I knew there was a reason I backed that by a HashMap intead of a Dictionary. The class that wants

to update and remove entries from the list may very well not have a reference to the same object
that is stored in the PlayerList (base case is Names in a DSet getting updated/added/removed).  By
using a HashMap, we just need to ensure the hashCode() is the same, which is especially handy in 
the display name update case where the MemberName.hashCode() is the memberId.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@483 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Nathan Curtis
2008-05-06 17:35:18 +00:00
parent 7c7b4fdd10
commit 3dc2e34e7e
+12 -14
View File
@@ -21,8 +21,6 @@
package com.threerings.flex {
import flash.utils.Dictionary;
import mx.collections.ArrayCollection;
import mx.collections.Sort;
@@ -32,6 +30,8 @@ import mx.core.ClassFactory;
import mx.core.ScrollPolicy;
import com.threerings.util.Comparable;
import com.threerings.util.Hashable;
import com.threerings.util.HashMap;
public class PlayerList extends VBox
{
@@ -69,19 +69,19 @@ public class PlayerList extends VBox
public function clear () :void
{
_values = new Dictionary();
_values.clear();
_players.removeAll();
}
/**
* The PlayerList is meant to include data that is at least as complicated as a Name, so to
* keep things simple and extendable, we require Comparable. This allows the issue of passing
* keep things simple and extendable, we require Hashable. This allows the issue of passing
* the NameLabelCreator into the player renderer to be kept simple and straightforward and still
* allow efficient item updating.
*/
public function addItem (value :Comparable) :void
public function addItem (value :Hashable) :void
{
var currentValue :Array = _values[value] as Array;
var currentValue :Array = _values.get(value) as Array;
if (currentValue != null) {
currentValue[1] = value;
// this is the same array already contained in the list, so the proper renderer should
@@ -89,28 +89,26 @@ public class PlayerList extends VBox
_players.itemUpdated(currentValue);
} else {
currentValue = [_labelCreator, value];
_values[value] = currentValue;
_values.put(value, currentValue);
_players.addItem(currentValue);
}
}
public function removeItem (value :Comparable) :void
public function removeItem (value :Hashable) :void
{
var currentValue :Array = _values[value] as Array;
var currentValue :Array = _values.remove(value) as Array;
if (currentValue != null) {
_players.removeItemAt(_players.getItemIndex(currentValue));
}
delete _values[value];
}
/**
* Notify the list that this value has changed internally, and the renderer should be told to
* redraw its contents.
*/
public function itemUpdated (value :Comparable) :void
public function itemUpdated (value :Hashable) :void
{
var currentValue :Array = _values[value] as Array;
var currentValue :Array = _values.get(value) as Array;
if (currentValue != null) {
currentValue[1] = value;
_players.itemUpdated(currentValue);
@@ -141,7 +139,7 @@ public class PlayerList extends VBox
protected var _labelCreator :NameLabelCreator;
protected var _list :AmbidextrousList;
protected var _players :ArrayCollection = new ArrayCollection();
protected var _values :Dictionary = new Dictionary();
protected var _values :HashMap = new HashMap();
}
}