From 0615b7b2f1a9c8d6025f662438671645bc6aba93 Mon Sep 17 00:00:00 2001 From: Dave Hoover Date: Wed, 2 Jul 2008 00:09:42 +0000 Subject: [PATCH] No really, I'm pretty sure we want the AIs to tick more than once per game. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@651 c613c5cb-e716-0410-b11b-feb51c14d237 --- src/java/com/threerings/parlor/game/server/GameManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/java/com/threerings/parlor/game/server/GameManager.java b/src/java/com/threerings/parlor/game/server/GameManager.java index e8da8ea9..51648a88 100644 --- a/src/java/com/threerings/parlor/game/server/GameManager.java +++ b/src/java/com/threerings/parlor/game/server/GameManager.java @@ -1075,7 +1075,7 @@ public class GameManager extends PlaceManager tickAIs(); } }; - _aiTicker.schedule(AI_TICK_DELAY, false); + _aiTicker.schedule(AI_TICK_DELAY, true); } }