We should just test the bitmap itself, not the source frames.

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@987 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Mike Thomas
2010-08-17 17:15:09 +00:00
parent 8f337e26d9
commit 66931468ee
@@ -80,14 +80,13 @@ public class MultiFrameBitmap extends Sprite
if (_curFrameIndex == -1) {
return false;
} else {
var frame :Bitmap = getFrame(_curFrameIndex);
if (frame.hitTestPoint(stageX, stageY, true)) {
if (_bitmap.hitTestPoint(stageX, stageY, true)) {
// Doesn't even hit the bounds...
return false;
}
// Check the actual pixels...
var pt :Point = frame.globalToLocal(new Point(stageX, stageY));
return frame.bitmapData.hitTest(new Point(0, 0), 0, pt);
var pt :Point = _bitmap.globalToLocal(new Point(stageX, stageY));
return _bitmap.bitmapData.hitTest(new Point(0, 0), 0, pt);
}
}