Files
nenya/src/as/com/threerings/flex
Nathan Curtis 3dc2e34e7e I knew there was a reason I backed that by a HashMap intead of a Dictionary. The class that wants
to update and remove entries from the list may very well not have a reference to the same object
that is stored in the PlayerList (base case is Names in a DSet getting updated/added/removed).  By
using a HashMap, we just need to ensure the hashCode() is the same, which is especially handy in 
the display name update case where the MemberName.hashCode() is the memberId.


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