Fixed a bug with the texture controllers and moved some shared code into

a utility class.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@132 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Andrzej Kapolka
2007-01-31 22:05:46 +00:00
parent d49e50db89
commit fb8f4ce0a8
6 changed files with 197 additions and 105 deletions
+3 -23
View File
@@ -37,6 +37,7 @@ import com.jme.util.export.OutputCapsule;
import com.samskivert.util.StringUtil;
import com.threerings.jme.Log;
import com.threerings.jme.util.JmeUtil;
/**
* A procedural animation that rotates a node around at a constant angular
@@ -48,29 +49,8 @@ public class Rotator extends ModelController
public void configure (Properties props, Spatial target)
{
super.configure(props, target);
String axisstr = props.getProperty("axis", "x"),
velstr = props.getProperty("velocity", "3.14");
if (axisstr.equalsIgnoreCase("x")) {
_axis = Vector3f.UNIT_X;
} else if (axisstr.equalsIgnoreCase("y")) {
_axis = Vector3f.UNIT_Y;
} else if (axisstr.equalsIgnoreCase("z")) {
_axis = Vector3f.UNIT_Z;
} else {
float[] axis = StringUtil.parseFloatArray(axisstr);
if (axis != null && axis.length == 3) {
_axis = new Vector3f(axis[0], axis[1],
axis[2]).normalizeLocal();
} else {
Log.warning("Invalid rotation axis [axis=" + axisstr + "].");
}
}
try {
_velocity = Float.parseFloat(velstr);
} catch (NumberFormatException e) {
Log.warning("Invalid angular velocity [velocity=" + velstr + "].");
}
_axis = JmeUtil.parseAxis(props.getProperty("axis", "x"));
_velocity = Float.parseFloat(props.getProperty("velocity", "3.14"));
}
// documentation inherited
@@ -38,6 +38,8 @@ import com.jme.util.export.OutputCapsule;
import com.samskivert.util.StringUtil;
import com.threerings.jme.Log;
import com.threerings.jme.util.JmeUtil;
import com.threerings.jme.util.JmeUtil.FrameState;
import com.threerings.jme.util.SpatialVisitor;
/**
@@ -53,48 +55,20 @@ public class TextureAnimator extends TextureController
_frameHeight = Float.valueOf(props.getProperty("frame_height", "0.5"));
_frameCount = Integer.valueOf(props.getProperty("frame_count", "4"));
_frameRate = Float.valueOf(props.getProperty("frame_rate", "1"));
String rtype = props.getProperty("repeat_type", "wrap");
if (rtype.equals("clamp")) {
_repeatType = Controller.RT_CLAMP;
} else if (rtype.equals("cycle")) {
_repeatType = Controller.RT_CYCLE;
} else if (rtype.equals("wrap")) {
_repeatType = Controller.RT_WRAP;
} else {
Log.warning("Invalid repeat type [type=" + rtype + "].");
_repeatType = Controller.RT_WRAP;
}
}
@Override // documentation inherited
public void resolveTextures (TextureProvider tprov)
{
super.resolveTextures(tprov);
// compute derived values
_hframes = (int)Math.floor(1f / _frameWidth);
_vframes = (int)Math.floor(1f / _frameHeight);
// use the same translation vector for all textures
_translation = new Vector3f();
for (Texture texture : _textures) {
texture.setTranslation(_translation);
}
_repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"));
}
// documentation inherited
public void update (float time)
{
super.update(time);
if (!isActive()) {
return;
}
float spf = 1f / _frameRate;
for (_faccum += time; _faccum >= spf; _faccum -= spf) {
advanceFrame();
}
_fstate.update(time, _frameRate, _frameCount, _repeatType);
_translation.set(
(_fidx % _hframes) * _frameWidth,
-(_fidx / _hframes) * _frameHeight,
(_fstate.idx % _hframes) * _frameWidth,
-(_fstate.idx / _hframes) * _frameHeight,
0f);
}
@@ -143,24 +117,19 @@ public class TextureAnimator extends TextureController
capsule.write(_repeatType, "repeatType", Controller.RT_WRAP);
}
/**
* Advances by one frame.
*/
protected void advanceFrame ()
@Override // documentation inherited
protected void initTextures ()
{
if ((_fidx += _fdir) >= _frameCount) {
if (_repeatType == Controller.RT_CLAMP) {
_fidx = _frameCount - 1;
_fdir = 0;
} else if (_repeatType == Controller.RT_WRAP) {
_fidx = 0;
} else { // repeatType == Controller.RT_CYCLE
_fidx = _frameCount - 2;
_fdir = -1;
}
} else if (_fidx < 0) {
_fidx = 1;
_fdir = +1;
super.initTextures();
// compute derived values
_hframes = (int)Math.floor(1f / _frameWidth);
_vframes = (int)Math.floor(1f / _frameHeight);
// use the same translation vector for all textures
_translation = new Vector3f();
for (Texture texture : _textures) {
texture.setTranslation(_translation);
}
}
@@ -182,11 +151,8 @@ public class TextureAnimator extends TextureController
/** The number of frames on the horizontal and vertical axes. */
protected transient int _hframes, _vframes;
/** The current animation frame and direction. */
protected transient int _fidx, _fdir = +1;
/** The time accumulated towards the next frame. */
protected transient float _faccum;
/** The animation position. */
protected transient FrameState _fstate = new FrameState();
/** The shared texture translation. */
protected transient Vector3f _translation;
@@ -23,9 +23,12 @@ package com.threerings.jme.model;
import java.util.HashMap;
import org.lwjgl.opengl.Display;
import com.jme.image.Texture;
import com.jme.scene.state.RenderState;
import com.jme.scene.state.TextureState;
import com.jme.system.DisplaySystem;
import com.threerings.jme.util.SpatialVisitor;
@@ -37,28 +40,49 @@ public abstract class TextureController extends ModelController
@Override // documentation inherited
public void resolveTextures (TextureProvider tprov)
{
// reinitialize the cloned textures if we re-resolve
super.resolveTextures(tprov);
_textures = null;
}
// documentation inherited
public void update (float time)
{
// initialize the textures before the first update
if (_textures == null) {
initTextures();
}
}
/**
* Performs any per-instance initialization required for textures.
*/
protected void initTextures ()
{
// find and clone all textures under the target
final HashMap<Texture, Texture> clones = new HashMap<Texture, Texture>();
new SpatialVisitor<ModelMesh>(ModelMesh.class) {
protected void visit (ModelMesh mesh) {
TextureState tstate = (TextureState)mesh.getRenderState(RenderState.RS_TEXTURE);
if (tstate == null) {
TextureState otstate = (TextureState)mesh.getRenderState(RenderState.RS_TEXTURE);
if (otstate == null) {
return;
}
for (int ii = 0, nn = tstate.getNumberOfSetTextures(); ii < nn; ii++) {
Texture tex = tstate.getTexture(ii), ctex = clones.get(tex);
TextureState ntstate =
DisplaySystem.getDisplaySystem().getRenderer().createTextureState();
for (int ii = 0, nn = otstate.getNumberOfSetTextures(); ii < nn; ii++) {
Texture tex = otstate.getTexture(ii), ctex = clones.get(tex);
if (ctex == null) {
if (tex.getTextureId() == 0) {
tstate.load(ii);
otstate.load(ii);
}
clones.put(tex, ctex = tex.createSimpleClone());
}
tstate.setTexture(ctex, ii);
ntstate.setTexture(ctex, ii);
}
mesh.setRenderState(ntstate);
}
}.traverse(_target);
_target.updateRenderState();
// remember them for updates
_textures = clones.values().toArray(new Texture[0]);
@@ -58,21 +58,10 @@ public class TextureTranslator extends TextureController
}
}
@Override // documentation inherited
public void resolveTextures (TextureProvider tprov)
{
super.resolveTextures(tprov);
// use the same translation vector for all textures
_translation = new Vector3f();
for (Texture texture : _textures) {
texture.setTranslation(_translation);
}
}
// documentation inherited
public void update (float time)
{
super.update(time);
if (!isActive()) {
return;
}
@@ -112,6 +101,18 @@ public class TextureTranslator extends TextureController
capsule.write(_velocity, "velocity", null);
}
@Override // documentation inherited
protected void initTextures ()
{
super.initTextures();
// use the same translation vector for all textures
_translation = new Vector3f();
for (Texture texture : _textures) {
texture.setTranslation(_translation);
}
}
/** The velocity at which to translate the texture. */
protected Vector2f _velocity;
@@ -33,6 +33,7 @@ import com.jme.scene.Spatial;
import com.threerings.jme.Log;
import com.threerings.jme.model.Model;
import com.threerings.jme.util.JmeUtil;
/**
* A basic representation for keyframe animations.
@@ -144,14 +145,7 @@ public class AnimationDef
// create and configure the animation
Model.Animation anim = new Model.Animation();
anim.frameRate = frameRate;
String rtype = props.getProperty("repeat_type", "clamp");
if (rtype.equals("cycle")) {
anim.repeatType = Controller.RT_CYCLE;
} else if (rtype.equals("wrap")) {
anim.repeatType = Controller.RT_WRAP;
} else {
anim.repeatType = Controller.RT_CLAMP;
}
anim.repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"));
// collect all transforms
anim.transformTargets = targets.toArray(new Spatial[targets.size()]);
@@ -0,0 +1,127 @@
//
// $Id: SpatialVisitor.java 119 2007-01-24 00:22:12Z dhoover $
package com.threerings.jme.util;
import com.jme.math.Vector3f;
import com.jme.scene.Controller;
import com.samskivert.util.StringUtil;
import com.threerings.jme.Log;
/**
* Some static classes and methods of general utility to applications using JME.
*/
public class JmeUtil
{
/**
* Represents the current position and direction in an animation composed of a fixed number of
* discrete frames using one of the repeat types defined in {@link Controller}.
*/
public static class FrameState
{
/** The index of the current frame. */
public int idx;
/** The current direction of animation. */
public int dir = +1;
/** The fractional progress towards the next frame. */
public float accum;
/**
* Resets the state back to the beginning.
*/
public void reset ()
{
set(0, +1, 0f);
}
/**
* Sets the entire frame state.
*/
public void set (int idx, int dir, float accum)
{
this.idx = idx;
this.dir = dir;
this.accum = accum;
}
/**
* Updates the frame state after some amount of time has elapsed.
*/
public void update (float elapsed, float frameRate, int frameCount, int repeatType)
{
float frames = elapsed * frameRate;
for (accum += frames; accum >= 1f; accum -= 1f) {
advance(frameCount, repeatType);
}
}
/**
* Advances the position by one frame.
*/
public void advance (int frameCount, int repeatType)
{
if ((idx += dir) >= frameCount) {
if (repeatType == Controller.RT_CLAMP) {
idx = frameCount - 1;
dir = 0;
} else if (repeatType == Controller.RT_WRAP) {
idx = 0;
} else { // repeatType == Controller.RT_CYCLE
idx = frameCount - 2;
dir = -1;
}
} else if (idx < 0) {
idx = 1;
dir = +1;
}
}
}
/**
* Attempts to parse a string containing an axis: either "x", "y", or "z", or three
* comma-delimited values representing an axis vector. The value returned may be one of
* JME's "constant" vectors (for example, {@link Vector3f#UNIT_X}), so don't modify it.
*/
public static Vector3f parseAxis (String axis)
{
if (axis == null) {
return null;
}
if (axis.equalsIgnoreCase("x")) {
return Vector3f.UNIT_X;
} else if (axis.equalsIgnoreCase("y")) {
return Vector3f.UNIT_Y;
} else if (axis.equalsIgnoreCase("z")) {
return Vector3f.UNIT_Z;
}
float[] vals = StringUtil.parseFloatArray(axis);
if (vals != null && vals.length == 3) {
return new Vector3f(vals[0], vals[1], vals[2]).normalizeLocal();
} else {
Log.warning("Invalid axis [axis=" + axis + "].");
return null;
}
}
/**
* Attempts to parse a string describing one of the repeat types defined in {@link Controller}:
* "clamp", "cycle", or "wrap". Will return {@link Controller#RT_WRAP} if the type is
* <code>null</code> or invalid.
*/
public static int parseRepeatType (String type)
{
if ("clamp".equals(type)) {
return Controller.RT_CLAMP;
} else if ("cycle".equals(type)) {
return Controller.RT_CYCLE;
}
if (type != null && !"wrap".equals(type)) {
Log.warning("Invalid repeat type [type=" + type + "].");
}
return Controller.RT_WRAP;
}
}