Merge branch 'master' of github.com:threerings/nenya

This commit is contained in:
Ray J. Greenwell
2012-03-30 11:01:29 -07:00
647 changed files with 413 additions and 1194 deletions
+12 -13
View File
@@ -28,9 +28,15 @@ features of the library.
Building
--------
The library is built using [Ant](http://ant.apache.org/).
The library is built using Maven, or [Ant](http://ant.apache.org/).
Invoke ant with any of the following targets:
The Maven build uses the standard targets:
package: builds the code and creates the jars and swcs
install: builds and installs the artifacts into your local Maven repository
test: builds and runs the unit tests
The Ant build uses the following targets:
all: builds the distribution files and javadoc documentation
compile: builds only the class files (dist/classes)
@@ -50,16 +56,9 @@ Nenya provides three different build artifacts, for differing purposes:
* nenyalib: contains the main ActionScript library; exports dependencies for
libraries needed when building a SWF using nenyalib.
A Maven repository containing released versions of the Nenya Java and
ActionScript artifacts are maintained here. To add a Nenya dependency to a
Nenya is published to Maven Central. To add a Nenya dependency to a
Maven project, add the following to your `pom.xml`:
<repositories>
<repository>
<id>ooo-repo</id>
<url>http://threerings.github.com/maven-repo</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.threerings</groupId>
@@ -73,9 +72,9 @@ remove the vast majority of the boilerplate above.
If you prefer to download pre-built binaries, those can be had here:
* [nenya-1.2.jar](http://threerings.github.com/maven-repo/com/threerings/nenya/1.2/nenya-1.2.jar)
* [nenya-tools-1.2.jar](http://threerings.github.com/maven-repo/com/threerings/nenya-tools/1.2/nenya-tools-1.2.jar)
* [nenyalib-1.2.swc](http://threerings.github.com/maven-repo/com/threerings/nenyalib/1.2/nenyalib-1.2.swc)
* [nenya-1.2.jar](http://repo2.maven.org/maven2/com/threerings/nenya/1.2/nenya-1.2.jar)
* [nenya-tools-1.2.jar](http://repo2.maven.org/maven2/com/threerings/nenya-tools/1.2/nenya-tools-1.2.jar)
* [nenyalib-1.2.swc](http://repo2.maven.org/maven2/com/threerings/nenyalib/1.2/nenyalib-1.2.swc)
Distribution
------------
+110
View File
@@ -0,0 +1,110 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.threerings</groupId>
<artifactId>nenya-parent</artifactId>
<version>1.5-SNAPSHOT</version>
</parent>
<artifactId>nenyalib</artifactId>
<packaging>swc</packaging>
<name>Nenya ActionScript</name>
<repositories>
<repository>
<id>flexlib-repo</id>
<url>http://maven.ow2.org/maven2</url>
</repository>
<repository>
<id>ooo-ext-maven-repo</id>
<url>http://ooo-maven.googlecode.com/hg/repository</url>
</repository>
<repository>
<id>ooo-maven-repo</id>
<url>http://threerings.github.com/maven-repo</url>
</repository>
</repositories>
<properties>
<flex.version>4.1.0.16076</flex.version>
</properties>
<dependencies>
<dependency>
<groupId>com.threerings</groupId>
<artifactId>aspirin</artifactId>
<version>1.9</version>
<type>swc</type>
</dependency>
<dependency>
<groupId>flexlib</groupId>
<artifactId>flexlib-bin</artifactId>
<version>2.4</version>
<type>swc</type>
</dependency>
<dependency>
<groupId>as3isolib</groupId>
<artifactId>as3isolib-fp9</artifactId>
<version>r298</version>
<type>swc</type>
</dependency>
<dependency>
<groupId>com.threerings</groupId>
<artifactId>naryalib</artifactId>
<version>1.11</version>
<type>swc</type>
</dependency>
<!-- needed for the build, but not an exported dependency -->
<dependency>
<groupId>com.adobe.flex.framework</groupId>
<artifactId>flex-framework</artifactId>
<version>${flex.version}</version>
<type>pom</type>
<optional>true</optional>
</dependency>
</dependencies>
<pluginRepositories>
<pluginRepository>
<id>flexmojos</id>
<url>http://repository.sonatype.org/content/groups/flexgroup/</url>
</pluginRepository>
</pluginRepositories>
<build>
<sourceDirectory>src/main/as</sourceDirectory>
<plugins>
<plugin>
<groupId>org.sonatype.flexmojos</groupId>
<artifactId>flexmojos-maven-plugin</artifactId>
<extensions>true</extensions>
<version>4.2-beta</version>
<configuration>
<omitTraceStatements>false</omitTraceStatements>
<debug>true</debug>
<incremental>false</incremental>
<useNetwork>false</useNetwork>
<verboseStacktraces>true</verboseStacktraces>
<!-- we've never shown them in the Ant build, why start now? -->
<showWarnings>false</showWarnings>
</configuration>
<dependencies>
<dependency>
<groupId>com.adobe.flex</groupId>
<artifactId>compiler</artifactId>
<version>${flex.version}</version>
<type>pom</type>
</dependency>
<dependency>
<groupId>com.adobe.flex.compiler</groupId>
<artifactId>asdoc</artifactId>
<version>${flex.version}</version>
<classifier>template</classifier>
<type>zip</type>
</dependency>
</dependencies>
</plugin>
</plugins>
</build>
</project>
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
@@ -1,6 +1,4 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/

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