From 26ad64ade6b823a7c9ddcbabc245b64c95881c30 Mon Sep 17 00:00:00 2001 From: Mike Thomas Date: Fri, 27 Aug 2010 23:28:48 +0000 Subject: [PATCH] Let's refresh the scene prior to the delay so that by the time we add the view to the display list, we're really ready. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1004 ed5b42cb-e716-0410-a449-f6a68f950b19 --- src/as/com/threerings/miso/client/MisoScenePanel.as | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/as/com/threerings/miso/client/MisoScenePanel.as b/src/as/com/threerings/miso/client/MisoScenePanel.as index 8aec343a..6f859a20 100644 --- a/src/as/com/threerings/miso/client/MisoScenePanel.as +++ b/src/as/com/threerings/miso/client/MisoScenePanel.as @@ -287,8 +287,8 @@ public class MisoScenePanel extends Sprite { _model = model; _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void { + refreshScene(); DelayUtil.delayFrame(function() :void { - refreshScene(); removeChild(_loading); addChild(_isoView); });