Allow the min alpha to be specified in addition to the max
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@471 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -82,6 +82,24 @@ public class GleamAnimation extends Animation
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*/
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public GleamAnimation (SpriteManager spmgr, Sprite sprite, Color color, int upmillis,
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int downmillis, boolean fadeIn, int maxAlpha, int millisBetweenUpdates)
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{
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this(spmgr, sprite, color, upmillis, downmillis, fadeIn, 750, 0, 0);
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}
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/**
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* Creates a gleam animation with the supplied sprite. The sprite will be faded to the
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* specified color and then back again. The sprite may be already added to the supplied sprite
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* manager or not, but when the animation is complete, it will have been added.
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*
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* @param fadeIn if true, the sprite itself will be faded in as we fade up to the gleam color
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* and the gleam color will fade out, leaving just the sprite imagery.
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* @param maxAlpha the maximum alpha value to scale the color to.
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* @param millisBetweenUpdates milliseconds to wait between actually updating the alpha and
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* redrawing
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* @param minAlpha the minimum alpha value to scale the color to.
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*/
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public GleamAnimation (SpriteManager spmgr, Sprite sprite, Color color, int upmillis,
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int downmillis, boolean fadeIn, int maxAlpha, int millisBetweenUpdates, int minAlpha)
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{
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super(new Rectangle(sprite.getBounds()));
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_spmgr = spmgr;
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@@ -90,8 +108,8 @@ public class GleamAnimation extends Animation
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_upmillis = upmillis;
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_downmillis = downmillis;
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_maxAlpha = maxAlpha;
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_upfunc = new LinearTimeFunction(0, _maxAlpha, upmillis);
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_downfunc = new LinearTimeFunction(_maxAlpha, 0, downmillis);
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_upfunc = new LinearTimeFunction(_minAlpha, _maxAlpha, upmillis);
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_downfunc = new LinearTimeFunction(_maxAlpha, _minAlpha, downmillis);
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_fadeIn = fadeIn;
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_millisBetweenUpdates = millisBetweenUpdates;
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}
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