Let the rest of the world use the FlexWrapper - this is pulled from LayeredContainer.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@404 ed5b42cb-e716-0410-a449-f6a68f950b19
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//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.flex {
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import flash.display.DisplayObject;
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import mx.core.UIComponent;
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/**
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* Wraps a non-Flex component for use in Flex.
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*/
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public class FlexWrapper extends UIComponent
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{
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public function FlexWrapper (object :DisplayObject)
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{
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// don't capture mouse events in this wrapper
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mouseEnabled = false;
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addChild(object);
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}
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}
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}
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