset</H3>
|
||||
<PRE>
|
||||
public void <B>gameWillReset</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game is about to reset, but before any other clearing out of game data has
|
||||
com.threerings.util.Name newPlayer)</pre>
|
||||
<div class="block">Called when a player in the game has been replaced by a call to <a href="../../../../../com/threerings/parlor/game/server/GameManager.html#replacePlayer-int-com.threerings.util.Name-"><code>GameManager.replacePlayer(int, com.threerings.util.Name)</code></a>.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="tickAI-int-com.threerings.parlor.game.data.GameAI-">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>tickAI</h4>
|
||||
<pre>public void tickAI(int pidx,
|
||||
<a href="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</pre>
|
||||
<div class="block">Called by the manager when we should do some AI. Only called while the game is IN_PLAY.</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>pidx</code> - the player index to fake some gameplay for.</dd>
|
||||
<dd><code>ai</code> - a record indicating the AI's configuration.</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="gameWillEnd--">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>gameWillEnd</h4>
|
||||
<pre>public void gameWillEnd()</pre>
|
||||
<div class="block">Called by the game manager when the game is about to end.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="gameDidEnd--">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>gameDidEnd</h4>
|
||||
<pre>public void gameDidEnd()</pre>
|
||||
<div class="block">Called by the game manager after the game ended.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="gameWillReset--">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>gameWillReset</h4>
|
||||
<pre>public void gameWillReset()</pre>
|
||||
<div class="block">Called when the game is about to reset, but before any other clearing out of game data has
|
||||
taken place. Derived classes should override this if they need to perform some pre-reset
|
||||
activities.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="setAI(int, com.threerings.parlor.game.data.GameAI)"><!-- --></A><H3>
|
||||
setAI</H3>
|
||||
<PRE>
|
||||
public void <B>setAI</B>(int pidx,
|
||||
<A HREF="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A> ai)</PRE>
|
||||
<DL>
|
||||
<DD>Called when the specified player has been set as an AI with the supplied AI configuration.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
activities.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setAI-int-com.threerings.parlor.game.data.GameAI-">
|
||||
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|
||||
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|
||||
<ul class="blockListLast">
|
||||
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|
||||
<h4>setAI</h4>
|
||||
<pre>public void setAI(int pidx,
|
||||
<a href="../../../../../com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a> ai)</pre>
|
||||
<div class="block">Called when the specified player has been set as an AI with the supplied AI configuration.</div>
|
||||
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|
||||
</ul>
|
||||
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|
||||
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|
||||
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com.threerings.parlor.game.server</FONT>
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<BR>
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||||
Class GameWatcher<T extends <A HREF="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>></H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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||||
<DL>
|
||||
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.presents.dobj.AttributeChangeListener, com.threerings.presents.dobj.ChangeListener</DD>
|
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||||
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||||
<DT><PRE>public abstract class <B>GameWatcher<T extends <A HREF="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>></B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A><DT>implements com.threerings.presents.dobj.AttributeChangeListener</DL>
|
||||
</PRE>
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||||
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||||
<P>
|
||||
An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
||||
<div class="header">
|
||||
<div class="subTitle">com.threerings.parlor.game.server</div>
|
||||
<h2 title="Class GameWatcher" class="title">Class GameWatcher<T extends <a href="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a>></h2>
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|
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|
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||||
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|
||||
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|
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<br>
|
||||
<pre>public abstract class <span class="typeNameLabel">GameWatcher<T extends <a href="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a>></span>
|
||||
extends <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a>
|
||||
implements com.threerings.presents.dobj.AttributeChangeListener</pre>
|
||||
<div class="block">An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
||||
game-over activity when the game ends. Classes that care to make use of the game watcher should
|
||||
create an instance with their newly created <A HREF="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> and implement
|
||||
<A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html#gameDidEnd(T)"><CODE>gameDidEnd(T)</CODE></A>.
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<HR>
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||||
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||||
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||||
create an instance with their newly created <a href="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><code>GameObject</code></a> and implement
|
||||
<a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html#gameDidEnd-T-"><code>gameDidEnd(T)</code></a>.</div>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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|
||||
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|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html#GameWatcher()">GameWatcher</A></B>()</CODE>
|
||||
|
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|
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html#GameWatcher--">GameWatcher</a></span>()</code> </td>
|
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||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
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<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)">attributeChanged</A></B>(com.threerings.presents.dobj.AttributeChangedEvent event)</CODE>
|
||||
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||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html#init(com.threerings.crowd.server.PlaceManager)">init</A></B>(com.threerings.crowd.server.PlaceManager plmgr)</CODE>
|
||||
|
||||
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|
||||
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|
||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html#init(T)">init</A></B>(<A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="type parameter in GameWatcher">T</A> gameobj)</CODE>
|
||||
|
||||
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|
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||||
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged</a></span>(com.threerings.presents.dobj.AttributeChangedEvent event)</code> </td>
|
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html#init-com.threerings.crowd.server.PlaceManager-">init</a></span>(com.threerings.crowd.server.PlaceManager plmgr)</code> </td>
|
||||
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<tr id="i2" class="altColor">
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html#init-T-">init</a></span>(<a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="type parameter in GameWatcher">T</a> gameobj)</code> </td>
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<A NAME="GameWatcher()"><!-- --></A><H3>
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GameWatcher</H3>
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<PRE>
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public <B>GameWatcher</B>()</PRE>
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<h4>GameWatcher</h4>
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<A NAME="init(com.threerings.crowd.server.PlaceManager)"><!-- --></A><H3>
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init</H3>
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public void <B>init</B>(com.threerings.crowd.server.PlaceManager plmgr)</PRE>
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init</H3>
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<PRE>
|
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public void <B>init</B>(<A HREF="../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="type parameter in GameWatcher">T</A> gameobj)</PRE>
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attributeChanged</H3>
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<PRE>
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public void <B>attributeChanged</B>(com.threerings.presents.dobj.AttributeChangedEvent event)</PRE>
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<DL>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>attributeChanged</CODE> in interface <CODE>com.threerings.presents.dobj.AttributeChangeListener</CODE></DL>
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<h4>init</h4>
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<pre>public void init(com.threerings.crowd.server.PlaceManager plmgr)</pre>
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<pre>public void init(<a href="../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="type parameter in GameWatcher">T</a> gameobj)</pre>
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<dl>
|
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
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<dd><code>attributeChanged</code> in interface <code>com.threerings.presents.dobj.AttributeChangeListener</code></dd>
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com.threerings.parlor.game.server</FONT>
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Interface TeamGameManager</H2>
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<DT><PRE>public interface <B>TeamGameManager</B></DL>
|
||||
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|
||||
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||||
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|
||||
An interface to be implemented by a game if it wants to hear about
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||||
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<pre>public interface <span class="typeNameLabel">TeamGameManager</span></pre>
|
||||
<div class="block">An interface to be implemented by a game if it wants to hear about
|
||||
the team indices that were configured during matchmaking.</div>
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<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/server/TeamGameManager.html#setTeamMemberIndices(int[][])">setTeamMemberIndices</A></B>(int[][] teams)</CODE>
|
||||
|
||||
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|
||||
Set the team member indices.</TD>
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<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/server/TeamGameManager.html#setTeamMemberIndices-int:A:A-">setTeamMemberIndices</a></span>(int[][] teams)</code>
|
||||
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|
||||
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||||
<A NAME="setTeamMemberIndices(int[][])"><!-- --></A><H3>
|
||||
setTeamMemberIndices</H3>
|
||||
<PRE>
|
||||
void <B>setTeamMemberIndices</B>(int[][] teams)</PRE>
|
||||
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|
||||
<DD>Set the team member indices. For example, a game with
|
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|
||||
<pre>void setTeamMemberIndices(int[][] teams)</pre>
|
||||
<div class="block">Set the team member indices. For example, a game with
|
||||
three players in two teams- players 0 and 2 versus player 1- would
|
||||
have { {0, 2}, {1} } set.
|
||||
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|
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<H2>
|
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<B>Uses of Class<br>com.threerings.parlor.game.server.GameManager</B></H2>
|
||||
</CENTER>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.micasa.simulator.server"><B>com.threerings.micasa.simulator.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.server"><B>com.threerings.parlor.card.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.server"><B>com.threerings.parlor.game.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.micasa.simulator.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> in <A HREF="../../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>Simulant.</B><B><A HREF="../../../../../../com/threerings/micasa/simulator/server/Simulant.html#init(com.threerings.crowd.data.BodyObject, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.game.server.GameManager, com.threerings.presents.dobj.DObjectManager)">init</A></B>(com.threerings.crowd.data.BodyObject self,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> config,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> gmgr,
|
||||
com.threerings.presents.dobj.DObjectManager omgr)</CODE>
|
||||
|
||||
<BR>
|
||||
Initializes the simulant with a body object and the game config for
|
||||
the game they'll be engaged in.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> in <A HREF="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> in <A HREF="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A manager class for card games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate(com.threerings.parlor.game.server.GameManager)">GameManagerDelegate</A></B>(<A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> gmgr)</CODE>
|
||||
|
||||
<BR>
|
||||
<B>Deprecated.</B> <I>use the zero-argument constructor.</I></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> in <A HREF="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A> in <A HREF="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> with facilities for puzzle games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.server.GameManager" class="title">Uses of Class<br>com.threerings.parlor.game.server.GameManager</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.micasa.simulator.server">com.threerings.micasa.simulator.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.server">com.threerings.parlor.card.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.server">com.threerings.parlor.game.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.server">com.threerings.puzzle.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
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|
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|
||||
<li class="blockList">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="com.threerings.micasa.simulator.server">
|
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<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> in <a href="../../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">Simulant.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/micasa/simulator/server/Simulant.html#init-com.threerings.crowd.data.BodyObject-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.game.server.GameManager-com.threerings.presents.dobj.DObjectManager-">init</a></span>(com.threerings.crowd.data.BodyObject self,
|
||||
<a href="../../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a> config,
|
||||
<a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> gmgr,
|
||||
com.threerings.presents.dobj.DObjectManager omgr)</code>
|
||||
<div class="block">Initializes the simulant with a body object and the game config for
|
||||
the game they'll be engaged in.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.card.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> in <a href="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> in <a href="../../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></span></code>
|
||||
<div class="block">A manager class for card games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
||||
<li class="blockList"><a name="com.threerings.parlor.game.server">
|
||||
<!-- -->
|
||||
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|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
|
||||
<caption><span>Constructors in <a href="../../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Constructor and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate-com.threerings.parlor.game.server.GameManager-">GameManagerDelegate</a></span>(<a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> gmgr)</code>
|
||||
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
||||
<div class="block"><span class="deprecationComment">use the zero-argument constructor.</span></div>
|
||||
</div>
|
||||
</td>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<li class="blockList"><a name="com.threerings.puzzle.server">
|
||||
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|
||||
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|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> in <a href="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a> in <a href="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></span></code>
|
||||
<div class="block">Extends the <a href="../../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> with facilities for puzzle games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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@@ -1,301 +1,268 @@
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Uses of Class com.threerings.parlor.game.server.GameManagerDelegate (vilya 1.3 API)
|
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<B>Uses of Class<br>com.threerings.parlor.game.server.GameManagerDelegate</B></H2>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.trick.server"><B>com.threerings.parlor.card.trick.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.rating.server"><B>com.threerings.parlor.rating.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.turn.server"><B>com.threerings.parlor.turn.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.server"><B>com.threerings.puzzle.drop.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
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|
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<A NAME="com.threerings.parlor.card.trick.server"><!-- --></A>
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|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A card game manager delegate for trick-based card games, such as Spades and Hearts.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.rating.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Rates players after each game and handles persisting the results.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.turn.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Performs the server-side turn-based game processing for a turn based game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides the necessary support for a puzzle game that involves a two-dimensional board
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.server.GameManagerDelegate" class="title">Uses of Class<br>com.threerings.parlor.game.server.GameManagerDelegate</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.trick.server">com.threerings.parlor.card.trick.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.rating.server">com.threerings.parlor.rating.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.turn.server">com.threerings.parlor.turn.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.drop.server">com.threerings.puzzle.drop.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.server">com.threerings.puzzle.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="com.threerings.parlor.card.trick.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></span></code>
|
||||
<div class="block">A card game manager delegate for trick-based card games, such as Spades and Hearts.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.rating.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></span></code>
|
||||
<div class="block">Rates players after each game and handles persisting the results.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.turn.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></span></code>
|
||||
<div class="block">Performs the server-side turn-based game processing for a turn based game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.drop.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</a></span></code>
|
||||
<div class="block">Provides the necessary support for a puzzle game that involves a two-dimensional board
|
||||
containing pieces, with new pieces either falling into the board as a "drop block", or rising
|
||||
into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage
|
||||
can be sent to other players' boards as a result.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server"><CODE>GameManagerDelegate</CODE></A> mechanism with puzzle manager specific methods (of
|
||||
which there are currently none).</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
can be sent to other players' boards as a result.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.server">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</a></span></code>
|
||||
<div class="block">Extends the <a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server"><code>GameManagerDelegate</code></a> mechanism with puzzle manager specific methods (of
|
||||
which there are currently none).</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
</ul>
|
||||
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|
||||
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|
||||
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||||
<li><a href="../package-summary.html">Package</a></li>
|
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<li><a href="../../../../../../com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">Class</a></li>
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||||
<li class="navBarCell1Rev">Use</li>
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<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
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<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
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|
||||
@@ -1,145 +1,126 @@
|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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Uses of Class com.threerings.parlor.game.server.GameWatcher (vilya 1.3 API)
|
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<META NAME="date" CONTENT="2011-04-06">
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<title>Uses of Class com.threerings.parlor.game.server.GameWatcher (Vilya Core 1.6 API)</title>
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||||
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD>
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<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
|
||||
</EM>
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</TD>
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</TR>
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PREV
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<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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<A HREF="../../../../../../index.html?com/threerings/parlor/game/server//class-useGameWatcher.html" target="_top"><B>FRAMES</B></A>
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<A HREF="GameWatcher.html" target="_top"><B>NO FRAMES</B></A>
|
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<SCRIPT type="text/javascript">
|
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<!--
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<div class="topNav"><a name="navbar.top">
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<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
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<a name="navbar.top.firstrow">
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</a>
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<ul class="navList" title="Navigation">
|
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<li><a href="../../../../../../overview-summary.html">Overview</a></li>
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<li><a href="../package-summary.html">Package</a></li>
|
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<li><a href="../../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">Class</a></li>
|
||||
<li class="navBarCell1Rev">Use</li>
|
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<li><a href="../package-tree.html">Tree</a></li>
|
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<li><a href="../../../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../../../index-all.html">Index</a></li>
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<li><a href="../../../../../../help-doc.html">Help</a></li>
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<ul class="navList" id="allclasses_navbar_top">
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<script type="text/javascript"><!--
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allClassesLink.style.display = "none";
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//-->
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<NOSCRIPT>
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<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
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<!-- ========= END OF TOP NAVBAR ========= -->
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<HR>
|
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<CENTER>
|
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<H2>
|
||||
<B>Uses of Class<br>com.threerings.parlor.game.server.GameWatcher</B></H2>
|
||||
</CENTER>
|
||||
No usage of com.threerings.parlor.game.server.GameWatcher
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.server.GameWatcher" class="title">Uses of Class<br>com.threerings.parlor.game.server.GameWatcher</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">No usage of com.threerings.parlor.game.server.GameWatcher</div>
|
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
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<A NAME="navbar_bottom"><!-- --></A>
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<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
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<A NAME="navbar_bottom_firstrow"><!-- --></A>
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<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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<TR ALIGN="center" VALIGN="top">
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A> </TD>
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<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD>
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</TD>
|
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<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
|
||||
</EM>
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</TD>
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</TR>
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<TR>
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<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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PREV
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NEXT</FONT></TD>
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<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
|
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<A HREF="../../../../../../index.html?com/threerings/parlor/game/server//class-useGameWatcher.html" target="_top"><B>FRAMES</B></A>
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<A HREF="GameWatcher.html" target="_top"><B>NO FRAMES</B></A>
|
||||
<SCRIPT type="text/javascript">
|
||||
<!--
|
||||
<div class="bottomNav"><a name="navbar.bottom">
|
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<!-- -->
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</a>
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
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<a name="navbar.bottom.firstrow">
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<!-- -->
|
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</a>
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||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../../../overview-summary.html">Overview</a></li>
|
||||
<li><a href="../package-summary.html">Package</a></li>
|
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<li><a href="../../../../../../com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">Class</a></li>
|
||||
<li class="navBarCell1Rev">Use</li>
|
||||
<li><a href="../package-tree.html">Tree</a></li>
|
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<li><a href="../../../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../../../index-all.html">Index</a></li>
|
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<li><a href="../../../../../../help-doc.html">Help</a></li>
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<li><a href="../../../../../../index.html?com/threerings/parlor/game/server/class-use/GameWatcher.html" target="_top">Frames</a></li>
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<li><a href="GameWatcher.html" target="_top">No Frames</a></li>
|
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<ul class="navList" id="allclasses_navbar_bottom">
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//-->
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<NOSCRIPT>
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<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
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<A NAME="skip-navbar_bottom"></A>
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</a></div>
|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
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<HR>
|
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Copyright © 2011. All Rights Reserved.
|
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</BODY>
|
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</HTML>
|
||||
<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,145 +1,126 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!--NewPage-->
|
||||
<HTML>
|
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<HEAD>
|
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:17 PDT 2011 -->
|
||||
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
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<TITLE>
|
||||
Uses of Interface com.threerings.parlor.game.server.TeamGameManager (vilya 1.3 API)
|
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</TITLE>
|
||||
|
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<META NAME="date" CONTENT="2011-04-06">
|
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../../stylesheet.css" TITLE="Style">
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<SCRIPT type="text/javascript">
|
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function windowTitle()
|
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{
|
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if (location.href.indexOf('is-external=true') == -1) {
|
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parent.document.title="Uses of Interface com.threerings.parlor.game.server.TeamGameManager (vilya 1.3 API)";
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
||||
<head>
|
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<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>Uses of Interface com.threerings.parlor.game.server.TeamGameManager (Vilya Core 1.6 API)</title>
|
||||
<meta name="date" content="2015-03-14">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../../../stylesheet.css" title="Style">
|
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<script type="text/javascript" src="../../../../../../script.js"></script>
|
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</head>
|
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<body>
|
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<script type="text/javascript"><!--
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try {
|
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if (location.href.indexOf('is-external=true') == -1) {
|
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parent.document.title="Uses of Interface com.threerings.parlor.game.server.TeamGameManager (Vilya Core 1.6 API)";
|
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}
|
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|
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|
||||
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|
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<NOSCRIPT>
|
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|
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|
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|
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<div>JavaScript is disabled on your browser.</div>
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<A NAME="navbar_top_firstrow"><!-- --></A>
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<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD>
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<B>Uses of Interface<br>com.threerings.parlor.game.server.TeamGameManager</B></H2>
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No usage of com.threerings.parlor.game.server.TeamGameManager
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|
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<div class="header">
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<h2 title="Uses of Interface com.threerings.parlor.game.server.TeamGameManager" class="title">Uses of Interface<br>com.threerings.parlor.game.server.TeamGameManager</h2>
|
||||
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<div class="classUseContainer">No usage of com.threerings.parlor.game.server.TeamGameManager</div>
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<SCRIPT type="text/javascript">
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<li><a href="../../../../../../com/threerings/parlor/game/server/TeamGameManager.html" title="interface in com.threerings.parlor.game.server">Class</a></li>
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<li class="navBarCell1Rev">Use</li>
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<li><a href="../package-tree.html">Tree</a></li>
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<li><a href="TeamGameManager.html" target="_top">No Frames</a></li>
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<ul class="navList" id="allclasses_navbar_bottom">
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allClassesLink.style.display = "none";
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//-->
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<NOSCRIPT>
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<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
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</FONT></TD>
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</TR>
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</TABLE>
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<A NAME="skip-navbar_bottom"></A>
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
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<HR>
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Copyright © 2011. All Rights Reserved.
|
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</BODY>
|
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</HTML>
|
||||
<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,48 +1,27 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
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<!--NewPage-->
|
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<HTML>
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<HEAD>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
|
||||
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<TITLE>
|
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com.threerings.parlor.game.server (vilya 1.3 API)
|
||||
</TITLE>
|
||||
|
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<META NAME="date" CONTENT="2011-04-06">
|
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|
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style">
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|
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</HEAD>
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|
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<BODY BGCOLOR="white">
|
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<FONT size="+1" CLASS="FrameTitleFont">
|
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<A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html" target="classFrame">com.threerings.parlor.game.server</A></FONT>
|
||||
<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
||||
<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Interfaces</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="TeamGameManager.html" title="interface in com.threerings.parlor.game.server" target="classFrame"><I>TeamGameManager</I></A></FONT></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
||||
<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Classes</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="GameManager.html" title="class in com.threerings.parlor.game.server" target="classFrame">GameManager</A>
|
||||
<BR>
|
||||
<A HREF="GameManagerDelegate.html" title="class in com.threerings.parlor.game.server" target="classFrame">GameManagerDelegate</A>
|
||||
<BR>
|
||||
<A HREF="GameWatcher.html" title="class in com.threerings.parlor.game.server" target="classFrame">GameWatcher</A></FONT></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
||||
<head>
|
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<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>com.threerings.parlor.game.server (Vilya Core 1.6 API)</title>
|
||||
<meta name="date" content="2015-03-14">
|
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<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
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<script type="text/javascript" src="../../../../../script.js"></script>
|
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</head>
|
||||
<body>
|
||||
<h1 class="bar"><a href="../../../../../com/threerings/parlor/game/server/package-summary.html" target="classFrame">com.threerings.parlor.game.server</a></h1>
|
||||
<div class="indexContainer">
|
||||
<h2 title="Interfaces">Interfaces</h2>
|
||||
<ul title="Interfaces">
|
||||
<li><a href="TeamGameManager.html" title="interface in com.threerings.parlor.game.server" target="classFrame"><span class="interfaceName">TeamGameManager</span></a></li>
|
||||
</ul>
|
||||
<h2 title="Classes">Classes</h2>
|
||||
<ul title="Classes">
|
||||
<li><a href="GameManager.html" title="class in com.threerings.parlor.game.server" target="classFrame">GameManager</a></li>
|
||||
<li><a href="GameManagerDelegate.html" title="class in com.threerings.parlor.game.server" target="classFrame">GameManagerDelegate</a></li>
|
||||
<li><a href="GameWatcher.html" title="class in com.threerings.parlor.game.server" target="classFrame">GameWatcher</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,182 +1,177 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!--NewPage-->
|
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<HTML>
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<HEAD>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
|
||||
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<TITLE>
|
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com.threerings.parlor.game.server (vilya 1.3 API)
|
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</TITLE>
|
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|
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<META NAME="date" CONTENT="2011-04-06">
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style">
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<SCRIPT type="text/javascript">
|
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function windowTitle()
|
||||
{
|
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if (location.href.indexOf('is-external=true') == -1) {
|
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parent.document.title="com.threerings.parlor.game.server (vilya 1.3 API)";
|
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<!-- NewPage -->
|
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<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>com.threerings.parlor.game.server (Vilya Core 1.6 API)</title>
|
||||
<meta name="date" content="2015-03-14">
|
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<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
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<script type="text/javascript"><!--
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if (location.href.indexOf('is-external=true') == -1) {
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parent.document.title="com.threerings.parlor.game.server (Vilya Core 1.6 API)";
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<NOSCRIPT>
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<BODY BGCOLOR="white" onload="windowTitle();">
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<HR>
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catch(err) {
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//-->
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</script>
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<div>JavaScript is disabled on your browser.</div>
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<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
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<A NAME="navbar_top_firstrow"><!-- --></A>
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<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
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<TR>
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<A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html"><B>PREV PACKAGE</B></A>
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<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/server/TeamGameManager.html" title="interface in com.threerings.parlor.game.server">TeamGameManager</A></B></TD>
|
||||
<TD>An interface to be implemented by a game if it wants to hear about
|
||||
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|
||||
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||||
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<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A></B></TD>
|
||||
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|
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|
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|
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|
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|
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|
||||
<TD>An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
||||
game-over activity when the game ends.</TD>
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|
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|
||||
<div class="block">An interface to be implemented by a game if it wants to hear about
|
||||
the team indices that were configured during matchmaking.</div>
|
||||
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||||
<div class="block">Extends the <a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><code>PlayManagerDelegate</code></a> mechanism with game manager specific methods.</div>
|
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|
||||
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|
||||
<div class="block">An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
||||
game-over activity when the game ends.</div>
|
||||
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|
||||
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|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.trick.server"><B>com.threerings.parlor.card.trick.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.server"><B>com.threerings.parlor.game.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.rating.server"><B>com.threerings.parlor.rating.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.turn.server"><B>com.threerings.parlor.turn.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.server"><B>com.threerings.puzzle.drop.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.micasa.simulator.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.micasa.simulator.server"><B>GameManager</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game manager handles the server side management of a game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.parlor.card.server"><B>GameManager</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game manager handles the server side management of a game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.trick.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.parlor.card.trick.server"><B>GameManagerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.parlor.game.server"><B>GameManager</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game manager handles the server side management of a game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.rating.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.parlor.rating.server"><B>GameManagerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.turn.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.parlor.turn.server"><B>GameManagerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.puzzle.drop.server"><B>GameManagerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A> used by <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.puzzle.server"><B>GameManager</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game manager handles the server side management of a game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.puzzle.server"><B>GameManagerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h1 title="Uses of Package com.threerings.parlor.game.server" class="title">Uses of Package<br>com.threerings.parlor.game.server</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
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|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.micasa.simulator.server">com.threerings.micasa.simulator.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><a href="#com.threerings.parlor.card.server">com.threerings.parlor.card.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.trick.server">com.threerings.parlor.card.trick.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
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|
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<td class="colFirst"><a href="#com.threerings.parlor.game.server">com.threerings.parlor.game.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><a href="#com.threerings.parlor.rating.server">com.threerings.parlor.rating.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.turn.server">com.threerings.parlor.turn.server</a></td>
|
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<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.drop.server">com.threerings.puzzle.drop.server</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.server">com.threerings.puzzle.server</a></td>
|
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<td class="colLast"> </td>
|
||||
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||||
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||||
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|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> used by <a href="../../../../../com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.micasa.simulator.server">GameManager</a>
|
||||
<div class="block">The game manager handles the server side management of a game.</div>
|
||||
</td>
|
||||
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|
||||
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|
||||
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|
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> used by <a href="../../../../../com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.parlor.card.server">GameManager</a>
|
||||
<div class="block">The game manager handles the server side management of a game.</div>
|
||||
</td>
|
||||
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|
||||
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|
||||
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|
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> used by <a href="../../../../../com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</a></span><span class="tabEnd"> </span></caption>
|
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|
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|
||||
</tr>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.parlor.card.trick.server">GameManagerDelegate</a>
|
||||
<div class="block">Extends the <a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><code>PlayManagerDelegate</code></a> mechanism with game manager specific methods.</div>
|
||||
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> used by <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></span><span class="tabEnd"> </span></caption>
|
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|
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|
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<tr class="altColor">
|
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<td class="colOne"><a href="../../../../../com/threerings/parlor/game/server/class-use/GameManager.html#com.threerings.parlor.game.server">GameManager</a>
|
||||
<div class="block">The game manager handles the server side management of a game.</div>
|
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</td>
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> used by <a href="../../../../../com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</a></span><span class="tabEnd"> </span></caption>
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<tr class="altColor">
|
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<td class="colOne"><a href="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.parlor.rating.server">GameManagerDelegate</a>
|
||||
<div class="block">Extends the <a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><code>PlayManagerDelegate</code></a> mechanism with game manager specific methods.</div>
|
||||
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> used by <a href="../../../../../com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</a></span><span class="tabEnd"> </span></caption>
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|
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<tr class="altColor">
|
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<td class="colOne"><a href="../../../../../com/threerings/parlor/game/server/class-use/GameManagerDelegate.html#com.threerings.parlor.turn.server">GameManagerDelegate</a>
|
||||
<div class="block">Extends the <a href="../../../../../com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><code>PlayManagerDelegate</code></a> mechanism with game manager specific methods.</div>
|
||||
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