Let's refresh the scene prior to the delay so that by the time we add the view to the display list, we're really ready.

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1004 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Mike Thomas
2010-08-27 23:28:48 +00:00
parent 7cb3a0c5dd
commit 26ad64ade6
@@ -287,8 +287,8 @@ public class MisoScenePanel extends Sprite
{
_model = model;
_ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void {
refreshScene();
DelayUtil.delayFrame(function() :void {
refreshScene();
removeChild(_loading);
addChild(_isoView);
});