Markdownified. Updated links.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1076 c613c5cb-e716-0410-b11b-feb51c14d237
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Michael Bayne
2011-04-06 22:17:33 +00:00
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The Vilya library
-----------------
The Vilya library provides various facilities for making networked multiplayer
games. Its various packages include:
* whirled - builds on the crowd framework and defines a scene graph with
portals to move between scenes and provides hooks for distributing and
updating scene data (for example isometric rendering information) over
the network
* parlor - builds upon the crowd framework to create the notion of a
game with players and provides tools for making turn based games
* puzzle - builds on the parlor and media frameworks to provide tools
for implementing puzzle games in a networked environment
* micasa - builds on the parlor framework to provide lobbies and
matchmaking for multiplayer games
Documentation is somewhat sparse at the moment, but inspection of the code in
the tests/ directory shows examples of use of many features of the library.
Building
--------
Building the library is very simple. First ensure that the necessary third
party jar files are available in the lib/ directory. See lib/README for a list
of the necessary third party jar files and how to get them.
The library is built using Ant, a modern build tool written in and for Java. If
you aren't already using Ant for other projects, it can be found here:
http://ant.apache.org/
Invoke ant with any of the following targets:
all: builds the distribution files and javadoc documentation
compile: builds only the class files (dist/classes)
javadoc: builds only the javadoc documentation (dist/docs)
dist: builds the distribution jar files (dist/*.jar)
Distribution
------------
The Vilya library is released under the LGPL. The most recent version of the
library is available here:
http://code.google.com/p/vilya
Contributions and Contact Information
-------------------------------------
Vilya is actively developed by the scurvy dogs at Three Rings Design, Inc.
Contributions are welcome.
Questions, comments, contributions, and other worldly endeavors can be
handled in the Google Group for Three Rings libraries:
http://groups.google.com/group/ooo-libs
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The Vilya library
=================
The Vilya library provides various facilities for making networked multiplayer
games. Its various packages include:
* whirled - builds on the crowd framework and defines a scene graph with
portals to move between scenes and provides hooks for distributing and
updating scene data (for example isometric rendering information) over the
network
* parlor - builds upon the crowd framework to create the notion of a game with
players and provides tools for making turn based games
* puzzle - builds on the parlor and media frameworks to provide tools for
implementing puzzle games in a networked environment
* micasa - builds on the parlor framework to provide lobbies and matchmaking
for multiplayer games
Documentation is somewhat sparse at the moment, but inspection of the code in
the `src/main/tests/` directory shows examples of use of many features of the
library.
Building
--------
The library is built using [Ant](http://ant.apache.org/).
Invoke ant with any of the following targets:
all: builds the distribution files and javadoc documentation
compile: builds only the class files (dist/classes)
javadoc: builds only the javadoc documentation (dist/docs)
dist: builds the distribution jar files (dist/*.jar)
Distribution
------------
The Vilya library is released under the LGPL. The most recent version of the
library is available at http://github.com/threerings/vilya.
Contact
-------
Questions, comments, contributions, and other worldly endeavors can be handled
in the [Google Group for Three Rings
libraries](http://groups.google.com/group/ooo-libs).
Vilya is actively developed by the scurvy dogs at [Three Rings Design,
Inc.](http://www.threerings.net) Contributions are welcome.