Respect the current volume in looping sounds
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@775 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -222,9 +222,11 @@ public class OpenALSoundPlayer extends SoundPlayer
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@Override
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protected Frob loop (String pkgPath, String key, float pan)
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{
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final float volume = getClipVolume();
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final SoundGrabber loader = new SoundGrabber(pkgPath, key) {
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@Override
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protected void soundLoaded () {
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sound.setGain(volume);
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sound.loop(true);
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}};
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getSoundQueue().postRunnable(loader);
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