Mike Thomas
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95546895f8
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Fix bug with falling back to default action.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@996 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-20 16:53:37 +00:00 |
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Mike Thomas
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9dc56e21b7
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Add ability to access components by name as well as by ID via the manager.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@995 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-20 16:53:24 +00:00 |
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Mike Thomas
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2e8818e3b5
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Allow access to getComponent through the character manager rather than having to go through the repository.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@994 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-19 22:44:09 +00:00 |
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Mike Thomas
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98a09e8d75
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Fix some reversed logic.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@990 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-18 18:31:23 +00:00 |
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Ray Greenwell
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e054edeab7
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Chasecutting.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@989 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-17 22:51:06 +00:00 |
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Mike Thomas
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3c789a8bd2
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We can't actually share a MultiFrameBitmap across characters since it's a displayobject and can only be in the display tree once. So, let's clone it.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@988 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-17 22:41:27 +00:00 |
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Mike Thomas
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66931468ee
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We should just test the bitmap itself, not the source frames.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@987 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-17 17:15:09 +00:00 |
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Mike Thomas
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8f337e26d9
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Wire up for hit-testing just like object tiles.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@986 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-17 17:06:54 +00:00 |
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Mike Thomas
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3b0b6038dc
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Port Paths to AS from java. Also, port (with modifications) AStarPathUtil -> AStarPathSearch which is no longer a singleton and has fewer hidden dependencies (e.g. the restriction on the "longest" arg to getPath). Also, make MisoScenePanel actually create paths now that we have them.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@982 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-13 20:28:48 +00:00 |
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Mike Thomas
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c0a25ad407
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Let's move the new Ticker to media.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@978 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-11 22:05:56 +00:00 |
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Mike Thomas
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78391781ab
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Rather than having each bitmap register its own enterFrame callback, let's just set these guys up as tickable and let the central Ticker handle it.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@977 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-11 20:10:25 +00:00 |
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Mike Thomas
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e4bb6ac088
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Character sprite's location should take into account the origin of the action sequence it's set to.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@974 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-10 23:44:21 +00:00 |
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Mike Thomas
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57f020afb8
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Enough AS cast implementation to render a basic character sprite from component bundles.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@970 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-10 20:28:25 +00:00 |
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Mike Thomas
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44355a27c8
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First checkpoint bit of cast ported to AS.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@964 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-07-29 04:01:57 +00:00 |
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