No really, I'm pretty sure we want the AIs to tick more than once per game.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@651 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -1075,7 +1075,7 @@ public class GameManager extends PlaceManager
|
|||||||
tickAIs();
|
tickAIs();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
_aiTicker.schedule(AI_TICK_DELAY, false);
|
_aiTicker.schedule(AI_TICK_DELAY, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user