No really, I'm pretty sure we want the AIs to tick more than once per game.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@651 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Dave Hoover
2008-07-02 00:09:42 +00:00
parent fc2dd9a591
commit 0615b7b2f1
@@ -1075,7 +1075,7 @@ public class GameManager extends PlaceManager
tickAIs();
}
};
_aiTicker.schedule(AI_TICK_DELAY, false);
_aiTicker.schedule(AI_TICK_DELAY, true);
}
}